* Replace SYSTEM_NAME and other macros with C++ constructs
* Remove RIPPLE_ARRAYSIZE and use std::extent or ranged for loops
* Remove old-style, unused offer crossing unit test
* Make STAmount::saFromRate free and remove default argument
The correct ledger age is necessary for checking health
status, and the previous behavior caused the online deletion process to
abort if the process took too long.
The tuning parameter added and the parameter whose default was modified both
minimize impact of SQL DELETE operations by decreasing the default batch size
for deletes and for increasing the backoff period between deletion batches.
These parameters decrease contention for the SQLite and I/O with the trade-off
of longer processing time for online delete. Online-delete is not a
time-critical function, so a little slowness in wall-clock time is not harmful.
Profiling indicated some performance issues coming from the
cache of 160-bit account IDs to base58 format. This replaces
the single cache with two caches and rotates out old
entries.
This replaces the stateful class parser with a stateless free function.
The protocol buffer message is parsed using a ZeroCopyInputStream.
* Invoke method is now a free function.
* Protocol handler doesn't need to derive from an abstract interface
* Only up to one message is processed at a time by the invoker.
* Remove error_code return from the handler's message processing functions.
* Add ZeroCopyInputStream implementation that wraps a BufferSequence.
* Free function parses up to one protocol message and calls the handler.
* Message type and size can be calculated from an iterator
range or a buffer sequence.
* Fix to_string conversion
* Fix assert on debug invariant checks
* Fix the treatment of the output position when the entire output is committed.
* Add unit test
By adding a mock it is possible to test the transactionSign
function without interacting with the ledger. This is the
smallest change I could come up with that allows transactionSign
to be unit tested.
The unit tests are white boxed. Each test case is a result
of examining the code and identifying behavior associated with
different JSON fields. That means the tests are not based on
requirements, they are based on observed behavior.
The abstract_clock is now templated on a type meeting the requirements of
the Clock concept. It inherits the nested types of the Clock on which it
is based. This resolves a problem with the original design which broke the
type-safety of time_point from different abstract clocks.
Makes rippled configurable to support deletion of all data in its key-value
store (nodestore) and ledger and transaction SQLite databases based on
validated ledger sequence numbers. All records from a specified ledger
and forward shall remain available in the key-value store and SQLite, and
all data prior to that specific ledger may be deleted.
Additionally, the administrator may require that an RPC command be
executed to enable deletion. This is to align data deletion with local
policy.
This introduces a considerable change in the way that peers handshake. Instead
of sending the TMHello protocol message, the peer making the connection (client
role) sends an HTTP Upgrade request along with some special headers. The peer
acting in the server role sends an HTTP response completing the upgrade and
transition to RTXP (Ripple Transaction Protocol, a.k.a. peer protocol). If the
server has no available slots, then it sends a 503 Service Unavailable HTTP
response with a JSON content-body containing IP addresses of other servers to
try. The information that was previously contained in the TMHello message is
now communicated in the HTTP request and HTTP response including the secure
cookie to prevent man in the middle attacks. This information is documented
in the overlay README.md file.
To prevent disruption on the network, the handshake feature is rolled out in
two parts. This is part 1, where new servents acting in the client role will
send the old style TMHello handshake, and new servents acting in the server
role can automatically detect and accept both the old style TMHello handshake,
or the HTTP request accordingly. This detection happens in the Server module,
which supports the universal port. An experimental .cfg setting allows clients
to instead send HTTP handshakes when establishing peer connections. When this
code has reached a significant fraction of the network, these clients will be
able to establish a connection to the Ripple network using HTTP handshakes.
These changes clean up the handling of the socket for peers. It fixes a long
standing bug in the graceful close sequence, where remaining data such as the
IP addresses of other servers to try, did not get sent. Redundant state
variables for the peer are removed and the treatment of completion handlers is
streamlined. The treatment of SSL short reads and secure shutdown is also fixed.
Logging for the peers in the overlay module are divided into two partitions:
"Peer" and "Protocol". The Peer partition records activity taking place on the
socket while the Protocol partition informs about RTXP specific actions such as
transaction relay, fetch packs, and consensus rounds. The severity on the log
partitions may be adjusted independently to diagnose problems. Every log
message for peers is prefixed with a small, unique integer id in brackets,
to accurately associate log messages with peers.
HTTP handshaking is the first step in implementing the Hub and Spoke feature,
which transforms the network from a homogeneous network where all peers are
the same, into a structured network where peers with above average capabilities
in their ability to process ledgers and transactions self-assemble to form a
backbone of high powered machines which in turn serve a much larger number of
'leaves' with lower capacities with a goal to improve the number of
transactions that may be retired over time.
Split out and rename STValidation
Split out and rename STBlob
Split out and rename STAccount
Split out STPathSet
Split STVector256 and move UintTypes to protocol/
Rename to STBase
Rename to STLedgerEntry
Rename to SOTemplate
Rename to STTx
Remove obsolete AgedHistory
Remove types.h and add missing includes
Remove unnecessary includes in app.h
Remove unnecessary includes in app.h
Remove include app.h from app1.cpp
This transforms a ConstBufferSequence into a new ConstBufferSequence whose
data is encoded according to the Content transfer encoding rules of RFC2616.
The implementation does not copy any memory.
* Use signal_set as cross platform way of handling SIGINT
* Remove polling on main thread for shutdown.
* Add extra logging for received signal.
* Clean up exit handling on error in setup routines.
* Reuse isStopped() from Stoppable for status (could be isStopping() instead).
* Ctrl-C should now work for standalone mode as well on Windows.
Also small fixes to Resolver:
* Add Resolver prefix to logging.
* Fix AsyncObject::removeReference() logic.
* Fix work remaining logic.
Transactions that return tesSUCCESS have only been accepted and
propagated on the Ripple network and should not be considered
final until they have been included in a validated ledger.
* Remove CKey dependency on RippleAddress
* Create RAII ec_key wrapper that hides EC_KEY and other OpenSSL details
* Move CKey member logic into free functions
* Delete CKey class
* Rename units that are no longer CKey-related
* Delete code that was unused
When the ServerHandler is constructed before the Overlay, an incoming
connection received after the server's listening ports have been opened
but before the Overlay object has been created causes a crash.
* Allow pathfinding requests where the starting currency may have
multiple issuers.
* Cache paths over all issuers to avoid repeating work.
* Clear the ledger checkpoint in one retry case.
* Add an additional node at the front of paths when the starting issuer
is not the source account.
* Restrict to 80-columns and other style cleanups.
* Make pathfinding a free function and hide the class Pathfinder.
* Split off unrelated utility functions into separate files.