This implements the bare minimum necessary to store a 33 byte public
key and use it in ordered containers. It is an efficient and well
defined alternative to RippleAddress when the caller only needs
a node public key.
Profiling indicated some performance issues coming from the
cache of 160-bit account IDs to base58 format. This replaces
the single cache with two caches and rotates out old
entries.
Split out and rename STValidation
Split out and rename STBlob
Split out and rename STAccount
Split out STPathSet
Split STVector256 and move UintTypes to protocol/
Rename to STBase
Rename to STLedgerEntry
Rename to SOTemplate
Rename to STTx
Remove obsolete AgedHistory
Remove types.h and add missing includes
Remove unnecessary includes in app.h
Remove unnecessary includes in app.h
Remove include app.h from app1.cpp
* Remove CKey dependency on RippleAddress
* Create RAII ec_key wrapper that hides EC_KEY and other OpenSSL details
* Move CKey member logic into free functions
* Delete CKey class
* Rename units that are no longer CKey-related
* Delete code that was unused
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes