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Add waitable_executor
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315
beast/asio/waitable_executor.h
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315
beast/asio/waitable_executor.h
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_ASIO_WAITABLE_EXECUTOR_H_INCLUDED
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#define BEAST_ASIO_WAITABLE_EXECUTOR_H_INCLUDED
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#include <boost/asio/handler_alloc_hook.hpp>
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#include <boost/asio/handler_continuation_hook.hpp>
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#include <boost/asio/handler_invoke_hook.hpp>
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#include <condition_variable>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <beast/cxx14/type_traits.h> // <type_traits>
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#include <utility>
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#include <vector>
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namespace beast {
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namespace asio {
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namespace detail {
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template <class Owner, class Handler>
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class waitable_executor_wrapped_handler
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{
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private:
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static_assert (std::is_same <std::decay_t <Owner>, Owner>::value,
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"Owner cannot be a const or reference type");
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Handler handler_;
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std::reference_wrapper <Owner> owner_;
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bool cont_;
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public:
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waitable_executor_wrapped_handler (Owner& owner,
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Handler&& handler, bool continuation = false)
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: handler_ (std::move(handler))
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, owner_ (owner)
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{
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using boost::asio::asio_handler_is_continuation;
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cont_ = continuation ? true :
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asio_handler_is_continuation(
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std::addressof(handler_));
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owner_.get().increment();
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}
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waitable_executor_wrapped_handler (Owner& owner,
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Handler const& handler, bool continuation = false)
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: handler_ (handler)
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, owner_ (owner)
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{
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using boost::asio::asio_handler_is_continuation;
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cont_ = continuation ? true :
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asio_handler_is_continuation(
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std::addressof(handler_));
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owner_.get().increment();
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}
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~waitable_executor_wrapped_handler()
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{
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owner_.get().decrement();
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}
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waitable_executor_wrapped_handler (
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waitable_executor_wrapped_handler const& other)
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: handler_ (other.handler_)
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, owner_ (other.owner_)
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, cont_ (other.cont_)
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{
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owner_.get().increment();
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}
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waitable_executor_wrapped_handler (
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waitable_executor_wrapped_handler&& other)
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: handler_ (std::move(other.handler_))
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, owner_ (other.owner_)
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, cont_ (other.cont_)
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{
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owner_.get().increment();
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}
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waitable_executor_wrapped_handler& operator=(
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waitable_executor_wrapped_handler const&) = delete;
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template <class... Args>
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void
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operator()(Args&&... args)
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{
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handler_(std::forward<Args>(args)...);
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}
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template <class... Args>
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void
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operator()(Args&&... args) const
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{
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handler_(std::forward<Args>(args)...);
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}
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template <class Function>
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friend
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void
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asio_handler_invoke (Function& f,
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waitable_executor_wrapped_handler* h)
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{
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using boost::asio::asio_handler_invoke;
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asio_handler_invoke(f,
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std::addressof(h->handler_));
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}
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template <class Function>
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friend
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void
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asio_handler_invoke (Function const& f,
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waitable_executor_wrapped_handler* h)
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{
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using boost::asio::asio_handler_invoke;
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asio_handler_invoke(f,
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std::addressof(h->handler_));
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}
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friend
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void*
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asio_handler_allocate (std::size_t size,
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waitable_executor_wrapped_handler* h)
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{
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using boost::asio::asio_handler_allocate;
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return asio_handler_allocate(
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size, std::addressof(h->handler_));
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}
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friend
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void
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asio_handler_deallocate (void* p, std::size_t size,
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waitable_executor_wrapped_handler* h)
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{
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using boost::asio::asio_handler_deallocate;
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asio_handler_deallocate(
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p, size, std::addressof(h->handler_));
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}
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friend
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bool
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asio_handler_is_continuation (
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waitable_executor_wrapped_handler* h)
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{
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return h->cont_;
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}
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};
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} // detail
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//------------------------------------------------------------------------------
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/** Executor which provides blocking until all handlers are called. */
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class waitable_executor
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{
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private:
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template <class, class>
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friend class detail::waitable_executor_wrapped_handler;
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std::mutex mutex_;
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std::condition_variable cond_;
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std::size_t count_ = 0;
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std::vector<std::function<void(void)>> notify_;
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public:
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/** Block until all handlers are called. */
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template <class = void>
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void
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wait();
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/** Blocks until all handlers are called or time elapses.
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@return `true` if all handlers are done or `false` if the time elapses.
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*/
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template <class Rep, class Period>
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bool
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wait_for (std::chrono::duration<
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Rep, Period> const& elapsed_time);
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/** Blocks until all handlers are called or a time is reached.
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@return `true` if all handlers are done or `false` on timeout.
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*/
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template <class Clock, class Duration>
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bool
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wait_until (std::chrono::time_point<
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Clock, Duration> const& timeout_time);
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/** Call a function asynchronously after all handlers are called.
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The function may be called on the callers thread.
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*/
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template <class = void>
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void
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async_wait(std::function<void(void)> f);
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/** Create a new handler that dispatches the wrapped handler on the Context. */
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template <class Handler>
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detail::waitable_executor_wrapped_handler<waitable_executor,
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std::remove_reference_t<Handler>>
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wrap (Handler&& handler);
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private:
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template <class = void>
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void
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increment();
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template <class = void>
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void
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decrement();
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};
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template <class>
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void
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waitable_executor::wait()
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{
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std::unique_lock<std::mutex> lock(mutex_);
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cond_.wait(lock,
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[this]() { return count_ == 0; });
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}
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template <class Rep, class Period>
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bool
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waitable_executor::wait_for (std::chrono::duration<
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Rep, Period> const& elapsed_time)
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{
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std::unique_lock<std::mutex> lock(mutex_);
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return cond_.wait_for(lock, elapsed_time,
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[this]() { return count_ == 0; }) ==
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std::cv_status::no_timeout;
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}
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template <class Clock, class Duration>
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bool
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waitable_executor::wait_until (std::chrono::time_point<
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Clock, Duration> const& timeout_time)
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{
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std::unique_lock<std::mutex> lock(mutex_);
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return cond_.wait_until(lock, timeout_time,
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[this]() { return count_ == 0; }) ==
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std::cv_status::no_timeout;
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return true;
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}
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template <class>
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void
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waitable_executor::async_wait(std::function<void(void)> f)
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{
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bool busy;
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{
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std::lock_guard<std::mutex> _(mutex_);
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busy = count_ > 0;
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if (busy)
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notify_.emplace_back(std::move(f));
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}
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if (! busy)
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f();
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}
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template <class Handler>
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detail::waitable_executor_wrapped_handler<waitable_executor,
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std::remove_reference_t<Handler>>
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waitable_executor::wrap (Handler&& handler)
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{
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return detail::waitable_executor_wrapped_handler<
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waitable_executor, std::remove_reference_t<Handler>>(
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*this, std::forward<Handler>(handler));
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}
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template <class>
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void
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waitable_executor::increment()
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{
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std::lock_guard<std::mutex> _(mutex_);
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++count_;
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}
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template <class>
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void
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waitable_executor::decrement()
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{
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bool notify;
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std::vector<std::function<void(void)>> list;
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{
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std::lock_guard<std::mutex> _(mutex_);
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notify = --count_ == 0;
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if (notify)
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std::swap(list, notify_);
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}
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if (notify)
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{
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cond_.notify_all();
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for(auto& _ : list)
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_();
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}
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}
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} // asio
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} // beast
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#endif
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