fix: uint128 ambiguousness breaking macos unity build (#5386)

This commit is contained in:
Vlad
2025-04-04 13:28:33 +01:00
committed by tequ
parent 7f471422cb
commit 0042c01a16

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@@ -31,8 +31,6 @@ namespace ripple {
std::optional<std::uint64_t>
mulDiv(std::uint64_t value, std::uint64_t mul, std::uint64_t div)
{
using namespace boost::multiprecision;
boost::multiprecision::uint128_t result;
result = multiply(result, value, mul);