[FIX] return null for _getServer if there's no connected server

This commit is contained in:
Geert Weening
2014-09-05 14:14:11 -07:00
parent 86dcbcc671
commit 51c42e9257

View File

@@ -820,6 +820,10 @@ Remote.prototype.getServer = function() {
}
var connectedServers = this.getConnectedServers();
if (connectedServers.length === 0 || !connectedServers[0]) {
return null;
}
var server = connectedServers[0];
var cScore = server._score + server._fee;