mirror of
https://github.com/XRPLF/rippled.git
synced 2025-11-22 12:05:53 +00:00
592 lines
16 KiB
C++
592 lines
16 KiB
C++
//------------------------------------------------------------------------------
|
|
/*
|
|
This file is part of Beast: https://github.com/vinniefalco/Beast
|
|
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
|
|
|
|
Portions of this file are from JUCE.
|
|
Copyright (c) 2013 - Raw Material Software Ltd.
|
|
Please visit http://www.juce.com
|
|
|
|
Permission to use, copy, modify, and/or distribute this software for any
|
|
purpose with or without fee is hereby granted, provided that the above
|
|
copyright notice and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
//==============================================================================
|
|
|
|
HWND beast_messageWindowHandle = 0; // (this is used by other parts of the codebase)
|
|
|
|
void* getUser32Function (const char* functionName)
|
|
{
|
|
HMODULE module = GetModuleHandleA ("user32.dll");
|
|
bassert (module != 0);
|
|
return (void*) GetProcAddress (module, functionName);
|
|
}
|
|
|
|
//==============================================================================
|
|
#if ! BEAST_USE_INTRINSICS
|
|
// In newer compilers, the inline versions of these are used (in beast_Atomic.h), but in
|
|
// older ones we have to actually call the ops as win32 functions..
|
|
long beast_InterlockedExchange (volatile long* a, long b) noexcept { return InterlockedExchange (a, b); }
|
|
long beast_InterlockedIncrement (volatile long* a) noexcept { return InterlockedIncrement (a); }
|
|
long beast_InterlockedDecrement (volatile long* a) noexcept { return InterlockedDecrement (a); }
|
|
long beast_InterlockedExchangeAdd (volatile long* a, long b) noexcept { return InterlockedExchangeAdd (a, b); }
|
|
long beast_InterlockedCompareExchange (volatile long* a, long b, long c) noexcept { return InterlockedCompareExchange (a, b, c); }
|
|
|
|
__int64 beast_InterlockedCompareExchange64 (volatile __int64* value, __int64 newValue, __int64 valueToCompare) noexcept
|
|
{
|
|
bassertfalse; // This operation isn't available in old MS compiler versions!
|
|
|
|
__int64 oldValue = *value;
|
|
if (oldValue == valueToCompare)
|
|
*value = newValue;
|
|
|
|
return oldValue;
|
|
}
|
|
|
|
#endif
|
|
|
|
//==============================================================================
|
|
|
|
CriticalSection::CriticalSection() noexcept
|
|
{
|
|
// (just to check the MS haven't changed this structure and broken things...)
|
|
#if BEAST_VC7_OR_EARLIER
|
|
static_bassert (sizeof (CRITICAL_SECTION) <= 24);
|
|
#else
|
|
static_bassert (sizeof (CRITICAL_SECTION) <= sizeof (section));
|
|
#endif
|
|
|
|
InitializeCriticalSection ((CRITICAL_SECTION*) section);
|
|
}
|
|
|
|
CriticalSection::~CriticalSection() noexcept { DeleteCriticalSection ((CRITICAL_SECTION*) section); }
|
|
void CriticalSection::enter() const noexcept { EnterCriticalSection ((CRITICAL_SECTION*) section); }
|
|
bool CriticalSection::tryEnter() const noexcept { return TryEnterCriticalSection ((CRITICAL_SECTION*) section) != FALSE; }
|
|
void CriticalSection::exit() const noexcept { LeaveCriticalSection ((CRITICAL_SECTION*) section); }
|
|
|
|
//==============================================================================
|
|
void BEAST_API beast_threadEntryPoint (void*);
|
|
|
|
static unsigned int __stdcall threadEntryProc (void* userData)
|
|
{
|
|
if (beast_messageWindowHandle != 0)
|
|
AttachThreadInput (GetWindowThreadProcessId (beast_messageWindowHandle, 0),
|
|
GetCurrentThreadId(), TRUE);
|
|
|
|
beast_threadEntryPoint (userData);
|
|
|
|
_endthreadex (0);
|
|
return 0;
|
|
}
|
|
|
|
void Thread::launchThread()
|
|
{
|
|
unsigned int newThreadId;
|
|
threadHandle = (void*) _beginthreadex (0, 0, &threadEntryProc, this, 0, &newThreadId);
|
|
threadId = (ThreadID) newThreadId;
|
|
}
|
|
|
|
void Thread::closeThreadHandle()
|
|
{
|
|
CloseHandle ((HANDLE) threadHandle);
|
|
threadId = 0;
|
|
threadHandle = 0;
|
|
}
|
|
|
|
void Thread::killThread()
|
|
{
|
|
if (threadHandle != 0)
|
|
{
|
|
#if BEAST_DEBUG
|
|
OutputDebugStringA ("** Warning - Forced thread termination **\n");
|
|
#endif
|
|
TerminateThread (threadHandle, 0);
|
|
}
|
|
}
|
|
|
|
void Thread::setCurrentThreadName (const String& name)
|
|
{
|
|
#if BEAST_DEBUG && BEAST_MSVC
|
|
struct
|
|
{
|
|
DWORD dwType;
|
|
LPCSTR szName;
|
|
DWORD dwThreadID;
|
|
DWORD dwFlags;
|
|
} info;
|
|
|
|
info.dwType = 0x1000;
|
|
info.szName = name.toUTF8();
|
|
info.dwThreadID = GetCurrentThreadId();
|
|
info.dwFlags = 0;
|
|
|
|
__try
|
|
{
|
|
RaiseException (0x406d1388 /*MS_VC_EXCEPTION*/, 0, sizeof (info) / sizeof (ULONG_PTR), (ULONG_PTR*) &info);
|
|
}
|
|
__except (EXCEPTION_CONTINUE_EXECUTION)
|
|
{}
|
|
#else
|
|
(void) name;
|
|
#endif
|
|
}
|
|
|
|
Thread::ThreadID Thread::getCurrentThreadId()
|
|
{
|
|
return (ThreadID) (pointer_sized_int) GetCurrentThreadId();
|
|
}
|
|
|
|
bool Thread::setThreadPriority (void* handle, int priority)
|
|
{
|
|
int pri = THREAD_PRIORITY_TIME_CRITICAL;
|
|
|
|
if (priority < 1) pri = THREAD_PRIORITY_IDLE;
|
|
else if (priority < 2) pri = THREAD_PRIORITY_LOWEST;
|
|
else if (priority < 5) pri = THREAD_PRIORITY_BELOW_NORMAL;
|
|
else if (priority < 7) pri = THREAD_PRIORITY_NORMAL;
|
|
else if (priority < 9) pri = THREAD_PRIORITY_ABOVE_NORMAL;
|
|
else if (priority < 10) pri = THREAD_PRIORITY_HIGHEST;
|
|
|
|
if (handle == 0)
|
|
handle = GetCurrentThread();
|
|
|
|
return SetThreadPriority (handle, pri) != FALSE;
|
|
}
|
|
|
|
void Thread::setCurrentThreadAffinityMask (const uint32 affinityMask)
|
|
{
|
|
SetThreadAffinityMask (GetCurrentThread(), affinityMask);
|
|
}
|
|
|
|
//==============================================================================
|
|
struct SleepEvent
|
|
{
|
|
SleepEvent() noexcept
|
|
: handle (CreateEvent (nullptr, FALSE, FALSE,
|
|
#if BEAST_DEBUG
|
|
_T("BEAST Sleep Event")))
|
|
#else
|
|
nullptr))
|
|
#endif
|
|
{}
|
|
|
|
~SleepEvent() noexcept
|
|
{
|
|
CloseHandle (handle);
|
|
handle = 0;
|
|
}
|
|
|
|
HANDLE handle;
|
|
};
|
|
|
|
static SleepEvent sleepEvent;
|
|
|
|
void BEAST_CALLTYPE Thread::sleep (const int millisecs)
|
|
{
|
|
if (millisecs >= 10 || sleepEvent.handle == 0)
|
|
{
|
|
Sleep ((DWORD) millisecs);
|
|
}
|
|
else
|
|
{
|
|
// unlike Sleep() this is guaranteed to return to the current thread after
|
|
// the time expires, so we'll use this for short waits, which are more likely
|
|
// to need to be accurate
|
|
WaitForSingleObject (sleepEvent.handle, (DWORD) millisecs);
|
|
}
|
|
}
|
|
|
|
void Thread::yield()
|
|
{
|
|
Sleep (0);
|
|
}
|
|
|
|
//==============================================================================
|
|
static int lastProcessPriority = -1;
|
|
|
|
// called by WindowDriver because Windows does weird things to process priority
|
|
// when you swap apps, and this forces an update when the app is brought to the front.
|
|
void beast_repeatLastProcessPriority()
|
|
{
|
|
if (lastProcessPriority >= 0) // (avoid changing this if it's not been explicitly set by the app..)
|
|
{
|
|
DWORD p;
|
|
|
|
switch (lastProcessPriority)
|
|
{
|
|
case Process::LowPriority: p = IDLE_PRIORITY_CLASS; break;
|
|
case Process::NormalPriority: p = NORMAL_PRIORITY_CLASS; break;
|
|
case Process::HighPriority: p = HIGH_PRIORITY_CLASS; break;
|
|
case Process::RealtimePriority: p = REALTIME_PRIORITY_CLASS; break;
|
|
default: bassertfalse; return; // bad priority value
|
|
}
|
|
|
|
SetPriorityClass (GetCurrentProcess(), p);
|
|
}
|
|
}
|
|
|
|
void Process::setPriority (ProcessPriority prior)
|
|
{
|
|
if (lastProcessPriority != (int) prior)
|
|
{
|
|
lastProcessPriority = (int) prior;
|
|
beast_repeatLastProcessPriority();
|
|
}
|
|
}
|
|
|
|
bool beast_isRunningUnderDebugger()
|
|
{
|
|
return IsDebuggerPresent() != FALSE;
|
|
}
|
|
|
|
bool BEAST_CALLTYPE Process::isRunningUnderDebugger()
|
|
{
|
|
return beast_isRunningUnderDebugger();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
static void* currentModuleHandle = nullptr;
|
|
|
|
void* Process::getCurrentModuleInstanceHandle() noexcept
|
|
{
|
|
if (currentModuleHandle == nullptr)
|
|
currentModuleHandle = GetModuleHandleA (nullptr);
|
|
|
|
return currentModuleHandle;
|
|
}
|
|
|
|
void Process::setCurrentModuleInstanceHandle (void* const newHandle) noexcept
|
|
{
|
|
currentModuleHandle = newHandle;
|
|
}
|
|
|
|
void Process::raisePrivilege()
|
|
{
|
|
bassertfalse; // xxx not implemented
|
|
}
|
|
|
|
void Process::lowerPrivilege()
|
|
{
|
|
bassertfalse; // xxx not implemented
|
|
}
|
|
|
|
void Process::terminate()
|
|
{
|
|
#if BEAST_MSVC && BEAST_CHECK_MEMORY_LEAKS
|
|
_CrtDumpMemoryLeaks();
|
|
#endif
|
|
|
|
// bullet in the head in case there's a problem shutting down..
|
|
ExitProcess (0);
|
|
}
|
|
|
|
bool beast_isRunningInWine()
|
|
{
|
|
HMODULE ntdll = GetModuleHandleA ("ntdll");
|
|
return ntdll != 0 && GetProcAddress (ntdll, "wine_get_version") != nullptr;
|
|
}
|
|
|
|
//==============================================================================
|
|
bool DynamicLibrary::open (const String& name)
|
|
{
|
|
close();
|
|
|
|
handle = LoadLibrary (name.toWideCharPointer());
|
|
|
|
return handle != nullptr;
|
|
}
|
|
|
|
void DynamicLibrary::close()
|
|
{
|
|
if (handle != nullptr)
|
|
{
|
|
FreeLibrary ((HMODULE) handle);
|
|
handle = nullptr;
|
|
}
|
|
}
|
|
|
|
void* DynamicLibrary::getFunction (const String& functionName) noexcept
|
|
{
|
|
return handle != nullptr ? (void*) GetProcAddress ((HMODULE) handle, functionName.toUTF8()) // (void* cast is required for mingw)
|
|
: nullptr;
|
|
}
|
|
|
|
|
|
//==============================================================================
|
|
class InterProcessLock::Pimpl
|
|
{
|
|
public:
|
|
Pimpl (String name, const int timeOutMillisecs)
|
|
: handle (0), refCount (1)
|
|
{
|
|
name = name.replaceCharacter ('\\', '/');
|
|
handle = CreateMutexW (0, TRUE, ("Global\\" + name).toWideCharPointer());
|
|
|
|
// Not 100% sure why a global mutex sometimes can't be allocated, but if it fails, fall back to
|
|
// a local one. (A local one also sometimes fails on other machines so neither type appears to be
|
|
// universally reliable)
|
|
if (handle == 0)
|
|
handle = CreateMutexW (0, TRUE, ("Local\\" + name).toWideCharPointer());
|
|
|
|
if (handle != 0 && GetLastError() == ERROR_ALREADY_EXISTS)
|
|
{
|
|
if (timeOutMillisecs == 0)
|
|
{
|
|
close();
|
|
return;
|
|
}
|
|
|
|
switch (WaitForSingleObject (handle, timeOutMillisecs < 0 ? INFINITE : timeOutMillisecs))
|
|
{
|
|
case WAIT_OBJECT_0:
|
|
case WAIT_ABANDONED:
|
|
break;
|
|
|
|
case WAIT_TIMEOUT:
|
|
default:
|
|
close();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
~Pimpl()
|
|
{
|
|
close();
|
|
}
|
|
|
|
void close()
|
|
{
|
|
if (handle != 0)
|
|
{
|
|
ReleaseMutex (handle);
|
|
CloseHandle (handle);
|
|
handle = 0;
|
|
}
|
|
}
|
|
|
|
HANDLE handle;
|
|
int refCount;
|
|
};
|
|
|
|
InterProcessLock::InterProcessLock (const String& name_)
|
|
: name (name_)
|
|
{
|
|
}
|
|
|
|
InterProcessLock::~InterProcessLock()
|
|
{
|
|
}
|
|
|
|
bool InterProcessLock::enter (const int timeOutMillisecs)
|
|
{
|
|
const ScopedLock sl (lock);
|
|
|
|
if (pimpl == nullptr)
|
|
{
|
|
pimpl = new Pimpl (name, timeOutMillisecs);
|
|
|
|
if (pimpl->handle == 0)
|
|
pimpl = nullptr;
|
|
}
|
|
else
|
|
{
|
|
pimpl->refCount++;
|
|
}
|
|
|
|
return pimpl != nullptr;
|
|
}
|
|
|
|
void InterProcessLock::exit()
|
|
{
|
|
const ScopedLock sl (lock);
|
|
|
|
// Trying to release the lock too many times!
|
|
bassert (pimpl != nullptr);
|
|
|
|
if (pimpl != nullptr && --(pimpl->refCount) == 0)
|
|
pimpl = nullptr;
|
|
}
|
|
|
|
//==============================================================================
|
|
class ChildProcess::ActiveProcess : LeakChecked <ChildProcess::ActiveProcess>, public Uncopyable
|
|
{
|
|
public:
|
|
ActiveProcess (const String& command)
|
|
: ok (false), readPipe (0), writePipe (0)
|
|
{
|
|
SECURITY_ATTRIBUTES securityAtts = { 0 };
|
|
securityAtts.nLength = sizeof (securityAtts);
|
|
securityAtts.bInheritHandle = TRUE;
|
|
|
|
if (CreatePipe (&readPipe, &writePipe, &securityAtts, 0)
|
|
&& SetHandleInformation (readPipe, HANDLE_FLAG_INHERIT, 0))
|
|
{
|
|
STARTUPINFOW startupInfo = { 0 };
|
|
startupInfo.cb = sizeof (startupInfo);
|
|
startupInfo.hStdError = writePipe;
|
|
startupInfo.hStdOutput = writePipe;
|
|
startupInfo.dwFlags = STARTF_USESTDHANDLES;
|
|
|
|
ok = CreateProcess (nullptr, const_cast <LPWSTR> (command.toWideCharPointer()),
|
|
nullptr, nullptr, TRUE, CREATE_NO_WINDOW | CREATE_UNICODE_ENVIRONMENT,
|
|
nullptr, nullptr, &startupInfo, &processInfo) != FALSE;
|
|
}
|
|
}
|
|
|
|
~ActiveProcess()
|
|
{
|
|
if (ok)
|
|
{
|
|
CloseHandle (processInfo.hThread);
|
|
CloseHandle (processInfo.hProcess);
|
|
}
|
|
|
|
if (readPipe != 0)
|
|
CloseHandle (readPipe);
|
|
|
|
if (writePipe != 0)
|
|
CloseHandle (writePipe);
|
|
}
|
|
|
|
bool isRunning() const
|
|
{
|
|
return WaitForSingleObject (processInfo.hProcess, 0) != WAIT_OBJECT_0;
|
|
}
|
|
|
|
int read (void* dest, int numNeeded) const
|
|
{
|
|
int total = 0;
|
|
|
|
while (ok && numNeeded > 0)
|
|
{
|
|
DWORD available = 0;
|
|
|
|
if (! PeekNamedPipe ((HANDLE) readPipe, nullptr, 0, nullptr, &available, nullptr))
|
|
break;
|
|
|
|
const int numToDo = bmin ((int) available, numNeeded);
|
|
|
|
if (available == 0)
|
|
{
|
|
if (! isRunning())
|
|
break;
|
|
|
|
Thread::yield();
|
|
}
|
|
else
|
|
{
|
|
DWORD numRead = 0;
|
|
if (! ReadFile ((HANDLE) readPipe, dest, numToDo, &numRead, nullptr))
|
|
break;
|
|
|
|
total += numRead;
|
|
dest = addBytesToPointer (dest, numRead);
|
|
numNeeded -= numRead;
|
|
}
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
bool killProcess() const
|
|
{
|
|
return TerminateProcess (processInfo.hProcess, 0) != FALSE;
|
|
}
|
|
|
|
bool ok;
|
|
|
|
private:
|
|
HANDLE readPipe, writePipe;
|
|
PROCESS_INFORMATION processInfo;
|
|
};
|
|
|
|
bool ChildProcess::start (const String& command)
|
|
{
|
|
activeProcess = new ActiveProcess (command);
|
|
|
|
if (! activeProcess->ok)
|
|
activeProcess = nullptr;
|
|
|
|
return activeProcess != nullptr;
|
|
}
|
|
|
|
bool ChildProcess::start (const StringArray& args)
|
|
{
|
|
return start (args.joinIntoString (" "));
|
|
}
|
|
|
|
bool ChildProcess::isRunning() const
|
|
{
|
|
return activeProcess != nullptr && activeProcess->isRunning();
|
|
}
|
|
|
|
int ChildProcess::readProcessOutput (void* dest, int numBytes)
|
|
{
|
|
return activeProcess != nullptr ? activeProcess->read (dest, numBytes) : 0;
|
|
}
|
|
|
|
bool ChildProcess::kill()
|
|
{
|
|
return activeProcess == nullptr || activeProcess->killProcess();
|
|
}
|
|
|
|
//==============================================================================
|
|
struct HighResolutionTimer::Pimpl : public Uncopyable
|
|
{
|
|
Pimpl (HighResolutionTimer& t) noexcept : owner (t), periodMs (0)
|
|
{
|
|
}
|
|
|
|
~Pimpl()
|
|
{
|
|
bassert (periodMs == 0);
|
|
}
|
|
|
|
void start (int newPeriod)
|
|
{
|
|
if (newPeriod != periodMs)
|
|
{
|
|
stop();
|
|
periodMs = newPeriod;
|
|
|
|
TIMECAPS tc;
|
|
if (timeGetDevCaps (&tc, sizeof (tc)) == TIMERR_NOERROR)
|
|
{
|
|
const int actualPeriod = blimit ((int) tc.wPeriodMin, (int) tc.wPeriodMax, newPeriod);
|
|
|
|
timerID = timeSetEvent (actualPeriod, tc.wPeriodMin, callbackFunction, (DWORD_PTR) this,
|
|
TIME_PERIODIC | TIME_CALLBACK_FUNCTION | 0x100 /*TIME_KILL_SYNCHRONOUS*/);
|
|
}
|
|
}
|
|
}
|
|
|
|
void stop()
|
|
{
|
|
periodMs = 0;
|
|
timeKillEvent (timerID);
|
|
}
|
|
|
|
HighResolutionTimer& owner;
|
|
int periodMs;
|
|
|
|
private:
|
|
unsigned int timerID;
|
|
|
|
static void __stdcall callbackFunction (UINT, UINT, DWORD_PTR userInfo, DWORD_PTR, DWORD_PTR)
|
|
{
|
|
if (Pimpl* const timer = reinterpret_cast<Pimpl*> (userInfo))
|
|
if (timer->periodMs != 0)
|
|
timer->owner.hiResTimerCallback();
|
|
}
|
|
};
|