mirror of
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242 lines
7.8 KiB
Markdown
242 lines
7.8 KiB
Markdown
# Linux Build Instructions
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This document focuses on building rippled for development purposes under recent
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Ubuntu linux distributions. To build rippled for Redhat, Fedora or Centos
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builds, including docker based builds for those distributions, please consult
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the [rippled-package-builder](https://github.com/ripple/rippled-package-builder)
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repository.
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Note: Ubuntu 16.04 users may need to update their compiler (see the dependencies
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section). For non Ubuntu distributions, the steps below should work be
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installing the appropriate dependencies using that distribution's package
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management tools.
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## Dependencies
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gcc-8 or later is required.
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Use `apt-get` to install the dependencies provided by the distribution
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```
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$ apt-get update
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$ apt-get install -y gcc g++ wget git cmake pkg-config protobuf-compiler libprotobuf-dev libssl-dev
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```
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To build the software in reporting mode, install these additional dependencies:
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```
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$ apt-get install -y autoconf flex bison
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```
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Advanced users can choose to install newer versions of gcc, or the clang compiler.
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At this time, rippled only supports protobuf version 2. Using version 3 of
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protobuf will give errors.
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### Build Boost
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Boost 1.70 or later is required. We recommend downloading and compiling boost
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with the following process: After changing to the directory where
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you wish to download and compile boost, run
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```
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$ wget https://boostorg.jfrog.io/artifactory/main/release/1.70.0/source/boost_1_70_0.tar.gz
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$ tar -xzf boost_1_70_0.tar.gz
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$ cd boost_1_70_0
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$ ./bootstrap.sh
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$ ./b2 headers
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$ ./b2 -j<Num Parallel>
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```
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### (Optional) Dependencies for Building Source Documentation
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Source code documentation is not required for running/debugging rippled. That
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said, the documentation contains some helpful information about specific
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components of the application. For more information on how to install and run
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the necessary components, see [this document](../../docs/README.md)
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## Build
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### Clone the rippled repository
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From a shell:
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```
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git clone git@github.com:ripple/rippled.git
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cd rippled
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```
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For a stable release, choose the `master` branch or one of the tagged releases
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listed on [GitHub](https://github.com/ripple/rippled/releases).
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```
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git checkout master
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```
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or to test the latest release candidate, choose the `release` branch.
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```
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git checkout release
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```
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If you are doing development work and want the latest set of untested
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features, you can consider using the `develop` branch instead.
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```
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git checkout develop
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```
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### Configure Library Paths
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If you didn't persistently set the `BOOST_ROOT` environment variable to the
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directory in which you compiled boost, then you should set it temporarily.
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For example, you built Boost in your home directory `~/boost_1_70_0`, you
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would do for any shell in which you want to build:
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```
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export BOOST_ROOT=~/boost_1_70_0
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```
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Alternatively, you can add `DBOOST_ROOT=~/boost_1_70_0` to the command line when
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invoking `cmake`.
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### Generate Configuration
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All builds should be done in a separate directory from the source tree root
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(a subdirectory is fine). For example, from the root of the ripple source tree:
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```
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mkdir my_build
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cd my_build
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```
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followed by:
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```
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cmake -DCMAKE_BUILD_TYPE=Debug ..
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```
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If your operating system does not provide static libraries (Arch Linux, and
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Manjaro Linux, for example), you must configure a non-static build by adding
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`-Dstatic=OFF` to the above cmake line.
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`CMAKE_BUILD_TYPE` can be changed as desired for `Debug` vs.
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`Release` builds (all four standard cmake build types are supported).
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To select a different compiler (most likely gcc will be found by default), pass
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`-DCMAKE_C_COMPILER=<path/to/c-compiler>` and
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`-DCMAKE_CXX_COMPILER=</path/to/cxx-compiler>` when configuring. If you prefer,
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you can instead set `CC` and `CXX` environment variables which cmake will honor.
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#### Options During Configuration:
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The CMake file defines a number of configure-time options which can be
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examined by running `cmake-gui` or `ccmake` to generated the build. In
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particular, the `unity` option allows you to select between the unity and
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non-unity builds. `unity` builds are faster to compile since they combine
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multiple sources into a single compiliation unit - this is the default if you
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don't specify. `nounity` builds can be helpful for detecting include omissions
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or for finding other build-related issues, but aren't generally needed for
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testing and running.
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* `-Dunity=ON` to enable/disable unity builds (defaults to ON)
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* `-Dassert=ON` to enable asserts
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* `-Djemalloc=ON` to enable jemalloc support for heap checking
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* `-Dsan=thread` to enable the thread sanitizer with clang
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* `-Dsan=address` to enable the address sanitizer with clang
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* `-Dstatic=ON` to enable static linking library dependencies
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* `-Dreporting=ON` to build code necessary for reporting mode (defaults to OFF)
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Several other infrequently used options are available - run `ccmake` or
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`cmake-gui` for a list of all options.
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### Build
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Once you have generated the build system, you can run the build via cmake:
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```
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cmake --build . -- -j <parallel jobs>
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```
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the `-j` parameter in this example tells the build tool to compile several
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files in parallel. This value should be chosen roughly based on the number of
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cores you have available and/or want to use for building.
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When the build completes successfully, you will have a `rippled` executable in
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the current directory, which can be used to connect to the network (when
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properly configured) or to run unit tests.
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#### Optional Installation
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The rippled cmake build supports an installation target that will install
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rippled as well as a support library that can be used to sign transactions. In
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order to build and install the files, specify the `install` target when
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building, e.g.:
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```
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=/opt/local ..
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cmake --build . --target install -- -j <parallel jobs>
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```
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We recommend specifying `CMAKE_INSTALL_PREFIX` when configuring in order to
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explicitly control the install location for your files. Without this setting,
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cmake will typically install in `/usr/local`. It is also possible to "rehome"
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the installation by specifying the `DESTDIR` env variable during the install phase,
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e.g.:
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```
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DESTDIR=~/mylibs cmake --build . --target install -- -j <parallel jobs>
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```
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in which case, the files would be installed in the `CMAKE_INSTALL_PREFIX` within
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the specified `DESTDIR` path.
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#### Signing Library
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If you want to use the signing support library to create an application, there
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are two simple mechanisms with cmake + git that facilitate this.
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With either option below, you will have access to a library from the
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rippled project that you can link to in your own project's CMakeLists.txt, e.g.:
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```
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target_link_libraries (my-signing-app Ripple::xrpl_core)
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```
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##### Option 1: git submodules + add_subdirectory
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First, add the rippled repo as a submodule to your project repo:
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```
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git submodule add -b master https://github.com/ripple/rippled.git vendor/rippled
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```
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change the `vendor/rippled` path as desired for your repo layout. Furthermore,
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change the branch name if you want to track a different rippled branch, such
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as `develop`.
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Second, to bring this submodule into your project, just add the rippled subdirectory:
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```
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add_subdirectory (vendor/rippled)
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```
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##### Option 2: installed rippled + find_package
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First, follow the "Optional Installation" instructions above to
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build and install the desired version of rippled.
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To make use of the installed files, add the following to your CMakeLists.txt file:
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```
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set (CMAKE_MODULE_PATH /opt/local/lib/cmake/ripple ${CMAKE_MODULE_PATH})
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find_package(Ripple REQUIRED)
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```
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change the `/opt/local` module path above to match your chosen installation prefix.
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## Unit Tests (Recommended)
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`rippled` builds a set of unit tests into the server executable. To run these unit
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tests after building, pass the `--unittest` option to the compiled `rippled`
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executable. The executable will exit with summary info after running the unit tests.
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