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Summary: When the manifest is getting rolled the following happens: 1) manifest_file_number_ is assigned to a new manifest number (even though the old one is still current) 2) mutex is unlocked 3) SetCurrentFile() creates temporary file manifest_file_number_.dbtmp 4) SetCurrentFile() renames manifest_file_number_.dbtmp to CURRENT 5) mutex is locked If FindObsoleteFiles happens between (3) and (4) it will: 1) Delete manifest_file_number_.dbtmp (because it's not in pending_outputs_) 2) Delete old manifest (because the manifest_file_number_ already points to a new one) I introduce the concept of prev_manifest_file_number_ that will avoid the race condition. However, we should discuss the future of MANIFEST file rolling. We found some race conditions with it last week and who knows how many more are there. Nobody is using it in production because we don't trust the implementation. Should we even support it? Test Plan: make check Reviewers: ljin, dhruba, haobo, sdong Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D16929
rocksdb: A persistent key-value store for flash storage
Authors: * The Facebook Database Engineering Team
* Build on earlier work on leveldb by Sanjay Ghemawat
(sanjay@google.com) and Jeff Dean (jeff@google.com)
This code is a library that forms the core building block for a fast
key value server, especially suited for storing data on flash drives.
It has an Log-Structured-Merge-Database (LSM) design with flexible tradeoffs
between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF)
and Space-Amplification-Factor(SAF). It has multi-threaded compactions,
making it specially suitable for storing multiple terabytes of data in a
single database.
The core of this code has been derived from open-source leveldb.
The code under this directory implements a system for maintaining a
persistent key/value store.
See doc/index.html and github wiki (https://github.com/facebook/rocksdb/wiki)
for more explanation.
The public interface is in include/*. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Guide to header files:
include/rocksdb/db.h
Main interface to the DB: Start here
include/rocksdb/options.h
Control over the behavior of an entire database, and also
control over the behavior of individual reads and writes.
include/rocksdb/comparator.h
Abstraction for user-specified comparison function. If you want
just bytewise comparison of keys, you can use the default comparator,
but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character
encodings, etc.)
include/rocksdb/iterator.h
Interface for iterating over data. You can get an iterator
from a DB object.
include/rocksdb/write_batch.h
Interface for atomically applying multiple updates to a database.
include/rocksdb/slice.h
A simple module for maintaining a pointer and a length into some
other byte array.
include/rocksdb/status.h
Status is returned from many of the public interfaces and is used
to report success and various kinds of errors.
include/rocksdb/env.h
Abstraction of the OS environment. A posix implementation of
this interface is in util/env_posix.cc
include/rocksdb/table_builder.h
Lower-level modules that most clients probably won't use directly
include/rocksdb/cache.h
An API for the block cache.
include/rocksdb/compaction_filter.h
An API for a application filter invoked on every compaction.
include/rocksdb/filter_policy.h
An API for configuring a bloom filter.
include/rocksdb/memtablerep.h
An API for implementing a memtable.
include/rocksdb/statistics.h
An API to retrieve various database statistics.
include/rocksdb/transaction_log.h
An API to retrieve transaction logs from a database.
Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/
Description
Decentralized cryptocurrency blockchain daemon implementing the XRP Ledger protocol in C++
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