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* Log whether consensus built a ledger we already had or were acquiring * Don't trigger an acquire for a validation for a ledger we might be building * When we finish building a ledger, try to accept that ledger * If we cannot accept a built ledger, check held validations * Correctly set isCurrent for untrusted validations * Add appropriate logging This fixes a race condition that could cause spurious and expensive ledger fetches across the network and delayed recognition of fully-validated ledger.
#rippled - Ripple P2P server
This is the repository for Ripple's rippled, reference P2P server.
###Build instructions:
###Setup instructions:
Repository Contents
./bin
Scripts and data files for Ripple integrators.
./build
Intermediate and final build outputs.
./Builds
Platform or IDE-specific project files.
./doc
Documentation and example configuration files.
./src
Source code directory. Some of the directories contained here are external repositories inlined via git-subtree, see the corresponding README for more details.
./test
Javascript / Mocha tests.
License
Ripple is open source and permissively licensed under the ISC license. See the LICENSE file for more details.
###For more information:
Description
Decentralized cryptocurrency blockchain daemon implementing the XRP Ledger protocol in C++
Readme
2.1 GiB
Languages
C++
99.4%
CMake
0.5%
