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47 lines
1.9 KiB
CMake
47 lines
1.9 KiB
CMake
#[===================================================================[
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sanity checks
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#]===================================================================]
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include(CompilationEnv)
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get_property(is_multiconfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
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if (NOT is_multiconfig)
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if (NOT CMAKE_BUILD_TYPE)
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message(STATUS "Build type not specified - defaulting to Release")
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set(CMAKE_BUILD_TYPE Release CACHE STRING "build type" FORCE)
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elseif (NOT (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL Release))
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# for simplicity, these are the only two config types we care about. Limiting the build types simplifies dealing
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# with external project builds especially
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message(FATAL_ERROR " *** Only Debug or Release build types are currently supported ***")
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endif ()
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endif ()
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if (is_clang) # both Clang and AppleClang
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS
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16.0)
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message(FATAL_ERROR "This project requires clang 16 or later")
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endif ()
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elseif (is_gcc)
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if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 12.0)
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message(FATAL_ERROR "This project requires GCC 12 or later")
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endif ()
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endif ()
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# check for in-source build and fail
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if ("${CMAKE_CURRENT_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
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message(FATAL_ERROR "Builds (in-source) are not allowed in "
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"${CMAKE_CURRENT_SOURCE_DIR}. Please remove CMakeCache.txt and the CMakeFiles "
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"directory from ${CMAKE_CURRENT_SOURCE_DIR} and try building in a separate directory."
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)
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endif ()
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if (MSVC AND CMAKE_GENERATOR_PLATFORM STREQUAL "Win32")
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message(FATAL_ERROR "Visual Studio 32-bit build is not supported.")
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endif ()
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if (APPLE AND NOT HOMEBREW)
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find_program(HOMEBREW brew)
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endif ()
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