#[===================================================================[ sanity checks #]===================================================================] include(CompilationEnv) get_property(is_multiconfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) if (NOT is_multiconfig) if (NOT CMAKE_BUILD_TYPE) message(STATUS "Build type not specified - defaulting to Release") set(CMAKE_BUILD_TYPE Release CACHE STRING "build type" FORCE) elseif (NOT (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL Release)) # for simplicity, these are the only two config types we care about. Limiting the build types simplifies dealing # with external project builds especially message(FATAL_ERROR " *** Only Debug or Release build types are currently supported ***") endif () endif () if (is_clang) # both Clang and AppleClang if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 16.0) message(FATAL_ERROR "This project requires clang 16 or later") endif () elseif (is_gcc) if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 12.0) message(FATAL_ERROR "This project requires GCC 12 or later") endif () endif () # check for in-source build and fail if ("${CMAKE_CURRENT_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}") message(FATAL_ERROR "Builds (in-source) are not allowed in " "${CMAKE_CURRENT_SOURCE_DIR}. Please remove CMakeCache.txt and the CMakeFiles " "directory from ${CMAKE_CURRENT_SOURCE_DIR} and try building in a separate directory." ) endif () if (MSVC AND CMAKE_GENERATOR_PLATFORM STREQUAL "Win32") message(FATAL_ERROR "Visual Studio 32-bit build is not supported.") endif () if (APPLE AND NOT HOMEBREW) find_program(HOMEBREW brew) endif ()