mirror of
https://github.com/XRPLF/rippled.git
synced 2025-11-20 11:05:54 +00:00
162 lines
5.0 KiB
C++
162 lines
5.0 KiB
C++
#ifndef __CONFIG__
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#define __CONFIG__
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#include <string>
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#include <boost/filesystem.hpp>
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#include "types.h"
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#include "RippleAddress.h"
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#include "ParseSection.h"
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#include "SerializedTypes.h"
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#include "../json/value.h"
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#define ENABLE_INSECURE 0 // 1, to enable unnecessary features.
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#define SYSTEM_NAME "ripple"
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#define SYSTEM_CURRENCY_CODE "XRP"
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#define SYSTEM_CURRENCY_PRECISION 6
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#define SYSTEM_CURRENCY_CODE_RIPPLE "XRR"
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#define SYSTEM_CURRENCY_GIFT 1000ull
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#define SYSTEM_CURRENCY_USERS 100000000ull
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#define SYSTEM_CURRENCY_PARTS 1000000ull // 10^SYSTEM_CURRENCY_PRECISION
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#define SYSTEM_CURRENCY_START (SYSTEM_CURRENCY_GIFT*SYSTEM_CURRENCY_USERS*SYSTEM_CURRENCY_PARTS)
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#define CONFIG_FILE_NAME SYSTEM_NAME "d.cfg" // rippled.cfg
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#define DEFAULT_VALIDATORS_SITE ""
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#define VALIDATORS_FILE_NAME "validators.txt"
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const int DOMAIN_BYTES_MAX = 256;
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const int PUBLIC_BYTES_MAX = 2048; // Maximum bytes for an account public key.
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const int SYSTEM_PEER_PORT = 6561;
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const int SYSTEM_WEBSOCKET_PORT = 6562;
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const int SYSTEM_WEBSOCKET_PUBLIC_PORT = 6563; // XXX Going away.
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// Allow anonymous DH.
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#define DEFAULT_PEER_SSL_CIPHER_LIST "ALL:!LOW:!EXP:!MD5:@STRENGTH"
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// Normal, recommend 1 hour: 60*60
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// Testing, recommend 1 minute: 60
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#define DEFAULT_PEER_SCAN_INTERVAL_MIN (60*60) // Seconds
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// Maximum number of peers to try to connect to as client at once.
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#define DEFAULT_PEER_START_MAX 5
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// Might connect with fewer for testing.
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#define DEFAULT_PEER_CONNECT_LOW_WATER 4
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class Config
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{
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public:
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// Configuration parameters
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bool QUIET;
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bool TESTNET;
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boost::filesystem::path CONFIG_FILE;
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boost::filesystem::path CONFIG_DIR;
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boost::filesystem::path DATA_DIR;
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boost::filesystem::path DEBUG_LOGFILE;
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boost::filesystem::path VALIDATORS_FILE; // As specifed in rippled.cfg.
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std::string VALIDATORS_SITE; // Where to find validators.txt on the Internet.
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std::string VALIDATORS_URI; // URI of validators.txt.
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std::string VALIDATORS_BASE; // Name with testnet-, if needed.
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std::vector<std::string> VALIDATORS; // Validators from rippled.cfg.
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std::vector<std::string> IPS; // Peer IPs from rippled.cfg.
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std::vector<std::string> SNTP_SERVERS; // SNTP servers from rippled.cfg.
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enum StartUpType { FRESH, NORMAL, LOAD, NETWORK };
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StartUpType START_UP;
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std::string START_LEDGER;
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// Database
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std::string DATABASE_PATH;
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// Network parameters
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int NETWORK_START_TIME; // The Unix time we start ledger 0.
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int TRANSACTION_FEE_BASE; // The number of fee units a reference transaction costs
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int LEDGER_SECONDS;
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int LEDGER_PROPOSAL_DELAY_SECONDS;
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int LEDGER_AVALANCHE_SECONDS;
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bool LEDGER_CREATOR; // Should be false unless we are starting a new ledger.
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bool RUN_STANDALONE;
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// Note: The following parameters do not relate to the UNL or trust at all
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unsigned int NETWORK_QUORUM; // Minimum number of nodes to consider the network present
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int VALIDATION_QUORUM; // Minimum validations to consider ledger authoritative
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// Peer networking parameters
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std::string PEER_IP;
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int PEER_PORT;
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int NUMBER_CONNECTIONS;
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std::string PEER_SSL_CIPHER_LIST;
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int PEER_SCAN_INTERVAL_MIN;
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int PEER_START_MAX;
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unsigned int PEER_CONNECT_LOW_WATER;
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bool PEER_PRIVATE; // True to ask peers not to relay current IP.
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// Websocket networking parameters
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std::string WEBSOCKET_PUBLIC_IP; // XXX Going away. Merge with the inbound peer connction.
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int WEBSOCKET_PUBLIC_PORT;
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int WEBSOCKET_PUBLIC_SECURE;
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std::string WEBSOCKET_IP;
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int WEBSOCKET_PORT;
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int WEBSOCKET_SECURE;
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std::string WEBSOCKET_SSL_CERT;
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std::string WEBSOCKET_SSL_CHAIN;
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std::string WEBSOCKET_SSL_KEY;
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// RPC parameters
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std::string RPC_IP;
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int RPC_PORT;
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std::vector<std::string> RPC_ADMIN_ALLOW;
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std::string RPC_ADMIN_PASSWORD;
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std::string RPC_ADMIN_USER;
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std::string RPC_PASSWORD;
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std::string RPC_USER;
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bool RPC_ALLOW_REMOTE;
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Json::Value RPC_STARTUP;
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// Validation
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RippleAddress VALIDATION_SEED, VALIDATION_PUB, VALIDATION_PRIV;
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// Node/Cluster
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std::vector<std::string> CLUSTER_NODES;
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RippleAddress NODE_SEED, NODE_PUB, NODE_PRIV;
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// Fee schedule (All below values are in fee units)
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uint64 FEE_DEFAULT; // Default fee.
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uint64 FEE_ACCOUNT_RESERVE; // Amount of units not allowed to send.
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uint64 FEE_OWNER_RESERVE; // Amount of units not allowed to send per owner entry.
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uint64 FEE_NICKNAME_CREATE; // Fee to create a nickname.
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uint64 FEE_OFFER; // Rate per day.
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int FEE_CONTRACT_OPERATION; // fee for each contract operation
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// Node storage configuration
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uint32 LEDGER_HISTORY;
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// Client behavior
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int ACCOUNT_PROBE_MAX; // How far to scan for accounts.
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// Signing signatures.
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uint32 SIGN_TRANSACTION;
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uint32 SIGN_VALIDATION;
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uint32 SIGN_PROPOSAL;
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Config();
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void setup(const std::string& strConf, bool bTestNet, bool bQuiet);
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void load();
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};
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extern Config theConfig;
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#endif
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// vim:ts=4
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