Files
rippled/src/cpp/ripple/Config.h
2013-01-24 15:52:17 -08:00

162 lines
5.0 KiB
C++

#ifndef __CONFIG__
#define __CONFIG__
#include <string>
#include <boost/filesystem.hpp>
#include "types.h"
#include "RippleAddress.h"
#include "ParseSection.h"
#include "SerializedTypes.h"
#include "../json/value.h"
#define ENABLE_INSECURE 0 // 1, to enable unnecessary features.
#define SYSTEM_NAME "ripple"
#define SYSTEM_CURRENCY_CODE "XRP"
#define SYSTEM_CURRENCY_PRECISION 6
#define SYSTEM_CURRENCY_CODE_RIPPLE "XRR"
#define SYSTEM_CURRENCY_GIFT 1000ull
#define SYSTEM_CURRENCY_USERS 100000000ull
#define SYSTEM_CURRENCY_PARTS 1000000ull // 10^SYSTEM_CURRENCY_PRECISION
#define SYSTEM_CURRENCY_START (SYSTEM_CURRENCY_GIFT*SYSTEM_CURRENCY_USERS*SYSTEM_CURRENCY_PARTS)
#define CONFIG_FILE_NAME SYSTEM_NAME "d.cfg" // rippled.cfg
#define DEFAULT_VALIDATORS_SITE ""
#define VALIDATORS_FILE_NAME "validators.txt"
const int DOMAIN_BYTES_MAX = 256;
const int PUBLIC_BYTES_MAX = 2048; // Maximum bytes for an account public key.
const int SYSTEM_PEER_PORT = 6561;
const int SYSTEM_WEBSOCKET_PORT = 6562;
const int SYSTEM_WEBSOCKET_PUBLIC_PORT = 6563; // XXX Going away.
// Allow anonymous DH.
#define DEFAULT_PEER_SSL_CIPHER_LIST "ALL:!LOW:!EXP:!MD5:@STRENGTH"
// Normal, recommend 1 hour: 60*60
// Testing, recommend 1 minute: 60
#define DEFAULT_PEER_SCAN_INTERVAL_MIN (60*60) // Seconds
// Maximum number of peers to try to connect to as client at once.
#define DEFAULT_PEER_START_MAX 5
// Might connect with fewer for testing.
#define DEFAULT_PEER_CONNECT_LOW_WATER 4
class Config
{
public:
// Configuration parameters
bool QUIET;
bool TESTNET;
boost::filesystem::path CONFIG_FILE;
boost::filesystem::path CONFIG_DIR;
boost::filesystem::path DATA_DIR;
boost::filesystem::path DEBUG_LOGFILE;
boost::filesystem::path VALIDATORS_FILE; // As specifed in rippled.cfg.
std::string VALIDATORS_SITE; // Where to find validators.txt on the Internet.
std::string VALIDATORS_URI; // URI of validators.txt.
std::string VALIDATORS_BASE; // Name with testnet-, if needed.
std::vector<std::string> VALIDATORS; // Validators from rippled.cfg.
std::vector<std::string> IPS; // Peer IPs from rippled.cfg.
std::vector<std::string> SNTP_SERVERS; // SNTP servers from rippled.cfg.
enum StartUpType { FRESH, NORMAL, LOAD, NETWORK };
StartUpType START_UP;
std::string START_LEDGER;
// Database
std::string DATABASE_PATH;
// Network parameters
int NETWORK_START_TIME; // The Unix time we start ledger 0.
int TRANSACTION_FEE_BASE; // The number of fee units a reference transaction costs
int LEDGER_SECONDS;
int LEDGER_PROPOSAL_DELAY_SECONDS;
int LEDGER_AVALANCHE_SECONDS;
bool LEDGER_CREATOR; // Should be false unless we are starting a new ledger.
bool RUN_STANDALONE;
// Note: The following parameters do not relate to the UNL or trust at all
unsigned int NETWORK_QUORUM; // Minimum number of nodes to consider the network present
int VALIDATION_QUORUM; // Minimum validations to consider ledger authoritative
// Peer networking parameters
std::string PEER_IP;
int PEER_PORT;
int NUMBER_CONNECTIONS;
std::string PEER_SSL_CIPHER_LIST;
int PEER_SCAN_INTERVAL_MIN;
int PEER_START_MAX;
unsigned int PEER_CONNECT_LOW_WATER;
bool PEER_PRIVATE; // True to ask peers not to relay current IP.
// Websocket networking parameters
std::string WEBSOCKET_PUBLIC_IP; // XXX Going away. Merge with the inbound peer connction.
int WEBSOCKET_PUBLIC_PORT;
int WEBSOCKET_PUBLIC_SECURE;
std::string WEBSOCKET_IP;
int WEBSOCKET_PORT;
int WEBSOCKET_SECURE;
std::string WEBSOCKET_SSL_CERT;
std::string WEBSOCKET_SSL_CHAIN;
std::string WEBSOCKET_SSL_KEY;
// RPC parameters
std::string RPC_IP;
int RPC_PORT;
std::vector<std::string> RPC_ADMIN_ALLOW;
std::string RPC_ADMIN_PASSWORD;
std::string RPC_ADMIN_USER;
std::string RPC_PASSWORD;
std::string RPC_USER;
bool RPC_ALLOW_REMOTE;
Json::Value RPC_STARTUP;
// Validation
RippleAddress VALIDATION_SEED, VALIDATION_PUB, VALIDATION_PRIV;
// Node/Cluster
std::vector<std::string> CLUSTER_NODES;
RippleAddress NODE_SEED, NODE_PUB, NODE_PRIV;
// Fee schedule (All below values are in fee units)
uint64 FEE_DEFAULT; // Default fee.
uint64 FEE_ACCOUNT_RESERVE; // Amount of units not allowed to send.
uint64 FEE_OWNER_RESERVE; // Amount of units not allowed to send per owner entry.
uint64 FEE_NICKNAME_CREATE; // Fee to create a nickname.
uint64 FEE_OFFER; // Rate per day.
int FEE_CONTRACT_OPERATION; // fee for each contract operation
// Node storage configuration
uint32 LEDGER_HISTORY;
// Client behavior
int ACCOUNT_PROBE_MAX; // How far to scan for accounts.
// Signing signatures.
uint32 SIGN_TRANSACTION;
uint32 SIGN_VALIDATION;
uint32 SIGN_PROPOSAL;
Config();
void setup(const std::string& strConf, bool bTestNet, bool bQuiet);
void load();
};
extern Config theConfig;
#endif
// vim:ts=4