#ifndef __CONFIG__ #define __CONFIG__ #include #include #include "types.h" #include "RippleAddress.h" #include "ParseSection.h" #include "SerializedTypes.h" #include "../json/value.h" #define ENABLE_INSECURE 0 // 1, to enable unnecessary features. #define SYSTEM_NAME "ripple" #define SYSTEM_CURRENCY_CODE "XRP" #define SYSTEM_CURRENCY_PRECISION 6 #define SYSTEM_CURRENCY_CODE_RIPPLE "XRR" #define SYSTEM_CURRENCY_GIFT 1000ull #define SYSTEM_CURRENCY_USERS 100000000ull #define SYSTEM_CURRENCY_PARTS 1000000ull // 10^SYSTEM_CURRENCY_PRECISION #define SYSTEM_CURRENCY_START (SYSTEM_CURRENCY_GIFT*SYSTEM_CURRENCY_USERS*SYSTEM_CURRENCY_PARTS) #define CONFIG_FILE_NAME SYSTEM_NAME "d.cfg" // rippled.cfg #define DEFAULT_VALIDATORS_SITE "" #define VALIDATORS_FILE_NAME "validators.txt" const int DOMAIN_BYTES_MAX = 256; const int PUBLIC_BYTES_MAX = 2048; // Maximum bytes for an account public key. const int SYSTEM_PEER_PORT = 6561; const int SYSTEM_WEBSOCKET_PORT = 6562; const int SYSTEM_WEBSOCKET_PUBLIC_PORT = 6563; // XXX Going away. // Allow anonymous DH. #define DEFAULT_PEER_SSL_CIPHER_LIST "ALL:!LOW:!EXP:!MD5:@STRENGTH" // Normal, recommend 1 hour: 60*60 // Testing, recommend 1 minute: 60 #define DEFAULT_PEER_SCAN_INTERVAL_MIN (60*60) // Seconds // Maximum number of peers to try to connect to as client at once. #define DEFAULT_PEER_START_MAX 5 // Might connect with fewer for testing. #define DEFAULT_PEER_CONNECT_LOW_WATER 4 class Config { public: // Configuration parameters bool QUIET; bool TESTNET; boost::filesystem::path CONFIG_FILE; boost::filesystem::path CONFIG_DIR; boost::filesystem::path DATA_DIR; boost::filesystem::path DEBUG_LOGFILE; boost::filesystem::path VALIDATORS_FILE; // As specifed in rippled.cfg. std::string VALIDATORS_SITE; // Where to find validators.txt on the Internet. std::string VALIDATORS_URI; // URI of validators.txt. std::string VALIDATORS_BASE; // Name with testnet-, if needed. std::vector VALIDATORS; // Validators from rippled.cfg. std::vector IPS; // Peer IPs from rippled.cfg. std::vector SNTP_SERVERS; // SNTP servers from rippled.cfg. enum StartUpType { FRESH, NORMAL, LOAD, NETWORK }; StartUpType START_UP; std::string START_LEDGER; // Database std::string DATABASE_PATH; // Network parameters int NETWORK_START_TIME; // The Unix time we start ledger 0. int TRANSACTION_FEE_BASE; // The number of fee units a reference transaction costs int LEDGER_SECONDS; int LEDGER_PROPOSAL_DELAY_SECONDS; int LEDGER_AVALANCHE_SECONDS; bool LEDGER_CREATOR; // Should be false unless we are starting a new ledger. bool RUN_STANDALONE; // Note: The following parameters do not relate to the UNL or trust at all unsigned int NETWORK_QUORUM; // Minimum number of nodes to consider the network present int VALIDATION_QUORUM; // Minimum validations to consider ledger authoritative // Peer networking parameters std::string PEER_IP; int PEER_PORT; int NUMBER_CONNECTIONS; std::string PEER_SSL_CIPHER_LIST; int PEER_SCAN_INTERVAL_MIN; int PEER_START_MAX; unsigned int PEER_CONNECT_LOW_WATER; bool PEER_PRIVATE; // True to ask peers not to relay current IP. // Websocket networking parameters std::string WEBSOCKET_PUBLIC_IP; // XXX Going away. Merge with the inbound peer connction. int WEBSOCKET_PUBLIC_PORT; int WEBSOCKET_PUBLIC_SECURE; std::string WEBSOCKET_IP; int WEBSOCKET_PORT; int WEBSOCKET_SECURE; std::string WEBSOCKET_SSL_CERT; std::string WEBSOCKET_SSL_CHAIN; std::string WEBSOCKET_SSL_KEY; // RPC parameters std::string RPC_IP; int RPC_PORT; std::vector RPC_ADMIN_ALLOW; std::string RPC_ADMIN_PASSWORD; std::string RPC_ADMIN_USER; std::string RPC_PASSWORD; std::string RPC_USER; bool RPC_ALLOW_REMOTE; Json::Value RPC_STARTUP; // Validation RippleAddress VALIDATION_SEED, VALIDATION_PUB, VALIDATION_PRIV; // Node/Cluster std::vector CLUSTER_NODES; RippleAddress NODE_SEED, NODE_PUB, NODE_PRIV; // Fee schedule (All below values are in fee units) uint64 FEE_DEFAULT; // Default fee. uint64 FEE_ACCOUNT_RESERVE; // Amount of units not allowed to send. uint64 FEE_OWNER_RESERVE; // Amount of units not allowed to send per owner entry. uint64 FEE_NICKNAME_CREATE; // Fee to create a nickname. uint64 FEE_OFFER; // Rate per day. int FEE_CONTRACT_OPERATION; // fee for each contract operation // Node storage configuration uint32 LEDGER_HISTORY; // Client behavior int ACCOUNT_PROBE_MAX; // How far to scan for accounts. // Signing signatures. uint32 SIGN_TRANSACTION; uint32 SIGN_VALIDATION; uint32 SIGN_PROPOSAL; Config(); void setup(const std::string& strConf, bool bTestNet, bool bQuiet); void load(); }; extern Config theConfig; #endif // vim:ts=4