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Summary: I will submit a sequence of diffs that are preparing master branch for column families. There are a lot of implicit assumptions in the code that are making column family implementation hard. If I make the change only in column family branch, it will make merging back to master impossible. Most of the diffs will be simple code refactorings, so I hope we can have fast turnaround time. Feel free to grab me in person to discuss any of them. This diff removes number of level check from VersionEdit. It is used only when VersionEdit is read, not written, but has to be set when it is written. I believe it is a right thing to make VersionEdit dumb and check consistency on the caller side. This will also make it much easier to implement Column Families, since different column families can have different number of levels. Test Plan: make check Reviewers: dhruba, haobo, sdong, kailiu Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15159
rocksdb: A persistent key-value store for flash storage
Authors: * The Facebook Database Engineering Team
* Build on earlier work on leveldb by Sanjay Ghemawat
(sanjay@google.com) and Jeff Dean (jeff@google.com)
This code is a library that forms the core building block for a fast
key value server, especially suited for storing data on flash drives.
It has an Log-Structured-Merge-Database (LSM) design with flexible tradeoffs
between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF)
and Space-Amplification-Factor(SAF). It has multi-threaded compactions,
making it specially suitable for storing multiple terabytes of data in a
single database.
The core of this code has been derived from open-source leveldb.
The code under this directory implements a system for maintaining a
persistent key/value store.
See doc/index.html and github wiki (https://github.com/facebook/rocksdb/wiki)
for more explanation.
The public interface is in include/*. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Guide to header files:
include/rocksdb/db.h
Main interface to the DB: Start here
include/rocksdb/options.h
Control over the behavior of an entire database, and also
control over the behavior of individual reads and writes.
include/rocksdb/comparator.h
Abstraction for user-specified comparison function. If you want
just bytewise comparison of keys, you can use the default comparator,
but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character
encodings, etc.)
include/rocksdb/iterator.h
Interface for iterating over data. You can get an iterator
from a DB object.
include/rocksdb/write_batch.h
Interface for atomically applying multiple updates to a database.
include/rocksdb/slice.h
A simple module for maintaining a pointer and a length into some
other byte array.
include/rocksdb/status.h
Status is returned from many of the public interfaces and is used
to report success and various kinds of errors.
include/rocksdb/env.h
Abstraction of the OS environment. A posix implementation of
this interface is in util/env_posix.cc
include/rocksdb/table_builder.h
Lower-level modules that most clients probably won't use directly
include/rocksdb/cache.h
An API for the block cache.
include/rocksdb/compaction_filter.h
An API for a application filter invoked on every compaction.
include/rocksdb/filter_policy.h
An API for configuring a bloom filter.
include/rocksdb/memtablerep.h
An API for implementing a memtable.
include/rocksdb/statistics.h
An API to retrieve various database statistics.
include/rocksdb/transaction_log.h
An API to retrieve transaction logs from a database.
Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/
Description
Decentralized cryptocurrency blockchain daemon implementing the XRP Ledger protocol in C++
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