Files
rippled/include/xrpl/protocol/STVector256.h
Bart 1d42c4f6de refactor: Remove unnecessary copyright notices already covered by LICENSE.md (#5929)
Per XLS-0095, we are taking steps to rename ripple(d) to xrpl(d).

This change specifically removes all copyright notices referencing Ripple, XRPLF, and certain affiliated contributors upon mutual agreement, so the notice in the LICENSE.md file applies throughout. Copyright notices referencing external contributions remain as-is. Duplicate verbiage is also removed.
2025-11-04 08:33:42 +00:00

243 lines
4.6 KiB
C++

#ifndef XRPL_PROTOCOL_STVECTOR256_H_INCLUDED
#define XRPL_PROTOCOL_STVECTOR256_H_INCLUDED
#include <xrpl/basics/CountedObject.h>
#include <xrpl/protocol/STBase.h>
#include <xrpl/protocol/STBitString.h>
#include <xrpl/protocol/STInteger.h>
namespace ripple {
class STVector256 : public STBase, public CountedObject<STVector256>
{
std::vector<uint256> mValue;
public:
using value_type = std::vector<uint256> const&;
STVector256() = default;
explicit STVector256(SField const& n);
explicit STVector256(std::vector<uint256> const& vector);
STVector256(SField const& n, std::vector<uint256> const& vector);
STVector256(SerialIter& sit, SField const& name);
SerializedTypeID
getSType() const override;
void
add(Serializer& s) const override;
Json::Value getJson(JsonOptions) const override;
bool
isEquivalent(STBase const& t) const override;
bool
isDefault() const override;
STVector256&
operator=(std::vector<uint256> const& v);
STVector256&
operator=(std::vector<uint256>&& v);
void
setValue(STVector256 const& v);
/** Retrieve a copy of the vector we contain */
explicit
operator std::vector<uint256>() const;
std::size_t
size() const;
void
resize(std::size_t n);
bool
empty() const;
std::vector<uint256>::reference
operator[](std::vector<uint256>::size_type n);
std::vector<uint256>::const_reference
operator[](std::vector<uint256>::size_type n) const;
std::vector<uint256> const&
value() const;
std::vector<uint256>::iterator
insert(std::vector<uint256>::const_iterator pos, uint256 const& value);
std::vector<uint256>::iterator
insert(std::vector<uint256>::const_iterator pos, uint256&& value);
void
push_back(uint256 const& v);
std::vector<uint256>::iterator
begin();
std::vector<uint256>::const_iterator
begin() const;
std::vector<uint256>::iterator
end();
std::vector<uint256>::const_iterator
end() const;
std::vector<uint256>::iterator
erase(std::vector<uint256>::iterator position);
void
clear() noexcept;
private:
STBase*
copy(std::size_t n, void* buf) const override;
STBase*
move(std::size_t n, void* buf) override;
friend class detail::STVar;
};
inline STVector256::STVector256(SField const& n) : STBase(n)
{
}
inline STVector256::STVector256(std::vector<uint256> const& vector)
: mValue(vector)
{
}
inline STVector256::STVector256(
SField const& n,
std::vector<uint256> const& vector)
: STBase(n), mValue(vector)
{
}
inline STVector256&
STVector256::operator=(std::vector<uint256> const& v)
{
mValue = v;
return *this;
}
inline STVector256&
STVector256::operator=(std::vector<uint256>&& v)
{
mValue = std::move(v);
return *this;
}
inline void
STVector256::setValue(STVector256 const& v)
{
mValue = v.mValue;
}
/** Retrieve a copy of the vector we contain */
inline STVector256::operator std::vector<uint256>() const
{
return mValue;
}
inline std::size_t
STVector256::size() const
{
return mValue.size();
}
inline void
STVector256::resize(std::size_t n)
{
return mValue.resize(n);
}
inline bool
STVector256::empty() const
{
return mValue.empty();
}
inline std::vector<uint256>::reference
STVector256::operator[](std::vector<uint256>::size_type n)
{
return mValue[n];
}
inline std::vector<uint256>::const_reference
STVector256::operator[](std::vector<uint256>::size_type n) const
{
return mValue[n];
}
inline std::vector<uint256> const&
STVector256::value() const
{
return mValue;
}
inline std::vector<uint256>::iterator
STVector256::insert(
std::vector<uint256>::const_iterator pos,
uint256 const& value)
{
return mValue.insert(pos, value);
}
inline std::vector<uint256>::iterator
STVector256::insert(std::vector<uint256>::const_iterator pos, uint256&& value)
{
return mValue.insert(pos, std::move(value));
}
inline void
STVector256::push_back(uint256 const& v)
{
mValue.push_back(v);
}
inline std::vector<uint256>::iterator
STVector256::begin()
{
return mValue.begin();
}
inline std::vector<uint256>::const_iterator
STVector256::begin() const
{
return mValue.begin();
}
inline std::vector<uint256>::iterator
STVector256::end()
{
return mValue.end();
}
inline std::vector<uint256>::const_iterator
STVector256::end() const
{
return mValue.end();
}
inline std::vector<uint256>::iterator
STVector256::erase(std::vector<uint256>::iterator position)
{
return mValue.erase(position);
}
inline void
STVector256::clear() noexcept
{
return mValue.clear();
}
} // namespace ripple
#endif