Unity builds were intended to speed up builds, by bundling multiple files into compilation units. However, now that ccache is available on all platforms, there is no need for unity builds anymore, as ccache stores compiled individual build objects for reuse. This change therefore removes the ability to make unity builds.
Currently we're passing the `Application` object around, whereby the `Application` class acts more like a service registry that gives other classes access to other services. In order to allow modularization, we should replace `Application` with a service registry class so that modules depending on `Application` for other services can be moved easily. This change adds the `ServiceRegistry` class.
This change introduces the `fixExpiredNFTokenOfferRemoval` amendment that allows expired offers to pass through `preclaim()` and be deleted in `doApply()`, following the same pattern used for expired credentials.
This change adds the project configuration directory to `.gitignore` for the `zed` editor.
As per the [documentation](https://zed.dev/docs/remote-development?highlight=.zed#zed-settings), the project configuration files are stored in the `.zed` directory at the project root dir.
This change cleans up the `API-CHANGELOG.md` file. It moves the version-specific documentation to other files and fleshes out the changelog with all the API-related changes in each version.
When support was added for `xrpld.cfg` in addition to `rippled.cfg` in https://github.com/XRPLF/rippled/pull/6098, as part of an effort to rename occurrences of ripple(d) to xrpl(d), the clearing and creation of the data directory were modified for what, at the time, seemed to result in an equivalent code flow. This has turned out to not be true, which is why this change restores two modifications to `Config.cpp` that currently break running the binary in standalone mode.
This change adds `cmake-format` as. a pre-commit hook. The style file closely matches that in Clio, and they will be made to be equivalent over time. For now, some files have been excluded, as those need some manual adjustments, which will be done in future changes.
This change makes the `read` function call in `handleConnection` async, adds a new class `TestSink` to help debugging, and adds a new target `xrpl.tests.helpers` to put the helper class in.
To allow developers to consume the latest unstable and (near-)stable versions of our `xrpl` Conan recipe, we should export and upload it whenever a push occurs to the corresponding branch or a release tag has been created. This way, developers do not have to figure out themselves what the most recent shortened commit hash was to determine the latest unstable recipe version (e.g. `3.2.0-b0+a1b2c3d`) or what the most recent release (candidate) was to determine the latest (near-)stable recipe version (e.g. `3.1.0-rc2`).
Now, pushes to the `develop` branch will produce the `develop` recipe version, pushes to the `release` branch will produce the `rc` recipe version, and creation of versioned tags will produce the `release` recipe version.
This change replaces the mutex `stoppingMutex_`, the `atomic_bool` variable `isTimeToStop`, and the conditional variable `stoppingCondition_` with an `atomic_flag` variable.
When `xrpld` is running the embedded tests as a child process, it has a control thread (the app bundle thread) that starts the application, and an application thread (the thread that executes `app_->run()`). Due to the relaxed memory ordering on ARM, it's not guaranteed that the application thread can see the change of the value resulting from the `isTimeToStop.exchange(true)` call before it is notified by `stoppingCondition_.notify_all()`, even though they do happen in the right order in the app bundle thread in `ApplicationImp::signalStop`. We therefore often get into the situation where `isTimeToStop` is `true`, but the application thread is waiting for `stoppingCondition_` to notify, because the app bundle thread may have already notified before the application thread actually starts waiting.
Switching to a single `atomic_flag` variable makes sure that there's only one synchronisation object and then the memory order guarantee provided by c++ can make sure that `notify_all` gets synchronised after `test_and_set` does.
Fixing this issue will stop the unit tests hanging forever and then we should see less (or hopefully no) time out errors in daily github action runs