* New ripple container aliases use hardened_hash
* Use std::tuple instead of boost::tuple
* Use std unordered containers instead of boost
* Fix Destroyer for new containers
* Fix warning for fnv1a on 32-bit arch
* Validator fixes for new containers
* Wraps standard integer types to provide type-safety
* Named types provide self-documenting semantics
* Catches programmer errors involving mismatched types at compile time
* Operators restrict mutation to only safe and meaningful operations
* Zero lets classes efficiently compare with 0, so
you can use constructors like x < zero or y != zero.
* New BEAST_CONSTEXPR to handle Windows/C++11 differences
regarding the constexpr specifier.
* Common code extracted to Python directories.
* Read ~/.scons file for scons environment defaults.
* Override scons settings with shell environment variables.
* New "tags" for debug, nodebug, optimize, nooptimize builds.
* Universal platform detection.
* Default value of environment variables set through prefix dictionaries.
* Check for correct Boost value and fail otherwise.
* Extract git describe --tags into a preprocesor variable, -DTIP_BRANCH
* More colors - blue for unchanged defaults, green for changed defaults, red for error.
* Contain unit tests for non-obvious stuff.
* Check to see that boost libraries have been built.
* Right now, we accept both .dylib and .a versions but it'd be easy to enforce .a only.
* is_contiguous_hashable trait identifies optimizable types
* hash_append() function overloads for basic types:
- scalars, floats
- array, C array
- pair, tuple
- boost array and tuple (if configured)
* Provided Spooky hash wrapper for use with hash_append
* Use hash_append in hardened_hash and other places
* New Utility meta functions for working with variadics:
- static_and
- static_sum
* Added type_name utility function for diagnostics
* hash_metrics suite of functions to evalulate hash functions
* Test suites to measure hash function performance
* Various fixes
* Header-only!
* No external dependencies or other beast modules
* Compilation options allow for:
- Stand-alone application to run a single test suite
- Stand-alone application to run a set of test suites
- Global suite of tests inline with the host application
- Disable test suite generation completely
* Existing tests reworked to use the new classes
* New basic_abstract_ostream template for generic output
* New abstract_ostream, common type alias
* basic_scoped_ostream, RAII output to abstract streams
* No longer requires its own compiler include path
* Includes use relative paths to locate the file
* Client applications include the file themselves
* Inclusion of BeastConfig.h can be controlled via preprocessor directive
* Use nullptr (C++11) instead of NULL.
* Put each file into its own namespace declaration.
* Remove "using namespace" directives and add scope qualifiers.
* Control when beast's implementation of std::equal (C++14) is used.
* Tidy up some const declarations.
Conflicts:
src/ripple_app/shamap/SHAMapSync.cpp
src/ripple_app/tx/TransactionEngine.cpp
* New http::raw_parser wrapper
* Convert parser errors to error_code
* Enumeration and strings for parsed HTTP method
* Move parser engine into joyent namespace
* Rename includes to be distinct
* New maybe_const_t alias for maybe_const
* New asio::enable_wait_for_async for safe cleanup
* New asio::memory_buffer, a managed boost::asio compatible buffer
* shared_handler improvements:
- Can be 'empty' (no stored handler).
- Default constructible as 'empty'.
- Safe evaluation in bool contexts, false==empty
* Fix is_call_possible metafunction:
- Works on empty argument lists
- Works with reference types
* Replace SafeBool idiom with C++11 explicit operator bool
* Move IPAddress function definitions to the header
* Move cyclic_iterator to container/
* Remove unused BufferType
* Remove obsolete classes:
- NamedPipe
- ReadWriteLock
- ScopedReadLock
- ScopedWriteLock
- LockGuard
There are 38 unittest failures on OS X. These changes address all of
them by adjusting which side of the socket (send or receive) gets
shut down. In each case, the failure was 'Socket is not connected'.
I've interpreted that to mean that the other thread had already shut
down its side of the connection.