beast::insight instruments are created during ApplicationImp's member-init
list, and opentelemetry-cpp 1.28 never rebinds an already-vended Meter, so an
instrument created before the MeterProvider is published records nothing for
the rest of the process. Observable instruments carry the opposite constraint:
registering one arms the SDK reader thread, and its callbacks run hook handlers
that read services which do not exist that early.
Publish the provider in Telemetry's constructor, ahead of every producer, and
defer only the observables. Collector gains onCollectionReady() and
onCollectionStopping(); OTelCollector arms and disarms its gauges in response.
StatsDCollector starts its polling thread in its own constructor and had the
same hazard, so it uses the pair to gate that thread.
The metrics resource carries service.instance.id and is immutable once built,
so the node public key is resolved in Main.cpp, where a config error can still
be reported, and passed to makeApplication(). getNodeIdentity() remains
authoritative; both paths now share readNodeIdentity(), so telemetry cannot
report a key the node has abandoned.
An explicit ~ApplicationImp stops observing and stops telemetry, covering the
setup() failure paths that never reach run(). Telemetry::stop() is once-only
and no longer clears another instance's global pointer. The histogram view's
meter selector now matches the meter actually in use, so its bucket boundaries
apply for the first time.
* upstream/release/3.3.x: (41 commits)
chore: Bump version to 3.3.0
chore: Bump version to 3.3.0-rc7
fix: Increase manifest protocol message size cap and fix manifests relay
fix: Cap untrusted manifests per message and drop oversized ones
chore: Bump version to 3.2.1
chore: Bump version to 3.2.1-rc1
fix: Cap untrusted manifests per message and drop oversized ones
fix: Reject oversized validator manifest before decoding
fix: Reduce untrusted manifest cache cap to 100
fix: Bound untrusted manifest cache
chore: Bump version to 3.3.0-rc6
feat: Package validator-keys inside rippled
chore: Bump version to 3.3.0-rc5
fix: Switch SponsorshipSet to use a delta for sfFeeAmount
fix: Re-revert "fix: Set request size limits and differential pricing for get-object-by-hash calls"
chore: Bump version to 3.3.0-rc4
fix: Revert "fix: Set request size limits and differential pricing for get-object-by-hash calls"
chore: Bump version to 3.3.0-rc3
fix: Reduce untrusted manifest cache cap to 100
fix: Revert "fix: Reject oversized SHAMap nodes in gotStaleData and fetch-pack path"
...
This change modularizes the `WalletDB` and `Manifest`. Note that the wallet db has nothing to do with account wallets and it stores node configuration, which is why it depends on the manifest code.
This change renames all occurrences of `namespace ripple` and `ripple::` to `namespace xrpl` and `xrpl::`, respectively, as well as the names of test suites. It also provides a script to allow developers to replicate the changes in their local branch or fork to avoid conflicts.
Per XLS-0095, we are taking steps to rename ripple(d) to xrpl(d).
This change specifically removes all copyright notices referencing Ripple, XRPLF, and certain affiliated contributors upon mutual agreement, so the notice in the LICENSE.md file applies throughout. Copyright notices referencing external contributions remain as-is. Duplicate verbiage is also removed.
This updates Boost to 1.88, which is needed because Clio wants to move to 1.88 as that fixes several ASAN false positives around coroutine usage. In order for Clio to move to newer boost, libXRPL needs to move too. Hence the changes in this PR. A lot has changed between 1.83 and 1.88 so there are lots of changes in the diff, especially in regards to Boost.Asio and coroutines in particular.
The codebase is filled with includes that are unused, and which thus can be removed. At the same time, the files often do not include all headers that contain the definitions used in those files. This change uses clang-format and clang-tidy to clean up the includes, with minor manual intervention to ensure the code compiles on all platforms.