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Reduce expensive(?) accesses to thread_local MantissaRange
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@@ -474,6 +474,9 @@ public:
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friend Number
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root2(Number f);
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friend Number
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power(Number const& f, unsigned n, unsigned d);
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// Thread local rounding control. Default is to_nearest
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enum rounding_mode { to_nearest, towards_zero, downward, upward };
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static rounding_mode
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@@ -569,6 +572,17 @@ private:
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// changing the values inside the range.
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static thread_local std::reference_wrapper<MantissaRange const> range_;
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// And one is needed because it needs to choose between oneSmall and
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// oneLarge based on the current range
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static Number
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one(MantissaRange const& range);
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static Number
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root(MantissaRange const& range, Number f, unsigned d);
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void
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normalize(MantissaRange const& range);
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void
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normalize();
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@@ -596,6 +610,9 @@ private:
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MantissaRange::rep const& minMantissa,
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MantissaRange::rep const& maxMantissa);
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bool
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isnormal(MantissaRange const& range) const noexcept;
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bool
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isnormal() const noexcept;
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@@ -612,6 +629,15 @@ private:
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static internalrep
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externalToInternal(rep mantissa);
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/** Breaks down the number into components, potentially de-normalizing it.
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*
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* Ensures that the mantissa always has range_.log digits.
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*
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*/
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template <detail::UnsignedMantissa Rep = internalrep>
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std::tuple<bool, Rep, int>
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toInternal(MantissaRange const& range) const;
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/** Breaks down the number into components, potentially de-normalizing it.
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*
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* Ensures that the mantissa always has range_.log digits.
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@@ -633,6 +659,26 @@ private:
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*/
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template <bool expectNormal = true, detail::UnsignedMantissa Rep = internalrep>
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void
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fromInternal(
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bool negative,
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Rep mantissa,
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int exponent,
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MantissaRange const* pRange);
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/** Rebuilds the number from components.
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*
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* If "normalized" is true, the values are expected to be normalized - all
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* in their valid ranges.
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*
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* If "normalized" is false, the values are expected to be "near
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* normalized", meaning that the mantissa has to be modified at most once to
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* bring it back into range.
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*
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*/
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template <
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bool expectNormal = true,
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detail::UnsignedMantissa Rep = internalrep>
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void
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fromInternal(bool negative, Rep mantissa, int exponent);
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class Guard;
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@@ -800,9 +846,8 @@ Number::lowest() noexcept
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}
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inline bool
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Number::isnormal() const noexcept
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Number::isnormal(MantissaRange const& range) const noexcept
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{
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MantissaRange const& range = range_;
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auto const abs_m = mantissa_ < 0 ? -mantissa_ : mantissa_;
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return *this == Number{} ||
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@@ -810,6 +855,12 @@ Number::isnormal() const noexcept
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minExponent <= exponent_ && exponent_ <= maxExponent);
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}
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inline bool
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Number::isnormal() const noexcept
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{
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return isnormal(range_);
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}
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template <Integral64 T>
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std::pair<T, int>
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Number::normalizeToRange(T minMantissa, T maxMantissa) const
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