mirror of
https://github.com/XRPLF/rippled.git
synced 2026-08-19 05:10:55 +00:00
Fix bugs
- Simplify shiftExponent(). - Clean up to_string() to prevent integers from including "e0". - Fix root() and root2() computations by ensuring the mantissas have a consistent length.
This commit is contained in:
@@ -10,6 +10,10 @@
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#include <ostream>
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#include <string>
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#ifdef _MSC_VER
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#include <boost/multiprecision/cpp_int.hpp>
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#endif // !defined(_MSC_VER)
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namespace xrpl {
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class Number;
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@@ -109,6 +113,14 @@ struct MantissaRange
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throw std::out_of_range("(max + 10) / 10 < min");
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}
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// Explicitly delete copy and move operations
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MantissaRange(MantissaRange const&) = delete;
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MantissaRange(MantissaRange&&) = delete;
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MantissaRange&
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operator=(MantissaRange const&) = delete;
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MantissaRange&
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operator=(MantissaRange&&) = delete;
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rep max;
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rep min;
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// This is not a great name. Used to determine if mantissas are in range,
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@@ -168,6 +180,19 @@ template <class T>
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concept Integral64 =
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std::is_same_v<T, std::int64_t> || std::is_same_v<T, std::uint64_t>;
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namespace detail {
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#ifdef _MSC_VER
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using uint128_t = boost::multiprecision::uint128_t;
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using int128_t = boost::multiprecision::int128_t;
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#else // !defined(_MSC_VER)
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using uint128_t = __uint128_t;
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using int128_t = __int128_t;
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#endif // !defined(_MSC_VER)
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template <class T>
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concept UnsignedMantissa = std::is_unsigned_v<T> || std::is_same_v<T, uint128_t>;
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} // namespace detail
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/** Number is a floating point type that can represent a wide range of values.
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*
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* It can represent all values that can be represented by an STAmount -
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@@ -587,14 +612,26 @@ private:
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static internalrep
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externalToInternal(rep mantissa);
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// Safely convert Number to the internal rep where the mantissa always has
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// the same number of digits
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template <class Rep = internalrep>
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/** Breaks down the number into components, potentially de-normalizing it.
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*
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* Ensures that the mantissa always has range_.log digits.
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*
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*/
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template <detail::UnsignedMantissa Rep = internalrep>
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std::tuple<bool, Rep, int>
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toInternal() const;
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// Set the Number from an internal representation
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template <class Rep = internalrep>
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/** Rebuilds the number from components.
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*
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* If "normalized" is true, the values are expected to be normalized - all
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* in their valid ranges.
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*
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* If "normalized" is false, the values are expected to be "near
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* normalized", meaning that the mantissa has to be modified at most once to
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* bring it back into range.
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*
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*/
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template <bool expectNormal = true, detail::UnsignedMantissa Rep = internalrep>
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void
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fromInternal(bool negative, Rep mantissa, int exponent);
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@@ -16,13 +16,10 @@
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#ifdef _MSC_VER
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#pragma message("Using boost::multiprecision::uint128_t and int128_t")
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#include <boost/multiprecision/cpp_int.hpp>
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using uint128_t = boost::multiprecision::uint128_t;
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using int128_t = boost::multiprecision::int128_t;
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#else // !defined(_MSC_VER)
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using uint128_t = __uint128_t;
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using int128_t = __int128_t;
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#endif // !defined(_MSC_VER)
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#endif
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using uint128_t = ripple::detail::uint128_t;
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using int128_t = ripple::detail::int128_t;
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namespace xrpl {
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@@ -62,10 +59,6 @@ Number::setMantissaScale(MantissaRange::mantissa_scale scale)
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// precision to an operation. This enables the final result
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// to be correctly rounded to the internal precision of Number.
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template <class T>
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concept UnsignedMantissa =
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std::is_unsigned_v<T> || std::is_same_v<T, uint128_t>;
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class Number::Guard
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{
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std::uint64_t digits_; // 16 decimal guard digits
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@@ -101,7 +94,7 @@ public:
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round() noexcept;
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// Modify the result to the correctly rounded value
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template <UnsignedMantissa T>
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template <detail::UnsignedMantissa T>
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void
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doRoundUp(
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bool& negative,
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@@ -112,7 +105,7 @@ public:
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std::string location);
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// Modify the result to the correctly rounded value
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template <UnsignedMantissa T>
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template <detail::UnsignedMantissa T>
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void
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doRoundDown(
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bool& negative,
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@@ -128,7 +121,7 @@ private:
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void
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doPush(unsigned d) noexcept;
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template <UnsignedMantissa T>
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template <detail::UnsignedMantissa T>
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void
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bringIntoRange(
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bool& negative,
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@@ -219,7 +212,7 @@ Number::Guard::round() noexcept
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return 0;
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}
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template <UnsignedMantissa T>
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template <detail::UnsignedMantissa T>
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void
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Number::Guard::bringIntoRange(
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bool& negative,
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@@ -244,7 +237,7 @@ Number::Guard::bringIntoRange(
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}
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}
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template <UnsignedMantissa T>
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template <detail::UnsignedMantissa T>
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void
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Number::Guard::doRoundUp(
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bool& negative,
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@@ -271,7 +264,7 @@ Number::Guard::doRoundUp(
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throw std::overflow_error(location);
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}
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template <UnsignedMantissa T>
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template <detail::UnsignedMantissa T>
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void
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Number::Guard::doRoundDown(
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bool& negative,
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@@ -341,7 +334,12 @@ Number::externalToInternal(rep mantissa)
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return static_cast<internalrep>(-temp);
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}
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template <class Rep>
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/** Breaks down the number into components, potentially de-normalizing it.
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*
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* Ensures that the mantissa always has range_.log digits.
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*
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*/
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template <detail::UnsignedMantissa Rep>
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std::tuple<bool, Rep, int>
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Number::toInternal() const
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{
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@@ -368,24 +366,46 @@ Number::toInternal() const
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return {negative, mantissa, exponent};
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}
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template <class Rep>
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/** Rebuilds the number from components.
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*
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* If "normalized" is true, the values are expected to be normalized - all in
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* their valid ranges.
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*
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* If "normalized" is false, the values are expected to be "near normalized",
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* meaning that the mantissa has to be modified at most once to bring it back
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* into range.
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*
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*/
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template <bool expectNormal, detail::UnsignedMantissa Rep>
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void
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Number::fromInternal(bool negative, Rep mantissa, int exponent)
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{
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auto const sign = negative ? -1 : 1;
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if constexpr (std::is_same_v<
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std::bool_constant<expectNormal>,
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std::false_type>)
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{
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auto const& range = Number::range_.get();
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auto const& range = Number::range_.get();
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auto const maxMantissa = range.max;
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auto const maxMantissa = range.max;
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auto const minMantissa = range.min;
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XRPL_ASSERT_PARTS(
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mantissa <= maxMantissa,
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"ripple::Number::fromInternal",
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"mantissa in range");
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if constexpr (std::is_signed_v<Rep>)
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XRPL_ASSERT_PARTS(
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mantissa >= -maxMantissa,
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"xrpl::Number::fromInternal",
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"negative mantissa in range");
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mantissa >= minMantissa,
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"ripple::Number::fromInternal",
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"mantissa large enough");
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if (mantissa > maxMantissa || mantissa < minMantissa)
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{
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normalize(negative, mantissa, exponent, range.min, maxMantissa);
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}
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XRPL_ASSERT_PARTS(
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mantissa >= minMantissa && mantissa <= maxMantissa,
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"ripple::Number::fromInternal",
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"mantissa in range");
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}
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auto const sign = negative ? -1 : 1;
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mantissa_ = sign * static_cast<rep>(mantissa);
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exponent_ = exponent;
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@@ -556,22 +576,17 @@ Number::shiftExponent(int exponentDelta) const
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{
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XRPL_ASSERT_PARTS(isnormal(), "xrpl::Number::shiftExponent", "normalized");
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auto const [negative, mantissa, exponent] = toInternal();
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Number result = *this;
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auto const newExponent = exponent_ + exponentDelta;
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if (newExponent >= maxExponent)
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result.exponent_ += exponentDelta;
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if (result.exponent_ >= maxExponent)
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throw std::overflow_error("Number::shiftExponent");
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if (newExponent < minExponent)
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if (result.exponent_ < minExponent)
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{
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return Number{};
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}
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Number const result{negative, mantissa, newExponent, unchecked{}};
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XRPL_ASSERT_PARTS(
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result.isnormal(),
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"xrpl::Number::shiftExponent",
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"result is normalized");
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return result;
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}
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@@ -915,9 +930,10 @@ to_string(Number const& amount)
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// Use scientific notation for exponents that are too small or too large
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auto const rangeLog = Number::mantissaLog();
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if (((exponent != 0) &&
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if (((exponent != 0 && amount.exponent() != 0) &&
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((exponent < -(rangeLog + 10)) || (exponent > -(rangeLog - 10)))))
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{
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// Remove trailing zeroes from the mantissa.
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while (mantissa != 0 && mantissa % 10 == 0 &&
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exponent < Number::maxExponent)
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{
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@@ -926,8 +942,11 @@ to_string(Number const& amount)
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}
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std::string ret = negative ? "-" : "";
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ret.append(std::to_string(mantissa));
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ret.append(1, 'e');
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ret.append(std::to_string(exponent));
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if (exponent != 0)
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{
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ret.append(1, 'e');
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ret.append(std::to_string(exponent));
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}
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return ret;
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}
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@@ -1045,20 +1064,28 @@ root(Number f, unsigned d)
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if (f == zero)
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return f;
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// Scale f into the range (0, 1) such that f's exponent is a multiple of d
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auto e = f.exponent_ + Number::mantissaLog() + 1;
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auto const di = static_cast<int>(d);
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auto ex = [e = e, di = di]() // Euclidean remainder of e/d
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{
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int k = (e >= 0 ? e : e - (di - 1)) / di;
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int k2 = e - k * di;
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if (k2 == 0)
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return 0;
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return di - k2;
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}();
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e += ex;
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f = f.shiftExponent(-e); // f /= 10^e;
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auto const [e, di] = [&]() {
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auto const [negative, mantissa, exponent] = f.toInternal();
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// Scale f into the range (0, 1) such that the scale change (e) is a
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// multiple of the root (d)
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auto e = exponent + Number::mantissaLog() + 1;
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auto const di = static_cast<int>(d);
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auto ex = [e = e, di = di]() // Euclidean remainder of e/d
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{
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int k = (e >= 0 ? e : e - (di - 1)) / di;
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int k2 = e - k * di;
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if (k2 == 0)
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return 0;
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return di - k2;
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}();
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e += ex;
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f = f.shiftExponent(-e); // f /= 10^e;
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return std::make_tuple(e, di);
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}();
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XRPL_ASSERT_PARTS(
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e % di == 0, "xrpl::root(Number, unsigned)", "e is divisible by d");
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XRPL_ASSERT_PARTS(
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f.isnormal(), "xrpl::root(Number, unsigned)", "f is normalized");
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bool neg = false;
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@@ -1113,11 +1140,17 @@ root2(Number f)
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if (f == zero)
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return f;
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// Scale f into the range (0, 1) such that f's exponent is a multiple of d
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auto e = f.exponent_ + Number::mantissaLog() + 1;
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if (e % 2 != 0)
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++e;
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f = f.shiftExponent(-e); // f /= 10^e;
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auto const e = [&]() {
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auto const [negative, mantissa, exponent] = f.toInternal();
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// Scale f into the range (0, 1) such that f's exponent is a
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// multiple of d
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auto e = exponent + Number::mantissaLog() + 1;
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if (e % 2 != 0)
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++e;
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f = f.shiftExponent(-e); // f /= 10^e;
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return e;
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}();
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XRPL_ASSERT_PARTS(f.isnormal(), "xrpl::root2(Number)", "f is normalized");
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// Quadratic least squares curve fit of f^(1/d) in the range [0, 1]
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@@ -1159,6 +1159,9 @@ public:
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}
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};
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auto const maxInternalMantissa =
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power(10, Number::mantissaLog()) * 10 - 1;
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auto const cSmall = std::to_array<Number>({
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Number{2},
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Number{2'000'000},
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@@ -1169,6 +1172,9 @@ public:
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Number{0},
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Number{5625, -4},
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Number{Number::largestMantissa},
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maxInternalMantissa,
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Number{Number::minMantissa(), 0, Number::unchecked{}},
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Number{Number::maxMantissa(), 0, Number::unchecked{}},
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});
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test(cSmall);
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bool caught = false;
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