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Make NetworkOPs::getDirNodeInfo more robust.
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@@ -198,6 +198,9 @@ STVector256 NetworkOPs::getDirNodeInfo(
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else
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{
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Log(lsINFO) << "getDirNodeInfo: node index: NOT FOUND: " << uNodeIndex.ToString();
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uNodePrevious = 0;
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uNodeNext = 0;
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}
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return svIndexes;
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