mirror of
https://github.com/XRPLF/rippled.git
synced 2026-04-29 15:37:57 +00:00
Update sha1::calc length parameter to more sane type references #358
also cleans up formatting and code style and adds documentation
This commit is contained in:
@@ -15,9 +15,12 @@ HEAD
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conflicts with similarly named macros in some operating systems. If you are
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using the WebSocket++ provided 64 bit host/network byte order functions you
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will need to switch to the prefixed versions.
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- BREAKING UTILITY CHANGE: The signature of the `base64_encode` has changed from
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- BREAKING UTILITY CHANGE: The signature of `base64_encode` has changed from
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`websocketpp::base64_encode(unsigned char const *, unsigned int)` to
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`websocketpp::base64_encode(unsigned char const *, size_t)`.
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- BREAKING UTILITY CHANGE: The signature of `sha1::calc` has changed from
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`websocketpp::sha1::calc(void const *, int, unsigned char *)` to
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`websocketpp::sha1::calc(void const *, size_t, unsigned char *)`
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- Feature: Adds incomplete `minimal_server` and `minimal_client` configs that
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can be used to build custom configs without pulling in the dependencies of
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`core` or `core_client`. These configs will offer a stable base config to
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@@ -1,6 +1,6 @@
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/*
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*****
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sha1.hpp is a repackaging of the sha1.cpp and sha1.h files from the shallsha1
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sha1.hpp is a repackaging of the sha1.cpp and sha1.h files from the smallsha1
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library (http://code.google.com/p/smallsha1/) into a single header suitable for
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use as a header only library. This conversion was done by Peter Thorson
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(webmaster@zaphoyd.com) in 2013. All modifications to the code are redistributed
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@@ -39,111 +39,118 @@ under the same license as the original, which is listed below.
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namespace websocketpp {
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namespace sha1 {
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namespace // local
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namespace { // local
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// Rotate an integer value to left.
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inline unsigned int rol(unsigned int value, unsigned int steps) {
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return ((value << steps) | (value >> (32 - steps)));
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}
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// Sets the first 16 integers in the buffert to zero.
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// Used for clearing the W buffert.
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inline void clearWBuffert(unsigned int * buffert)
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{
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for (int pos = 16; --pos >= 0;)
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{
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// Rotate an integer value to left.
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inline unsigned int rol(unsigned int value, unsigned int steps) {
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return ((value << steps) | (value >> (32 - steps)));
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}
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buffert[pos] = 0;
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}
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}
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// Sets the first 16 integers in the buffert to zero.
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// Used for clearing the W buffert.
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inline void clearWBuffert(unsigned int * buffert)
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{
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for (int pos = 16; --pos >= 0;)
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{
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buffert[pos] = 0;
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}
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}
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inline void innerHash(unsigned int * result, unsigned int * w)
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{
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unsigned int a = result[0];
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unsigned int b = result[1];
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unsigned int c = result[2];
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unsigned int d = result[3];
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unsigned int e = result[4];
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inline void innerHash(unsigned int * result, unsigned int * w)
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{
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unsigned int a = result[0];
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unsigned int b = result[1];
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unsigned int c = result[2];
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unsigned int d = result[3];
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unsigned int e = result[4];
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int round = 0;
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int round = 0;
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#define sha1macro(func,val) \
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{ \
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const unsigned int t = rol(a, 5) + (func) + e + val + w[round]; \
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e = d; \
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d = c; \
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c = rol(b, 30); \
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b = a; \
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a = t; \
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}
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#define sha1macro(func,val) \
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{ \
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const unsigned int t = rol(a, 5) + (func) + e + val + w[round]; \
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e = d; \
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d = c; \
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c = rol(b, 30); \
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b = a; \
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a = t; \
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}
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while (round < 16)
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{
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sha1macro((b & c) | (~b & d), 0x5a827999)
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++round;
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}
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while (round < 20)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro((b & c) | (~b & d), 0x5a827999)
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++round;
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}
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while (round < 40)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro(b ^ c ^ d, 0x6ed9eba1)
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++round;
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}
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while (round < 60)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro((b & c) | (b & d) | (c & d), 0x8f1bbcdc)
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++round;
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}
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while (round < 80)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro(b ^ c ^ d, 0xca62c1d6)
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++round;
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}
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while (round < 16)
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{
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sha1macro((b & c) | (~b & d), 0x5a827999)
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++round;
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}
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while (round < 20)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro((b & c) | (~b & d), 0x5a827999)
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++round;
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}
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while (round < 40)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro(b ^ c ^ d, 0x6ed9eba1)
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++round;
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}
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while (round < 60)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro((b & c) | (b & d) | (c & d), 0x8f1bbcdc)
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++round;
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}
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while (round < 80)
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{
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w[round] = rol((w[round - 3] ^ w[round - 8] ^ w[round - 14] ^ w[round - 16]), 1);
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sha1macro(b ^ c ^ d, 0xca62c1d6)
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++round;
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}
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#undef sha1macro
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#undef sha1macro
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result[0] += a;
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result[1] += b;
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result[2] += c;
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result[3] += d;
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result[4] += e;
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}
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result[0] += a;
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result[1] += b;
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result[2] += c;
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result[3] += d;
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result[4] += e;
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}
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} // namespace
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} // namespace
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/**
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@param src points to any kind of data to be hashed.
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@param bytelength the number of bytes to hash from the src pointer.
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@param hash should point to a buffer of at least 20 bytes of size for storing the sha1 result in.
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*/
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inline void calc(const void* src, const int bytelength, unsigned char* hash) {
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// Init the result array.
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unsigned int result[5] = { 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 };
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/// Calculate a SHA1 hash
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/**
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* @param src points to any kind of data to be hashed.
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* @param bytelength the number of bytes to hash from the src pointer.
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* @param hash should point to a buffer of at least 20 bytes of size for storing
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* the sha1 result in.
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*/
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inline void calc(void const * src, size_t bytelength, unsigned char * hash) {
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// Init the result array.
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unsigned int result[5] = { 0x67452301, 0xefcdab89, 0x98badcfe,
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0x10325476, 0xc3d2e1f0 };
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// Cast the void src pointer to be the byte array we can work with.
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const unsigned char* sarray = (const unsigned char*) src;
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// Cast the void src pointer to be the byte array we can work with.
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unsigned char const * sarray = (unsigned char const *) src;
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// The reusable round buffer
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unsigned int w[80];
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// The reusable round buffer
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unsigned int w[80];
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// Loop through all complete 64byte blocks.
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const int endOfFullBlocks = bytelength - 64;
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int endCurrentBlock;
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int currentBlock = 0;
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// Loop through all complete 64byte blocks.
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while (currentBlock <= endOfFullBlocks)
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{
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size_t endCurrentBlock;
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size_t currentBlock = 0;
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if (bytelength >= 64) {
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size_t const endOfFullBlocks = bytelength - 64;
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while (currentBlock <= endOfFullBlocks) {
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endCurrentBlock = currentBlock + 64;
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// Init the round buffer with the 64 byte block data.
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for (int roundPos = 0; currentBlock < endCurrentBlock; currentBlock += 4)
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{
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// This line will swap endian on big endian and keep endian on little endian.
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// This line will swap endian on big endian and keep endian on
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// little endian.
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w[roundPos++] = (unsigned int) sarray[currentBlock + 3]
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| (((unsigned int) sarray[currentBlock + 2]) << 8)
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| (((unsigned int) sarray[currentBlock + 1]) << 16)
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@@ -151,31 +158,31 @@ namespace sha1 {
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}
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innerHash(result, w);
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}
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// Handle the last and not full 64 byte block if existing.
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endCurrentBlock = bytelength - currentBlock;
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clearWBuffert(w);
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int lastBlockBytes = 0;
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for (;lastBlockBytes < endCurrentBlock; ++lastBlockBytes)
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{
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w[lastBlockBytes >> 2] |= (unsigned int) sarray[lastBlockBytes + currentBlock] << ((3 - (lastBlockBytes & 3)) << 3);
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}
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w[lastBlockBytes >> 2] |= 0x80 << ((3 - (lastBlockBytes & 3)) << 3);
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if (endCurrentBlock >= 56)
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{
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innerHash(result, w);
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clearWBuffert(w);
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}
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w[15] = bytelength << 3;
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innerHash(result, w);
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// Store hash in result pointer, and make sure we get in in the correct order on both endian models.
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for (int hashByte = 20; --hashByte >= 0;)
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{
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hash[hashByte] = (result[hashByte >> 2] >> (((3 - hashByte) & 0x3) << 3)) & 0xff;
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}
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}
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// Handle the last and not full 64 byte block if existing.
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endCurrentBlock = bytelength - currentBlock;
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clearWBuffert(w);
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int lastBlockBytes = 0;
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for (;lastBlockBytes < endCurrentBlock; ++lastBlockBytes) {
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w[lastBlockBytes >> 2] |= (unsigned int) sarray[lastBlockBytes + currentBlock] << ((3 - (lastBlockBytes & 3)) << 3);
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}
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w[lastBlockBytes >> 2] |= 0x80 << ((3 - (lastBlockBytes & 3)) << 3);
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if (endCurrentBlock >= 56) {
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innerHash(result, w);
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clearWBuffert(w);
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}
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w[15] = bytelength << 3;
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innerHash(result, w);
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// Store hash in result pointer, and make sure we get in in the correct
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// order on both endian models.
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for (int hashByte = 20; --hashByte >= 0;) {
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hash[hashByte] = (result[hashByte >> 2] >> (((3 - hashByte) & 0x3) << 3)) & 0xff;
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}
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}
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} // namespace sha1
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} // namespace websocketpp
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