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https://github.com/XRPLF/rippled.git
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Add class PrefilledReadStream
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@@ -84,6 +84,7 @@
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<ClInclude Include="..\..\modules\beast_asio\sockets\beast_SocketInterface.h" />
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<ClInclude Include="..\..\modules\beast_asio\sockets\beast_SocketWrapper.h" />
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<ClInclude Include="..\..\modules\beast_asio\sockets\beast_SslContext.h" />
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<ClInclude Include="..\..\modules\beast_asio\streams\beast_prefilled_read_stream.h" />
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<ClInclude Include="..\..\modules\beast_asio\system\beast_BoostIncludes.h" />
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<ClInclude Include="..\..\modules\beast_asio\tests\beast_TestPeer.h" />
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<ClInclude Include="..\..\modules\beast_asio\tests\beast_TestPeerBasics.h" />
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@@ -158,6 +158,9 @@
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<Filter Include="beast_asio\basics">
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<UniqueIdentifier>{ccdc0c8e-f77a-486e-ba2f-29c10ec97f18}</UniqueIdentifier>
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</Filter>
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<Filter Include="beast_asio\streams">
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<UniqueIdentifier>{dfa79046-33ef-4653-a6f9-83954b76a10f}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\modules\beast_core\beast_core.h">
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@@ -845,6 +848,9 @@
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<ClInclude Include="..\..\modules\beast_asio\protocol\beast_StreamHandshakeDetectorType.h">
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<Filter>beast_asio\protocol</Filter>
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</ClInclude>
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<ClInclude Include="..\..\modules\beast_asio\streams\beast_prefilled_read_stream.h">
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<Filter>beast_asio\streams</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\modules\beast_core\beast_core.cpp">
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@@ -65,6 +65,8 @@ namespace beast
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#include "protocol/beast_HandshakeDetectorType.h"
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#include "protocol/beast_StreamHandshakeDetectorType.h"
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#include "streams/beast_prefilled_read_stream.h"
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#include "tests/beast_TestPeerBasics.h"
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#include "tests/beast_TestPeer.h"
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#include "tests/beast_TestPeerDetails.h"
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204
modules/beast_asio/streams/beast_prefilled_read_stream.h
Normal file
204
modules/beast_asio/streams/beast_prefilled_read_stream.h
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@@ -0,0 +1,204 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_PREFILLEDREADSTREAM_H_INCLUDED
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#define BEAST_PREFILLEDREADSTREAM_H_INCLUDED
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/** Front-ends a stream with a provided block of data.
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When read operations are performed on this object, bytes will first be
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returned from the buffer provided on construction. When those bytes
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are exhausted, read operations will then pass through to the underlying
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stream.
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Write operations are all simply passed through.
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*/
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template <typename Stream>
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class PrefilledReadStream : public Uncopyable
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{
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protected:
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typedef boost::system::error_code error_code;
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void throw_error (error_code const& ec, char const* fileName, int lineNumber)
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{
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Throw (boost::system::system_error (ec), fileName, lineNumber);
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}
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public:
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typedef typename boost::remove_reference <Stream>::type next_layer_type;
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typedef typename next_layer_type::lowest_layer_type lowest_layer_type;
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/** Single argument constructor for when we are wrapped in something.
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arg is passed through to the next layer's constructor.
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*/
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template <typename Arg>
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explicit PrefilledReadStream (Arg& arg)
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: m_next_layer (arg)
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{
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}
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/** Construct with the buffer, and argument passed through.
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This creates a copy of the data. The argument is passed through
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to the constructor of Stream.
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*/
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template <typename Arg, typename ConstBufferSequence>
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PrefilledReadStream (Arg& arg, ConstBufferSequence const& buffers)
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: m_next_layer (arg)
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{
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fill (buffers);
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}
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/** Place some input into the prefilled buffer.
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Note that this is in no way thread safe. The only reason this function
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is here is for the case when you can't pass the buffer through the
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constructor because there is another object wrapping this stream.
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*/
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template <typename ConstBufferSequence>
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void fill (ConstBufferSequence const& buffers)
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{
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using namespace boost;
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// We don't assume the caller's buffers will
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// remain valid for the lifetime of this object.
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//
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m_buffer.commit (asio::buffer_copy (
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m_buffer.prepare (asio::buffer_size (buffers)),
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buffers));
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}
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next_layer_type& next_layer()
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{
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return m_next_layer;
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}
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next_layer_type const& next_layer() const
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{
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return m_next_layer;
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}
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lowest_layer_type& lowest_layer()
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{
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return m_next_layer.lowest_layer();
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}
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const lowest_layer_type& lowest_layer() const
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{
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return m_next_layer.lowest_layer();
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}
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boost::asio::io_service& get_io_service()
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{
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return m_next_layer.get_io_service();
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}
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void close()
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{
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m_next_layer.close();
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}
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error_code close(error_code& ec)
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{
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return m_next_layer.close(ec);
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}
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template <typename ConstBufferSequence>
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std::size_t write_some (ConstBufferSequence const& buffers)
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{
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return m_next_layer.write_some (buffers);
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}
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template <typename ConstBufferSequence>
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std::size_t write_some (ConstBufferSequence const& buffers, error_code& ec)
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{
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return m_next_layer.write_some (buffers, ec);
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}
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template <typename MutableBufferSequence>
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std::size_t read_some (MutableBufferSequence const& buffers, error_code& ec)
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{
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ec = error_code ();
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if (m_buffer.size () > 0)
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{
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std::size_t const bytes_transferred = boost::asio::buffer_copy (
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buffers, m_buffer.data ());
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m_buffer.consume (bytes_transferred);
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return bytes_transferred;
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}
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return m_next_layer.read_some (buffers, ec);
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}
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template <typename MutableBufferSequence, typename ReadHandler>
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BOOST_ASIO_INITFN_RESULT_TYPE(ReadHandler, void (error_code, std::size_t))
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async_read_some (MutableBufferSequence const& buffers,
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BOOST_ASIO_MOVE_ARG(ReadHandler) handler)
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{
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using namespace boost;
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if (m_buffer.size () > 0)
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{
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std::size_t const bytes_transferred = asio::buffer_copy (
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buffers, m_buffer.data ());
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m_buffer.consume (bytes_transferred);
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#if BEAST_ASIO_HAS_FUTURE_RETURNS
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asio::detail::async_result_init <
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ReadHandler, void (error_code, std::size_t)> init (
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BOOST_ASIO_MOVE_CAST(ReadHandler)(handler));
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get_io_service ().post (CompletionCall (
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ReadHandler(init.handler), // handler is copied
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error_code (), bytes_transferred));
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return init.result.get();
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#else
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return get_io_service ().post (CompletionCall (
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BOOST_ASIO_MOVE_CAST(ReadHandler)(handler),
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error_code (), bytes_transferred));
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#endif
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}
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return m_next_layer.async_read_some (buffers,
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BOOST_ASIO_MOVE_CAST(ReadHandler)(handler));
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}
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template <typename ConstBufferSequence, typename WriteHandler>
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BOOST_ASIO_INITFN_RESULT_TYPE(WriteHandler, void (error_code, std::size_t))
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async_write_some (ConstBufferSequence const& buffers,
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BOOST_ASIO_MOVE_ARG(WriteHandler) handler)
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{
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return m_next_layer.async_write_some (buffers,
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BOOST_ASIO_MOVE_CAST(WriteHandler)(handler));
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}
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template <typename MutableBufferSequence>
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std::size_t read_some (MutableBufferSequence const& buffers)
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{
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error_code ec;
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std::size_t const amount = read_some (buffers, ec);
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if (ec)
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throw_error (ec, __FILE__, __LINE__);
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return amount;
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}
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private:
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Stream m_next_layer;
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boost::asio::streambuf m_buffer;
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};
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#endif
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