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https://github.com/XRPLF/rippled.git
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Eliminate dead code in uint256.h
This commit is contained in:
@@ -389,6 +389,7 @@ Json::Value RPCServer::doAccountLines(Json::Value ¶ms)
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// We access a committed ledger and need not worry about changes.
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uint256 uDirLineNodeFirst;
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uint256 uDirLineNodeLast;
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// Ledger::getDirIndex(uBase, letKind, uNodeDir)
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if (mNetOps->getDirLineInfo(uLedger, naAccount, uDirLineNodeFirst, uDirLineNodeLast))
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{
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16
src/SHAMap.h
16
src/SHAMap.h
@@ -109,18 +109,22 @@ public:
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void updateData(const std::vector<unsigned char>& data) { mData=data; }
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bool operator<(const SHAMapItem& i) const { return mTag < i.mTag; }
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bool operator>(const SHAMapItem& i) const { return mTag > i.mTag; }
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bool operator==(const SHAMapItem& i) const { return mTag == i.mTag; }
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bool operator!=(const SHAMapItem& i) const { return mTag != i.mTag; }
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bool operator<=(const SHAMapItem& i) const { return mTag <= i.mTag; }
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bool operator>=(const SHAMapItem& i) const { return mTag >= i.mTag; }
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bool operator<(const uint256& i) const { return mTag < i; }
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bool operator>(const uint256& i) const { return mTag > i; }
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bool operator==(const uint256& i) const { return mTag == i; }
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bool operator!=(const uint256& i) const { return mTag != i; }
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#if 0
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// This code is comment out because it is unused. It could work.
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bool operator<(const SHAMapItem& i) const { return mTag < i.mTag; }
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bool operator>(const SHAMapItem& i) const { return mTag > i.mTag; }
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bool operator<=(const SHAMapItem& i) const { return mTag <= i.mTag; }
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bool operator>=(const SHAMapItem& i) const { return mTag >= i.mTag; }
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bool operator<(const uint256& i) const { return mTag < i; }
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bool operator>(const uint256& i) const { return mTag > i; }
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bool operator<=(const uint256& i) const { return mTag <= i; }
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bool operator>=(const uint256& i) const { return mTag >= i; }
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#endif
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virtual void dump();
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};
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207
src/uint256.h
207
src/uint256.h
@@ -34,18 +34,8 @@ class base_uint
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protected:
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enum { WIDTH=BITS/32 };
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unsigned int pn[WIDTH];
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public:
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BIGNUM *toBN() const
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{
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// Convert to big-endian
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unsigned char *be[WIDTH];
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std::reverse_copy(begin(), end(), be);
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return BN_bin2bn(be, WIDTH, NULL);
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}
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bool isZero() const
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{
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for (int i = 0; i < WIDTH; i++)
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@@ -61,10 +51,7 @@ public:
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bool operator!() const
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{
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for (int i = 0; i < WIDTH; i++)
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if (pn[i] != 0)
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return false;
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return true;
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return isZero();
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}
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const base_uint operator~() const
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@@ -74,17 +61,7 @@ public:
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ret.pn[i] = ~pn[i];
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return ret;
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}
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const base_uint operator-() const
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{
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base_uint ret;
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for (int i = 0; i < WIDTH; i++)
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ret.pn[i] = ~pn[i];
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++ret;
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return ret;
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}
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#if 0
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base_uint& operator=(uint64 b)
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{
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pn[0] = (unsigned int)b;
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@@ -93,7 +70,7 @@ public:
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pn[i] = 0;
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return *this;
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}
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#endif
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base_uint& operator^=(const base_uint& b)
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{
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for (int i = 0; i < WIDTH; i++)
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@@ -115,94 +92,6 @@ public:
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return *this;
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}
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base_uint& operator^=(uint64 b)
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{
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pn[0] ^= (unsigned int)(b & 0xffffffffu);
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pn[1] ^= (unsigned int)(b >> 32);
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return *this;
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}
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base_uint& operator&=(uint64 b)
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{
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pn[0] &= (unsigned int)(b & 0xffffffffu);
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pn[1] &= (unsigned int)(b >> 32);
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return *this;
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}
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base_uint& operator|=(uint64 b)
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{
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pn[0] |= (unsigned int)(b & 0xffffffffu);
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pn[1] |= (unsigned int)(b >> 32);
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return *this;
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}
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base_uint& operator<<=(unsigned int shift)
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{
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base_uint a(*this);
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for (int i = 0; i < WIDTH; i++)
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pn[i] = 0;
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int k = shift / 32;
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shift = shift % 32;
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for (int i = 0; i < WIDTH; i++)
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{
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if (i+k+1 < WIDTH && shift != 0)
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pn[i+k+1] |= (a.pn[i] >> (32-shift));
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if (i+k < WIDTH)
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pn[i+k] |= (a.pn[i] << shift);
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}
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return *this;
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}
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base_uint& operator>>=(unsigned int shift)
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{
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base_uint a(*this);
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for (int i = 0; i < WIDTH; i++)
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pn[i] = 0;
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int k = shift / 32;
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shift = shift % 32;
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for (int i = 0; i < WIDTH; i++)
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{
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if (i-k-1 >= 0 && shift != 0)
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pn[i-k-1] |= (a.pn[i] << (32-shift));
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if (i-k >= 0)
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pn[i-k] |= (a.pn[i] >> shift);
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}
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return *this;
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}
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base_uint& operator+=(const base_uint& b)
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{
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uint64 carry = 0;
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for (int i = 0; i < WIDTH; i++)
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{
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uint64 n = carry + pn[i] + b.pn[i];
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pn[i] = n & 0xffffffff;
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carry = n >> 32;
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}
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return *this;
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}
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base_uint& operator-=(const base_uint& b)
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{
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*this += -b;
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return *this;
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}
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base_uint& operator+=(uint64 b64)
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{
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base_uint b(b64);
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*this += b;
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return *this;
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}
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base_uint& operator-=(uint64 b64)
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{
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base_uint b(b64);
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*this += -b;
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return *this;
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}
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base_uint& operator++()
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{
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// prefix operator
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@@ -237,7 +126,6 @@ public:
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return ret;
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}
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friend inline bool operator<(const base_uint& a, const base_uint& b)
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{
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for (int i = base_uint::WIDTH-1; i >= 0; i--)
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@@ -294,28 +182,11 @@ public:
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return true;
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}
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friend inline bool operator==(const base_uint& a, uint64 b)
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{
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if (a.pn[0] != (unsigned int)(b & 0xffffffffu))
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return false;
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if (a.pn[1] != (unsigned int)(b >> 32))
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return false;
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for (int i = 2; i < base_uint::WIDTH; i++)
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if (a.pn[i] != 0)
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return false;
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return true;
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}
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friend inline bool operator!=(const base_uint& a, const base_uint& b)
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{
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return (!(a == b));
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}
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friend inline bool operator!=(const base_uint& a, uint64 b)
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{
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return (!(a == b));
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}
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#if 1
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unsigned int GetAt(int j) const
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{
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return pn[j];
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@@ -325,7 +196,7 @@ public:
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{
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return pn[j];
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}
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#endif
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std::string GetHex() const
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{
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char psz[sizeof(pn)*2 + 1];
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@@ -427,7 +298,6 @@ public:
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s.read((char*)pn, sizeof(pn));
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}
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friend class uint128;
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friend class uint160;
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friend class uint256;
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@@ -551,52 +421,27 @@ public:
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inline bool operator==(const uint160& a, uint64 b) { return (base_uint160)a == b; }
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inline bool operator!=(const uint160& a, uint64 b) { return (base_uint160)a != b; }
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inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; }
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inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; }
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inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; }
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inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; }
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inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; }
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inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; }
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inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; }
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inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; }
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inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; }
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inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; }
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inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; }
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inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; }
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inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; }
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inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; }
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inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; }
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inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; }
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inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; }
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inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; }
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inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; }
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inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; }
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inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; }
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inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; }
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inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; }
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inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; }
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inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; }
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inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; }
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inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; }
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inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; }
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inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; }
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inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; }
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inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; }
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inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; }
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inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; }
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inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; }
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inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; }
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inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; }
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inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; }
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inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; }
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inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; }
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inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; }
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inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; }
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inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; }
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//////////////////////////////////////////////////////////////////////////////
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//
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@@ -666,52 +511,24 @@ public:
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inline bool operator==(const uint256& a, uint64 b) { return (base_uint256)a == b; }
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inline bool operator!=(const uint256& a, uint64 b) { return (base_uint256)a != b; }
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inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; }
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inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; }
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inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; }
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inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; }
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inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; }
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inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; }
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inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; }
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inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; }
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inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; }
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inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; }
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inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; }
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inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; }
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inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; }
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inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; }
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inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; }
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inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; }
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inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; }
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inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; }
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inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; }
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inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; }
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inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; }
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inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; }
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inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; }
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inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; }
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inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; }
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inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; }
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inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; }
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inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; }
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inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; }
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inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; }
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inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; }
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inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; }
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inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; }
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inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; }
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inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; }
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inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; }
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inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; }
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inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; }
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inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; }
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inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; }
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inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; }
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inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; }
|
||||
|
||||
uint256 uint160extend256(const uint160& uSource, uint uNamespace);
|
||||
|
||||
@@ -719,7 +536,6 @@ inline int Testuint256AdHoc(std::vector<std::string> vArg)
|
||||
{
|
||||
uint256 g(0);
|
||||
|
||||
|
||||
printf("%s\n", g.ToString().c_str());
|
||||
--g; printf("--g\n");
|
||||
printf("%s\n", g.ToString().c_str());
|
||||
@@ -754,11 +570,11 @@ inline int Testuint256AdHoc(std::vector<std::string> vArg)
|
||||
a.pn[3] = 15;
|
||||
printf("%s\n", a.ToString().c_str());
|
||||
b = 1;
|
||||
b <<= 52;
|
||||
// b <<= 52;
|
||||
|
||||
a |= b;
|
||||
|
||||
a ^= 0x500;
|
||||
// a ^= 0x500;
|
||||
|
||||
printf("a %s\n", a.ToString().c_str());
|
||||
|
||||
@@ -816,7 +632,7 @@ inline int Testuint256AdHoc(std::vector<std::string> vArg)
|
||||
printf("%s\n", x1.ToString().c_str());
|
||||
for (int i = 0; i < 270; i += 4)
|
||||
{
|
||||
x2 = x1 << i;
|
||||
// x2 = x1 << i;
|
||||
printf("%s\n", x2.ToString().c_str());
|
||||
}
|
||||
|
||||
@@ -825,11 +641,11 @@ inline int Testuint256AdHoc(std::vector<std::string> vArg)
|
||||
for (int i = 0; i < 270; i += 4)
|
||||
{
|
||||
x2 = x1;
|
||||
x2 >>= i;
|
||||
// x2 >>= i;
|
||||
printf("%s\n", x2.ToString().c_str());
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
uint256 k = (~uint256(0) >> i);
|
||||
@@ -841,6 +657,7 @@ inline int Testuint256AdHoc(std::vector<std::string> vArg)
|
||||
uint256 k = (~uint256(0) << i);
|
||||
printf("%s\n", k.ToString().c_str());
|
||||
}
|
||||
#endif
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user