mirror of
https://github.com/XRPLF/rippled.git
synced 2025-11-28 15:05:53 +00:00
Replace WaitableEvent with portable std primitives:
The WaitableEvent class was a leftover from the pre-Boost version of Beast and used Windows- and pthread-specific APIs. This refactor replaces that functionality by using only interfaces provided by the C++ standard, making the code more portable. Closes #2402.
This commit is contained in:
committed by
Nik Bougalis
parent
5e96da51f9
commit
156e8dae83
@@ -1312,7 +1312,6 @@ else ()
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target_sources (xrpl_core PRIVATE
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src/ripple/beast/core/CurrentThreadName.cpp
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src/ripple/beast/core/SemanticVersion.cpp
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src/ripple/beast/core/WaitableEvent.cpp
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src/ripple/beast/hash/impl/xxhash.cpp
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src/ripple/beast/insight/impl/Collector.cpp
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src/ripple/beast/insight/impl/Groups.cpp
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@@ -60,10 +60,12 @@
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#include <ripple/beast/core/LexicalCast.h>
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#include <boost/asio/steady_timer.hpp>
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#include <boost/system/error_code.hpp>
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#include <fstream>
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#include <sstream>
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#include <iostream>
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#include <condition_variable>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <mutex>
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#include <sstream>
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namespace ripple {
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@@ -368,7 +370,10 @@ public:
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std::vector <std::unique_ptr<Stoppable>> websocketServers_;
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boost::asio::signal_set m_signals;
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beast::WaitableEvent m_stop;
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std::condition_variable cv_;
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std::mutex mut_;
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bool isTimeToStop = false;
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std::atomic<bool> checkSigs_;
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@@ -1474,7 +1479,10 @@ ApplicationImp::run()
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getLoadManager ().activateDeadlockDetector ();
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}
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m_stop.wait ();
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{
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std::unique_lock<std::mutex> lk{mut_};
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cv_.wait(lk, [this]{return isTimeToStop;});
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}
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// Stop the server. When this returns, all
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// Stoppable objects should be stopped.
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@@ -1489,7 +1497,9 @@ ApplicationImp::signalStop()
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{
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// Unblock the main thread (which is sitting in run()).
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//
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m_stop.signal();
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std::lock_guard<std::mutex> lk{mut_};
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isTimeToStop = true;
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cv_.notify_all();
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}
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bool
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@@ -21,13 +21,14 @@
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#include <ripple/basics/Log.h>
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#include <ripple/beast/net/IPAddressConversion.h>
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#include <ripple/beast/net/IPEndpoint.h>
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#include <ripple/beast/core/WaitableEvent.h>
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#include <boost/asio.hpp>
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#include <atomic>
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#include <cassert>
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#include <condition_variable>
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#include <deque>
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#include <locale>
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#include <memory>
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#include <mutex>
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namespace ripple {
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@@ -110,7 +111,10 @@ public:
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boost::asio::io_service::strand m_strand;
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boost::asio::ip::tcp::resolver m_resolver;
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beast::WaitableEvent m_stop_complete;
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std::condition_variable m_cv;
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std::mutex m_mut;
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bool m_asyncHandlersCompleted;
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std::atomic <bool> m_stop_called;
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std::atomic <bool> m_stopped;
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@@ -139,7 +143,7 @@ public:
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, m_io_service (io_service)
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, m_strand (io_service)
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, m_resolver (io_service)
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, m_stop_complete (true, true)
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, m_asyncHandlersCompleted (true)
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, m_stop_called (false)
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, m_stopped (true)
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{
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@@ -156,7 +160,9 @@ public:
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// AsyncObject
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void asyncHandlersComplete()
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{
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m_stop_complete.signal ();
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std::unique_lock<std::mutex> lk{m_mut};
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m_asyncHandlersCompleted = true;
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m_cv.notify_all();
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}
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//--------------------------------------------------------------------------
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@@ -172,7 +178,10 @@ public:
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if (m_stopped.exchange (false) == true)
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{
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m_stop_complete.reset ();
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{
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std::lock_guard<std::mutex> lk{m_mut};
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m_asyncHandlersCompleted = false;
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}
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addReference ();
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}
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}
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@@ -194,7 +203,9 @@ public:
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stop_async ();
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JLOG(m_journal.debug()) << "Waiting to stop";
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m_stop_complete.wait();
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std::unique_lock<std::mutex> lk{m_mut};
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m_cv.wait(lk, [this]{return m_asyncHandlersCompleted;});
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lk.unlock();
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JLOG(m_journal.debug()) << "Stopped";
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}
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@@ -1,171 +0,0 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <ripple/beast/core/WaitableEvent.h>
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#include <cerrno>
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#if BEAST_WINDOWS
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#include <Windows.h>
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#undef check
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#undef direct
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#undef max
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#undef min
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#undef TYPE_BOOL
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namespace beast {
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WaitableEvent::WaitableEvent (const bool manualReset, bool initiallySignaled)
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: handle (CreateEvent (0, manualReset ? TRUE : FALSE, initiallySignaled ? TRUE : FALSE, 0))
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{
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}
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WaitableEvent::~WaitableEvent()
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{
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CloseHandle (handle);
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}
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void WaitableEvent::signal() const
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{
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SetEvent (handle);
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}
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void WaitableEvent::reset() const
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{
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ResetEvent (handle);
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}
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bool WaitableEvent::wait () const
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{
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return WaitForSingleObject (handle, INFINITE) == WAIT_OBJECT_0;
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}
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bool WaitableEvent::wait (const int timeOutMs) const
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{
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if (timeOutMs >= 0)
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return WaitForSingleObject (handle,
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(DWORD) timeOutMs) == WAIT_OBJECT_0;
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return wait ();
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}
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}
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#else
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#include <sys/time.h>
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namespace beast {
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WaitableEvent::WaitableEvent (const bool useManualReset, bool initiallySignaled)
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: triggered (false), manualReset (useManualReset)
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{
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pthread_cond_init (&condition, 0);
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pthread_mutexattr_t atts;
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pthread_mutexattr_init (&atts);
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#if ! BEAST_ANDROID
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pthread_mutexattr_setprotocol (&atts, PTHREAD_PRIO_INHERIT);
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#endif
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pthread_mutex_init (&mutex, &atts);
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if (initiallySignaled)
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signal ();
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}
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WaitableEvent::~WaitableEvent()
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{
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pthread_cond_destroy (&condition);
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pthread_mutex_destroy (&mutex);
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}
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bool WaitableEvent::wait () const
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{
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return wait (-1);
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}
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bool WaitableEvent::wait (const int timeOutMillisecs) const
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{
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pthread_mutex_lock (&mutex);
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if (! triggered)
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{
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if (timeOutMillisecs < 0)
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{
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do
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{
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pthread_cond_wait (&condition, &mutex);
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}
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while (! triggered);
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}
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else
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{
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struct timeval now;
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gettimeofday (&now, 0);
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struct timespec time;
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time.tv_sec = now.tv_sec + (timeOutMillisecs / 1000);
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time.tv_nsec = (now.tv_usec + ((timeOutMillisecs % 1000) * 1000)) * 1000;
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if (time.tv_nsec >= 1000000000)
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{
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time.tv_nsec -= 1000000000;
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time.tv_sec++;
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}
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do
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{
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if (pthread_cond_timedwait (&condition, &mutex, &time) == ETIMEDOUT)
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{
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pthread_mutex_unlock (&mutex);
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return false;
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}
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}
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while (! triggered);
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}
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}
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if (! manualReset)
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triggered = false;
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pthread_mutex_unlock (&mutex);
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return true;
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}
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void WaitableEvent::signal() const
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{
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pthread_mutex_lock (&mutex);
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triggered = true;
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pthread_cond_broadcast (&condition);
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pthread_mutex_unlock (&mutex);
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}
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void WaitableEvent::reset() const
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{
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pthread_mutex_lock (&mutex);
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triggered = false;
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pthread_mutex_unlock (&mutex);
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}
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}
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#endif
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@@ -1,124 +0,0 @@
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_THREADS_WAITABLEEVENT_H_INCLUDED
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#define BEAST_THREADS_WAITABLEEVENT_H_INCLUDED
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#include <ripple/beast/core/Config.h>
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#if ! BEAST_WINDOWS
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#include <pthread.h>
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#endif
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namespace beast {
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/** Allows threads to wait for events triggered by other threads.
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A thread can call wait() on a WaitableEvent, and this will suspend the
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calling thread until another thread wakes it up by calling the signal()
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method.
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*/
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class WaitableEvent
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{
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public:
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//==============================================================================
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/** Creates a WaitableEvent object.
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@param manualReset If this is false, the event will be reset automatically when the wait()
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method is called. If manualReset is true, then once the event is signalled,
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the only way to reset it will be by calling the reset() method.
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@param initiallySignaled If this is true then the event will be signaled when
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the constructor returns.
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*/
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explicit WaitableEvent (bool manualReset = false, bool initiallySignaled = false);
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/** Destructor.
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If other threads are waiting on this object when it gets deleted, this
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can cause nasty errors, so be careful!
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*/
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~WaitableEvent();
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WaitableEvent (WaitableEvent const&) = delete;
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WaitableEvent& operator= (WaitableEvent const&) = delete;
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//==============================================================================
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/** Suspends the calling thread until the event has been signalled.
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This will wait until the object's signal() method is called by another thread,
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or until the timeout expires.
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After the event has been signalled, this method will return true and if manualReset
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was set to false in the WaitableEvent's constructor, then the event will be reset.
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@param timeOutMilliseconds the maximum time to wait, in milliseconds. A negative
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value will cause it to wait forever.
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@returns true if the object has been signalled, false if the timeout expires first.
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@see signal, reset
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*/
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/** @{ */
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bool wait () const; // wait forever
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// VFALCO TODO Change wait() to seconds instead of millis
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bool wait (int timeOutMilliseconds) const; // DEPRECATED
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/** @} */
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//==============================================================================
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/** Wakes up any threads that are currently waiting on this object.
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If signal() is called when nothing is waiting, the next thread to call wait()
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will return immediately and reset the signal.
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If the WaitableEvent is manual reset, all current and future threads that wait upon this
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object will be woken, until reset() is explicitly called.
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If the WaitableEvent is automatic reset, and one or more threads is waiting upon the object,
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then one of them will be woken up. If no threads are currently waiting, then the next thread
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to call wait() will be woken up. As soon as a thread is woken, the signal is automatically
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reset.
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@see wait, reset
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*/
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void signal() const;
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//==============================================================================
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/** Resets the event to an unsignalled state.
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If it's not already signalled, this does nothing.
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*/
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void reset() const;
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private:
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#if BEAST_WINDOWS
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void* handle;
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#else
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mutable pthread_cond_t condition;
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mutable pthread_mutex_t mutex;
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mutable bool triggered;
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mutable bool manualReset;
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#endif
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};
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}
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#endif
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@@ -60,7 +60,6 @@
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#include <ripple/beast/core/CurrentThreadName.cpp>
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#include <ripple/beast/core/SemanticVersion.cpp>
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#include <ripple/beast/core/WaitableEvent.cpp>
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#ifdef _CRTDBG_MAP_ALLOC
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#pragma pop_macro("calloc")
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@@ -22,7 +22,6 @@
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#include <ripple/beast/core/LockFreeStack.h>
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#include <ripple/beast/utility/Journal.h>
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#include <ripple/beast/core/WaitableEvent.h>
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#include <ripple/core/Job.h>
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#include <ripple/core/ClosureCounter.h>
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#include <atomic>
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@@ -316,7 +315,9 @@ private:
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std::atomic<bool> m_stopped {false};
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std::atomic<bool> m_childrenStopped {false};
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Children m_children;
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beast::WaitableEvent m_stoppedEvent;
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std::condition_variable m_cv;
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std::mutex m_mut;
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bool m_is_stopping = false;
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};
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//------------------------------------------------------------------------------
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@@ -63,7 +63,9 @@ bool Stoppable::areChildrenStopped () const
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void Stoppable::stopped ()
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{
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m_stoppedEvent.signal();
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std::lock_guard<std::mutex> lk{m_mut};
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m_is_stopping = true;
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m_cv.notify_all();
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}
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void Stoppable::onPrepare ()
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@@ -123,17 +125,16 @@ void Stoppable::stopRecursive (beast::Journal j)
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m_childrenStopped = true;
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onChildrenStopped ();
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// Now block on this Stoppable.
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// Now block on this Stoppable until m_is_stopping is set by stopped().
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//
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bool const timedOut (! m_stoppedEvent.wait (1 * 1000)); // milliseconds
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if (timedOut)
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using namespace std::chrono_literals;
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std::unique_lock<std::mutex> lk{m_mut};
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if (!m_cv.wait_for(lk, 1s, [this]{return m_is_stopping;}))
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{
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if (auto stream = j.error())
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stream << "Waiting for '" << m_name << "' to stop";
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m_stoppedEvent.wait ();
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m_cv.wait(lk, [this]{return m_is_stopping;});
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}
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// once we get here, we know the stoppable has stopped.
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m_stopped = true;
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}
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@@ -32,7 +32,7 @@ Workers::Workers (
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: m_callback (callback)
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, perfLog_ (perfLog)
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, m_threadNames (threadNames)
|
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, m_allPaused (true, true)
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, m_allPaused (true)
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, m_semaphore (0)
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, m_numberOfThreads (0)
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, m_activeCount (0)
|
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@@ -111,7 +111,9 @@ void Workers::pauseAllThreadsAndWait ()
|
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{
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setNumberOfThreads (0);
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m_allPaused.wait ();
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std::unique_lock<std::mutex> lk{m_mut};
|
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m_cv.wait(lk, [this]{return m_allPaused;});
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lk.unlock();
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|
||||
assert (numberOfCurrentlyRunningTasks () == 0);
|
||||
}
|
||||
@@ -185,7 +187,10 @@ void Workers::Worker::run ()
|
||||
// we are the first one then reset the "all paused" event
|
||||
//
|
||||
if (++m_workers.m_activeCount == 1)
|
||||
m_workers.m_allPaused.reset ();
|
||||
{
|
||||
std::lock_guard<std::mutex> lk{m_workers.m_mut};
|
||||
m_workers.m_allPaused = false;
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
@@ -236,7 +241,11 @@ void Workers::Worker::run ()
|
||||
// are the last one then signal the "all paused" event.
|
||||
//
|
||||
if (--m_workers.m_activeCount == 0)
|
||||
m_workers.m_allPaused.signal ();
|
||||
{
|
||||
std::lock_guard<std::mutex> lk{m_workers.m_mut};
|
||||
m_workers.m_allPaused = true;
|
||||
m_workers.m_cv.notify_all();
|
||||
}
|
||||
|
||||
// Set inactive thread name.
|
||||
beast::setCurrentThreadName ("(" + threadName_ + ")");
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
|
||||
#include <ripple/core/impl/semaphore.h>
|
||||
#include <ripple/beast/core/LockFreeStack.h>
|
||||
#include <ripple/beast/core/WaitableEvent.h>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
@@ -169,7 +168,9 @@ private:
|
||||
Callback& m_callback;
|
||||
perf::PerfLog& perfLog_;
|
||||
std::string m_threadNames; // The name to give each thread
|
||||
beast::WaitableEvent m_allPaused; // signaled when all threads paused
|
||||
std::condition_variable m_cv; // signaled when all threads paused
|
||||
std::mutex m_mut;
|
||||
bool m_allPaused;
|
||||
semaphore m_semaphore; // each pending task is 1 resource
|
||||
int m_numberOfThreads; // how many we want active now
|
||||
std::atomic <int> m_activeCount; // to know when all are paused
|
||||
|
||||
@@ -23,8 +23,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
#include <ripple/core/JobTypes.h>
|
||||
#include <ripple/json/json_value.h>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
|
||||
namespace ripple {
|
||||
@@ -86,20 +88,16 @@ class Workers_test : public beast::unit_test::suite
|
||||
public:
|
||||
struct TestCallback : Workers::Callback
|
||||
{
|
||||
TestCallback()
|
||||
: finished(false, false)
|
||||
, count(0)
|
||||
{
|
||||
}
|
||||
|
||||
void processTask(int instance) override
|
||||
{
|
||||
std::lock_guard<std::mutex> lk{mut};
|
||||
if (--count == 0)
|
||||
finished.signal();
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
beast::WaitableEvent finished;
|
||||
std::atomic <int> count;
|
||||
std::condition_variable cv;
|
||||
std::mutex mut;
|
||||
int count = 0;
|
||||
};
|
||||
|
||||
void testThreads(int const tc1, int const tc2, int const tc3)
|
||||
@@ -118,10 +116,6 @@ public:
|
||||
{
|
||||
// Prepare the callback.
|
||||
cb.count = threadCount;
|
||||
if (threadCount == 0)
|
||||
cb.finished.signal();
|
||||
else
|
||||
cb.finished.reset();
|
||||
|
||||
// Execute the test.
|
||||
w.setNumberOfThreads(threadCount);
|
||||
@@ -132,9 +126,11 @@ public:
|
||||
|
||||
// 10 seconds should be enough to finish on any system
|
||||
//
|
||||
bool const signaled = cb.finished.wait(10 * 1000);
|
||||
using namespace std::chrono_literals;
|
||||
std::unique_lock<std::mutex> lk{cb.mut};
|
||||
bool const signaled = cb.cv.wait_for(lk, 10s, [&cb]{return cb.count == 0;});
|
||||
BEAST_EXPECT(signaled);
|
||||
BEAST_EXPECT(cb.count.load() == 0);
|
||||
BEAST_EXPECT(cb.count == 0);
|
||||
};
|
||||
testForThreadCount (tc1);
|
||||
testForThreadCount (tc2);
|
||||
@@ -142,7 +138,7 @@ public:
|
||||
w.pauseAllThreadsAndWait();
|
||||
|
||||
// We had better finished all our work!
|
||||
BEAST_EXPECT(cb.count.load() == 0);
|
||||
BEAST_EXPECT(cb.count == 0);
|
||||
}
|
||||
|
||||
void run() override
|
||||
|
||||
Reference in New Issue
Block a user