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Fix some outdated stuff in interactive pages
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@@ -21,9 +21,8 @@ The [**Community Standards Drafts**](https://github.com/xrp-community/standards-
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You can find various XRP Ledger-related projects under these and other GitHub organizations:
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- [XRP Ledger Foundation](https://github.com/XRPLF/)
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- [Ripple](https://github.com/ripple/)
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- [RippleX (formerly Xpring)](https://github.com/xpring-eng/)
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- [XRP Community](https://github.com/xrp-community/)
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- [XRPL Labs](https://github.com/XRPL-Labs/) <!-- SPELLING_IGNORE: xrpl -->
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Be sure to look at each repository's license and contributing guidelines before contributing to that repository.
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@@ -21,9 +21,8 @@ WebSocket follows a model where the client and server establish one connection,
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- You need a stable internet connection and access to a `rippled` server. The embedded examples connect to Ripple's pool of public servers. If you [run your own `rippled` server](install-rippled.html), you can also connect to that server locally.
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- To properly handle XRP values without rounding errors, you need access to a number type that can do math on 64-bit unsigned integers. The examples in this tutorial use [big.js](https://github.com/MikeMcl/big.js/). If you are working with [issued currencies](issued-currencies.html), you need even more precision. For more information, see [Currency Precision](currency-formats.html#xrp-precision).
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<!-- Helper for interactive tutorial breadcrumbs -->
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<!-- Big number support -->
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<script type="application/javascript" src="assets/vendor/big.min.js"></script>
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<script type="application/javascript" src="assets/js/interactive-tutorial.js"></script>
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<script type="application/javascript">
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// Helper stuff for this interactive tutorial specifically
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@@ -33,7 +32,6 @@ function writeToConsole(console_selector, message) {
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$(console_selector).append(write_msg)
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// TODO: JSON pretty-printing, maybe w/ multiple input args?
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}
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</script>
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{% set n = cycler(* range(1,99)) %}
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