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consistent tut subdirs
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committed by
Amarantha Kulkarni
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5679fc64e0
@@ -18,7 +18,7 @@ A highly secure [signing configuration](../../../concepts/transactions/secure-si
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To use offline signing, you must meet the following prerequisites:
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- You must have one computer to use as an offline machine. This machine must be set up with a [supported operating system](../../../infrastructure/installation/system-requirements.md). See your operating system's support for offline setup instructions. (For example, [Red Hat Enterprise Linux DVD ISO installation instructions](https://access.redhat.com/solutions/7227).) Be sure that the software and physical media you use are not infected with malware.
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- You must have a separate computer to use as an online machine. This machine does not need to run `rippled` but it must be able to connect to the XRP Ledger network and receive information about the state of the shared ledger. For example, you can use a [WebSocket connection to a public server](../../http-websocket-apis/get-started.md).
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- You must have a separate computer to use as an online machine. This machine does not need to run `rippled` but it must be able to connect to the XRP Ledger network and receive information about the state of the shared ledger. For example, you can use a [WebSocket connection to a public server](../../http-websocket-apis/build-apps/get-started.md).
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- You must have a secure way to transfer signed transaction binary data from the offline machine to the online machine.
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- One way to do this is with a QR code generator on the offline machine, and a QR code scanner on the online machine. (In this case, your "online machine" could be a handheld device such as a smartphone.)
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- Another way is to copy files from the offline machine to an online machine using physical media. If you use this method, be sure not to use physical media that could infect your offline machine with malicious software. (For example, do not reuse the same USB drive on both online and offline machines.)
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@@ -26,8 +26,8 @@ To interact with the XRP Ledger, you need to set up a dev environment with the n
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- **JavaScript** with the [xrpl.js library](https://github.com/XRPLF/xrpl.js/). See [Get Started Using JavaScript](../javascript/build-apps/get-started.md) for setup steps.
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- **Python** with the [`xrpl-py` library](https://xrpl-py.readthedocs.io/). See [Get Started using Python](../python/build-apps/get-started.md) for setup steps.
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- **Java** with the [xrpl4j library](https://github.com/XRPLF/xrpl4j). See [Get Started Using Java](../java/get-started.md) for setup steps.
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- **PHP** with the [XRPL_PHP library](https://github.com/AlexanderBuzz/xrpl-php). See [Get Started Using PHP](../php/get-started.md) for setup steps.
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- **Java** with the [xrpl4j library](https://github.com/XRPLF/xrpl4j). See [Get Started Using Java](../java/build-apps/get-started.md) for setup steps.
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- **PHP** with the [XRPL_PHP library](https://github.com/AlexanderBuzz/xrpl-php). See [Get Started Using PHP](../php/build-apps/get-started.md) for setup steps.
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## Send a Payment on the Test Net
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@@ -22,7 +22,7 @@ Anyone can issue various types of tokens in the XRP Ledger, ranging from informa
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- You should be familiar with the Getting Started instructions for your preferred client library. This page provides examples for the following:
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- **JavaScript** with the [xrpl.js library](https://github.com/XRPLF/xrpl.js/). See [Get Started Using JavaScript](../../javascript/build-apps/get-started.md) for setup steps.
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- **Python** with the [`xrpl-py` library](https://xrpl-py.readthedocs.io/). See [Get Started using Python](../../python/build-apps/get-started.md) for setup steps.
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- **Java** with the [xrpl4j library](https://github.com/XRPLF/xrpl4j). See [Get Started Using Java](../../java/get-started.md) for setup steps.
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- **Java** with the [xrpl4j library](https://github.com/XRPLF/xrpl4j). See [Get Started Using Java](../../java/build-apps/get-started.md) for setup steps.
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- You can also read along and use the interactive steps in your browser without any setup.
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<!-- Source for this specific tutorial's interactive bits: -->
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