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A new JobCounter class is introduced. The JobCounter keeps a reference count of Jobs in flight to the JobQueue. When NetworkOPs needs to stop, in addition to other work, it calls JobCounter::join(), which waits until all Jobs in flight have been destroyed before returning. This ensures that all NetworkOPs Jobs are completed before NetworkOPs declares itself stopped(). Also, once a JobCounter is join()ed, it refuses to produce more counted Jobs for the JobQueue. So, once all old Jobs in flight are done, then NetworkOPs will add no additional Jobs to the JobQueue. Other classes besides NetworkOPs should also be able to use JobCounter. NetworkOPs is a first test case. Also unneeded #includes were removed from files touched for other reasons.
192 lines
5.9 KiB
C++
192 lines
5.9 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2017 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_CORE_JOB_COUNTER_H_INCLUDED
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#define RIPPLE_CORE_JOB_COUNTER_H_INCLUDED
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#include <ripple/core/Job.h>
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#include <boost/optional.hpp>
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <type_traits>
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namespace ripple {
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// A class that does reference counting for Jobs. The reference counting
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// allows a Stoppable to assure that all child Jobs in the JobQueue are
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// completed before the Stoppable declares itself stopped().
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class JobCounter
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{
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private:
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std::mutex mutable mutex_ {};
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std::condition_variable allJobsDoneCond_ {}; // guard with mutex_
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bool waitForJobs_ {false}; // guard with mutex_
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std::atomic<int> jobCount_ {0};
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// Increment the count.
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JobCounter& operator++()
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{
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++jobCount_;
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return *this;
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}
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// Decrement the count. If we're stopping and the count drops to zero
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// notify allJobsDoneCond_.
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JobCounter& operator--()
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{
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// Even though jobCount_ is atomic, we decrement its value under a
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// lock. This removes a small timing window that occurs if the
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// waiting thread is handling a spurious wakeup when jobCount_
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// drops to zero.
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std::lock_guard<std::mutex> lock {mutex_};
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// Update jobCount_. Notify if we're stopping and all jobs are done.
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if ((--jobCount_ == 0) && waitForJobs_)
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allJobsDoneCond_.notify_all();
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return *this;
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}
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// A private template class that helps count the number of Jobs
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// in flight. This allows Stoppables to hold off declaring stopped()
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// until all their JobQueue Jobs are dispatched.
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template <typename JobHandler>
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class CountedJob
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{
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private:
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JobCounter& counter_;
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JobHandler handler_;
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static_assert (
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std::is_same<decltype(
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handler_(std::declval<Job&>())), void>::value,
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"JobHandler must be callable with Job&");
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public:
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CountedJob() = delete;
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CountedJob (CountedJob const& rhs)
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: counter_ (rhs.counter_)
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, handler_ (rhs.handler_)
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{
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++counter_;
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}
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CountedJob (CountedJob&& rhs)
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: counter_ (rhs.counter_)
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, handler_ (std::move (rhs.handler_))
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{
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++counter_;
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}
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CountedJob (JobCounter& counter, JobHandler&& handler)
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: counter_ (counter)
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, handler_ (std::move (handler))
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{
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++counter_;
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}
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CountedJob& operator=(CountedJob const& rhs) = delete;
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CountedJob& operator=(CountedJob&& rhs) = delete;
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~CountedJob()
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{
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--counter_;
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}
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void operator ()(Job& job)
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{
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return handler_ (job);
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}
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};
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public:
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JobCounter() = default;
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// Not copyable or movable. Outstanding counts would be hard to sort out.
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JobCounter (JobCounter const&) = delete;
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JobCounter& operator=(JobCounter const&) = delete;
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/** Destructor verifies all in-flight jobs are complete. */
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~JobCounter()
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{
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join();
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}
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/** Returns once all counted in-flight Jobs are destroyed. */
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void join()
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{
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std::unique_lock<std::mutex> lock {mutex_};
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waitForJobs_ = true;
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if (jobCount_ > 0)
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{
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allJobsDoneCond_.wait (
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lock, [this] { return jobCount_ == 0; });
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}
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}
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/** Wrap the passed lambda with a reference counter.
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@param handler Lambda that accepts a Job& parameter and returns void.
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@return If join() has been called returns boost::none. Otherwise
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returns a boost::optional that wraps handler with a
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reference counter.
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*/
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template <class JobHandler>
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boost::optional<CountedJob<JobHandler>>
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wrap (JobHandler&& handler)
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{
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// The current intention is that wrap() may only be called with an
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// rvalue lambda. That can be adjusted in the future if needed,
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// but the following static_assert covers current expectations.
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static_assert (std::is_rvalue_reference<decltype (handler)>::value,
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"JobCounter::wrap() only supports rvalue lambdas.");
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boost::optional<CountedJob<JobHandler>> ret;
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std::lock_guard<std::mutex> lock {mutex_};
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if (! waitForJobs_)
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ret.emplace (*this, std::move (handler));
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return ret;
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}
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/** Current number of Jobs outstanding. Only useful for testing. */
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int count() const
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{
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return jobCount_;
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}
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/** Returns true if this has been joined.
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Even if true is returned, counted Jobs may still be in flight.
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However if (joined() && (count() == 0)) there should be no more
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counted Jobs in flight.
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*/
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bool joined() const
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{
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std::lock_guard<std::mutex> lock {mutex_};
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return waitForJobs_;
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}
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};
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} // ripple
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#endif // RIPPLE_CORE_JOB_COUNTER_H_INCLUDED
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