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225 lines
5.9 KiB
C++
225 lines
5.9 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_OVERLAY_OVERLAYIMPL_H_INCLUDED
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#define RIPPLE_OVERLAY_OVERLAYIMPL_H_INCLUDED
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#include <ripple/overlay/Overlay.h>
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#include <ripple/common/Resolver.h>
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#include <ripple/common/seconds_clock.h>
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#include <ripple/peerfinder/api/Callback.h>
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#include <ripple/peerfinder/api/Manager.h>
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#include <ripple/resource/api/Manager.h>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/ssl/context.hpp>
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#include <beast/cxx14/memory.h> // <memory>
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#include <cassert>
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#include <condition_variable>
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#include <mutex>
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#include <unordered_map>
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namespace ripple {
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class PeerDoor;
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class PeerImp;
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class OverlayImpl
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: public Overlay
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, public PeerFinder::Callback
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{
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private:
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typedef boost::asio::ip::tcp::socket socket_type;
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typedef std::unordered_map <PeerFinder::Slot::ptr,
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std::weak_ptr <PeerImp>> PeersBySlot;
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typedef ripple::unordered_map <
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RippleAddress, Peer::ptr> PeerByPublicKey;
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typedef std::unordered_map <
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Peer::ShortId, Peer::ptr> PeerByShortId;
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std::recursive_mutex m_mutex;
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// Blocks us until dependent objects have been destroyed
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std::condition_variable_any m_cond;
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// Number of dependencies that must be destroyed before we can stop
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std::size_t m_child_count;
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beast::Journal m_journal;
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Resource::Manager& m_resourceManager;
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std::unique_ptr <PeerFinder::Manager> m_peerFinder;
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boost::asio::io_service& m_io_service;
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boost::asio::ssl::context& m_ssl_context;
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/** Associates slots to peers. */
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PeersBySlot m_peers;
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/** Tracks peers by their public key */
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PeerByPublicKey m_publicKeyMap;
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/** Tracks peers by their session ID */
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PeerByShortId m_shortIdMap;
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/** The peer door for regular SSL connections */
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std::unique_ptr <PeerDoor> m_doorDirect;
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/** The peer door for proxy connections */
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std::unique_ptr <PeerDoor> m_doorProxy;
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/** The resolver we use for peer hostnames */
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Resolver& m_resolver;
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/** Monotically increasing identifiers for peers */
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beast::Atomic <Peer::ShortId> m_nextShortId;
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//--------------------------------------------------------------------------
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public:
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OverlayImpl (Stoppable& parent,
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Resource::Manager& resourceManager,
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SiteFiles::Manager& siteFiles,
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beast::File const& pathToDbFileOrDirectory,
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Resolver& resolver,
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boost::asio::io_service& io_service,
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boost::asio::ssl::context& ssl_context);
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~OverlayImpl ();
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OverlayImpl (OverlayImpl const&) = delete;
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OverlayImpl& operator= (OverlayImpl const&) = delete;
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void
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connect (beast::IP::Endpoint const& remote_endpoint) override;
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std::size_t
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size() override;
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Json::Value
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json() override;
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PeerSequence
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getActivePeers () override;
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Peer::ptr
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findPeerByShortID (Peer::ShortId const& id) override;
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public:
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/** Process an incoming connection using the Peer protocol.
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The caller transfers ownership of the socket via rvalue move.
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@param proxyHandshake `true` If a PROXY handshake is required.
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@param socket A socket in the accepted state.
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*/
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void
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accept (bool proxyHandshake,
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socket_type&& socket);
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Peer::ShortId
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next_id();
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//--------------------------------------------------------------------------
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void
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check_stopped ();
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void
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release ();
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void
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remove (PeerFinder::Slot::ptr const& slot);
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//
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// PeerFinder::Callback
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//
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void
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connect (std::vector <beast::IP::Endpoint> const& list);
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void
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activate (PeerFinder::Slot::ptr const& slot);
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void
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send (PeerFinder::Slot::ptr const& slot,
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std::vector <PeerFinder::Endpoint> const& endpoints);
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void
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disconnect (PeerFinder::Slot::ptr const& slot, bool graceful);
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//
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// Stoppable
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//
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void
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onPrepare () override;
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void
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onStart () override;
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/** Close all peer connections.
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If `graceful` is true then active
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Requirements:
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Caller must hold the mutex.
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*/
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void
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close_all (bool graceful);
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void
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onStop () override;
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void
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onChildrenStopped () override;
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//
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// PropertyStream
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//
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void
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onWrite (beast::PropertyStream::Map& stream);
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//--------------------------------------------------------------------------
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/** Called when a peer has connected successfully
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This is called after the peer handshake has been completed and during
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peer activation. At this point, the peer address and the public key
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are known.
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*/
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void
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onPeerActivated (Peer::ptr const& peer);
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/** A peer is being disconnected
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This is called during the disconnection of a known, activated peer. It
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will not be called for outbound peer connections that don't succeed or
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for connections of peers that are dropped prior to being activated.
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*/
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void
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onPeerDisconnect (Peer::ptr const& peer);
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private:
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};
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} // ripple
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#endif
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