Files
xahaud/src/ripple/protocol/SystemParameters.h
Vinnie Falco 64c8335e22 New Env transaction testing framework:
This adds a suite of tools used to write unit tests. The Env provides
a context containing a ledger, and routines that assemble transactions
from JSON with optional "funclets" that add details in an exensible, terse
notation.
2015-06-02 18:00:31 -07:00

70 lines
2.0 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_PROTOCOL_SYSTEMPARAMETERS_H_INCLUDED
#define RIPPLE_PROTOCOL_SYSTEMPARAMETERS_H_INCLUDED
#include <cstdint>
#include <string>
namespace ripple {
// Various protocol and system specific constant globals.
/* The name of the system. */
static inline
std::string const&
systemName ()
{
static std::string const name = "ripple";
return name;
}
/** Configure the native currency. */
static
std::uint64_t const
SYSTEM_CURRENCY_GIFT = 1000;
static
std::uint64_t const
SYSTEM_CURRENCY_USERS = 100000000;
/** Number of drops per 1 XRP */
static
std::uint64_t const
SYSTEM_CURRENCY_PARTS = 1000000;
/** Number of drops in the genesis account. */
static
std::uint64_t const
SYSTEM_CURRENCY_START = SYSTEM_CURRENCY_GIFT * SYSTEM_CURRENCY_USERS * SYSTEM_CURRENCY_PARTS;
/* The currency code for the native currency. */
static inline
std::string const&
systemCurrencyCode ()
{
static std::string const code = "XRP";
return code;
}
} // ripple
#endif