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6d5547a Set version to 1.0.0-b34 6fab138 Fix and tidy up CMake build scripts: ccefa54 Set version to 1.0.0-b33 32afe41 Set internal state correctly when writing frames: fe3e20b Add write_frames unit test 578dcd0 Add decorator unit test aaa3733 Use fwrite return value in file_body df66165 Require Visual Studio 2015 Update 3 or later b8e5a21 Set version to 1.0.0-b32 ffb1758 Update CMake scripts for finding packages: b893749 Remove http Writer suspend and resume feature (API Change): 27864fb Add io_service completion invariants tests eba05a7 Set version to 1.0.0-b31 484bcef Fix badge markdown in README.md 5663bea Add missing dynabuf_readstream member 0d7a551 Tidy up build settings 0fd4030 Move the handler, don't copy it git-subtree-dir: src/beast git-subtree-split: 6d5547a32c50ec95832c4779311502555ab0ee1f
205 lines
5.5 KiB
C++
205 lines
5.5 KiB
C++
//
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// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BEAST_HANDLER_PTR_HPP
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#define BEAST_HANDLER_PTR_HPP
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#include <beast/config.hpp>
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#include <beast/core/detail/type_traits.hpp>
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#include <atomic>
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#include <cstdint>
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#include <type_traits>
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#include <utility>
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namespace beast {
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/** A smart pointer container with associated completion handler.
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This is a smart pointer that retains shared ownership of an
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object through a pointer. Memory is managed using the allocation
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and deallocation functions associated with a completion handler,
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which is also stored in the object. The managed object is
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destroyed and its memory deallocated when one of the following
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happens:
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@li The function @ref invoke is called.
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@li The function @ref release_handler is called.
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@li The last remaining container owning the object is destroyed.
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Objects of this type are used in the implementation of
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composed operations. Typically the composed operation's shared
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state is managed by the @ref handler_ptr and an allocator
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associated with the final handler is used to create the managed
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object.
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@note The reference count is stored using a 16 bit unsigned
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integer. Making more than 2^16 copies of one object results
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in undefined behavior.
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@tparam T The type of the owned object.
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@tparam Handler The type of the completion handler.
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*/
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template<class T, class Handler>
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class handler_ptr
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{
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struct P
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{
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T* t;
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std::atomic<std::uint16_t> n;
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// There's no way to put the handler anywhere else
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// without exposing ourselves to race conditions
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// and all sorts of ugliness.
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// See:
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// https://github.com/vinniefalco/Beast/issues/215
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Handler handler;
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template<class DeducedHandler, class... Args>
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P(DeducedHandler&& handler, Args&&... args);
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};
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P* p_;
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public:
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/// The type of element this object stores
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using element_type = T;
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/// The type of handler this object stores
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using handler_type = Handler;
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/// Copy assignment (disallowed).
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handler_ptr& operator=(handler_ptr const&) = delete;
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/** Destructs the owned object if no more @ref handler_ptr link to it.
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If `*this` owns an object and it is the last @ref handler_ptr
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owning it, the object is destroyed and the memory deallocated
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using the associated deallocator.
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*/
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~handler_ptr();
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/** Move constructor.
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When this call returns, the moved-from container
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will have no owned object.
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*/
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handler_ptr(handler_ptr&& other);
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/// Copy constructor
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handler_ptr(handler_ptr const& other);
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/** Construct a new @ref handler_ptr
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This creates a new @ref handler_ptr with an owned object
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of type `T`. The allocator associated with the handler will
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be used to allocate memory for the owned object. The constructor
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for the owned object will be called thusly:
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@code
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T(handler, std::forward<Args>(args)...)
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@endcode
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@param handler The handler to associate with the owned
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object. The argument will be moved.
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@param args Optional arguments forwarded to
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the owned object's constructor.
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*/
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template<class... Args>
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handler_ptr(Handler&& handler, Args&&... args);
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/** Construct a new @ref handler_ptr
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This creates a new @ref handler_ptr with an owned object
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of type `T`. The allocator associated with the handler will
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be used to allocate memory for the owned object. The constructor
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for the owned object will be called thusly:
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@code
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T(handler, std::forward<Args>(args)...)
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@endcode
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@param handler The handler to associate with the owned
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object. The argument will be copied.
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@param args Optional arguments forwarded to
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the owned object's constructor.
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*/
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template<class... Args>
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handler_ptr(Handler const& handler, Args&&... args);
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/// Returns a reference to the handler
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handler_type&
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handler() const
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{
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return p_->handler;
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}
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/// Returns `true` if `*this` owns an object.
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explicit
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operator bool() const
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{
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return p_ && p_->t;
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}
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/** Returns a pointer to the owned object.
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If `*this` owns an object, a pointer to the
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object is returned, else `nullptr` is returned.
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*/
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T*
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get() const
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{
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return p_ ? p_->t : nullptr;
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}
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/// Return a reference to the owned object.
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T&
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operator*() const
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{
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return *p_->t;
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}
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/// Return a pointer to the owned object.
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T*
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operator->() const
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{
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return p_->t;
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}
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/** Release ownership of the handler
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If `*this` owns an object, it is first destroyed.
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@return The released handler.
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*/
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handler_type
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release_handler();
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/** Invoke the handler in the owned object.
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This function invokes the handler in the owned object
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with a forwarded argument list. Before the invocation,
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the owned object is destroyed, satisfying the
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deallocation-before-invocation Asio guarantee. All
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instances of @ref handler_ptr which refer to the
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same owned object will be reset, including this instance.
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*/
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template<class... Args>
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void
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invoke(Args&&... args);
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};
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} // beast
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#include <beast/core/impl/handler_ptr.ipp>
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#endif
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