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78 lines
2.5 KiB
C++
78 lines
2.5 KiB
C++
/*============================================================================*/
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/*
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VFLib: https://github.com/vinniefalco/VFLib
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Copyright (C) 2008 by Vinnie Falco <vinnie.falco@gmail.com>
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This library contains portions of other open source products covered by
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separate licenses. Please see the corresponding source files for specific
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terms.
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VFLib is provided under the terms of The MIT License (MIT):
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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IN THE SOFTWARE.
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*/
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/*============================================================================*/
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#ifndef BEAST_ONCEPERSECOND_BEASTHEADER
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#define BEAST_ONCEPERSECOND_BEASTHEADER
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#include "../containers/beast_List.h"
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/*============================================================================*/
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/**
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Provides a once per second notification.
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Derive your class from OncePerSecond and override doOncePerSecond(). Then,
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call startOncePerSecond() to begin receiving the notifications. No clean-up
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or other actions are required.
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@ingroup beast_core
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*/
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class OncePerSecond : Uncopyable
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{
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public:
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OncePerSecond ();
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virtual ~OncePerSecond ();
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/** Begin receiving notifications. */
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void startOncePerSecond ();
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/** Stop receiving notifications. */
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void endOncePerSecond ();
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protected:
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/** Called once per second. */
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virtual void doOncePerSecond () = 0;
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private:
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class TimerSingleton;
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typedef ReferenceCountedObjectPtr <TimerSingleton> TimerPtr;
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struct Elem : List <Elem>::Node
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{
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TimerPtr instance;
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OncePerSecond* object;
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};
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Elem m_elem;
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};
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#endif
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