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170 lines
5.0 KiB
C++
170 lines
5.0 KiB
C++
/*============================================================================*/
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/*
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VFLib: https://github.com/vinniefalco/VFLib
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Copyright (C) 2008 by Vinnie Falco <vinnie.falco@gmail.com>
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This library contains portions of other open source products covered by
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separate licenses. Please see the corresponding source files for specific
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terms.
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VFLib is provided under the terms of The MIT License (MIT):
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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IN THE SOFTWARE.
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*/
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/*============================================================================*/
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#ifndef BEAST_SORTEDLOOKUPTABLE_BEASTHEADER
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#define BEAST_SORTEDLOOKUPTABLE_BEASTHEADER
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//==============================================================================
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/**
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Sorted map for fast lookups.
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This container is optimized for a data set with fixed elements.
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SchemaType obeys this concept:
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@code
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struct SchemaType
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{
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typename KeyType;
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typename ValueType;
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// Retrieve the key for a specified value.
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KeyType getKey (Value const& value);
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};
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@endcode
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To use the table, reserve space with reserveSpaceForValues() if the number
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of elements is known ahead of time. Then, call insert() for all the your
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elements. Call prepareForLookups() once then call lookupValueByKey ()
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*/
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template <class SchemaType>
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class SortedLookupTable
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{
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private:
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typedef typename SchemaType::KeyType KeyType;
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typedef typename SchemaType::ValueType ValueType;
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typedef std::vector <ValueType> values_t;
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values_t m_values;
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private:
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struct SortCompare
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{
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bool operator () (ValueType const& lhs, ValueType const& rhs) const
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{
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return SchemaType ().getKey (lhs) < SchemaType ().getKey (rhs);
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}
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};
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struct FindCompare
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{
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bool operator () (ValueType const& lhs, ValueType const& rhs)
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{
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return SchemaType ().getKey (lhs) < SchemaType ().getKey (rhs);
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}
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bool operator () (KeyType const& key, ValueType const& rhs)
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{
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return key < SchemaType ().getKey (rhs);
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}
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bool operator () (ValueType const& lhs, KeyType const& key)
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{
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return SchemaType ().getKey (lhs) < key;
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}
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};
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public:
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typedef typename values_t::size_type size_type;
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/** Reserve space for values.
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Although not necessary, this can help with memory usage if the
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number of values is known ahead of time.
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@param numberOfValues The amount of space to reserve.
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*/
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void reserveSpaceForValues (size_type numberOfValues)
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{
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m_values.reserve (numberOfValues);
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}
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/** Insert a value into the index.
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@invariant The value must not already exist in the index.
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@param valueToInsert The value to insert.
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*/
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void insert (ValueType const& valueToInsert)
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{
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m_values.push_back (valueToInsert);
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}
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/** Prepare the index for lookups.
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This must be called at least once after calling insert()
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and before calling find().
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*/
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void prepareForLookups ()
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{
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std::sort (m_values.begin (), m_values.end (), SortCompare ());
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}
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/** Find the value for a key.
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Quickly locates a value matching the key, or returns false
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indicating no value was found.
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@invariant You must call prepareForLookups() once, after all
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insertions, before calling this function.
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@param key The key to locate.
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@param pFoundValue Pointer to store the value if a matching
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key was found.
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@return `true` if the value was found.
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*/
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bool lookupValueByKey (KeyType const& key, ValueType* pFoundValue)
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{
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bool found;
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std::pair <typename values_t::iterator, typename values_t::iterator> result =
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std::equal_range (m_values.begin (), m_values.end (), key, FindCompare ());
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if (result.first != result.second)
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{
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*pFoundValue = *result.first;
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found = true;
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}
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else
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{
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found = false;
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}
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return found;
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}
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};
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#endif
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