mirror of
https://github.com/Xahau/xahaud.git
synced 2025-12-06 17:27:52 +00:00
447 lines
15 KiB
C++
447 lines
15 KiB
C++
//------------------------------------------------------------------------------
|
|
/*
|
|
This file is part of Beast: https://github.com/vinniefalco/Beast
|
|
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
|
|
|
|
Portions of this file are from JUCE.
|
|
Copyright (c) 2013 - Raw Material Software Ltd.
|
|
Please visit http://www.juce.com
|
|
|
|
Permission to use, copy, modify, and/or distribute this software for any
|
|
purpose with or without fee is hereby granted, provided that the above
|
|
copyright notice and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
//==============================================================================
|
|
|
|
#ifndef BEAST_HASHMAP_BEASTHEADER
|
|
#define BEAST_HASHMAP_BEASTHEADER
|
|
|
|
#include "beast_OwnedArray.h"
|
|
#include "beast_LinkedListPointer.h"
|
|
#include "../memory/beast_ScopedPointer.h"
|
|
|
|
|
|
//==============================================================================
|
|
/**
|
|
A simple class to generate hash functions for some primitive types, intended for
|
|
use with the HashMap class.
|
|
@see HashMap
|
|
*/
|
|
class DefaultHashFunctions
|
|
{
|
|
public:
|
|
/** Generates a simple hash from an integer. */
|
|
static int generateHash (const int key, const int upperLimit) noexcept { return std::abs (key) % upperLimit; }
|
|
/** Generates a simple hash from an int64. */
|
|
static int generateHash (const int64 key, const int upperLimit) noexcept { return std::abs ((int) key) % upperLimit; }
|
|
/** Generates a simple hash from a string. */
|
|
static int generateHash (const String& key, const int upperLimit) noexcept { return (int) (((uint32) key.hashCode()) % (uint32) upperLimit); }
|
|
/** Generates a simple hash from a variant. */
|
|
static int generateHash (const var& key, const int upperLimit) noexcept { return generateHash (key.toString(), upperLimit); }
|
|
};
|
|
|
|
|
|
//==============================================================================
|
|
/**
|
|
Holds a set of mappings between some key/value pairs.
|
|
|
|
The types of the key and value objects are set as template parameters.
|
|
You can also specify a class to supply a hash function that converts a key value
|
|
into an hashed integer. This class must have the form:
|
|
|
|
@code
|
|
struct MyHashGenerator
|
|
{
|
|
static int generateHash (MyKeyType key, int upperLimit)
|
|
{
|
|
// The function must return a value 0 <= x < upperLimit
|
|
return someFunctionOfMyKeyType (key) % upperLimit;
|
|
}
|
|
};
|
|
@endcode
|
|
|
|
Like the Array class, the key and value types are expected to be copy-by-value types, so
|
|
if you define them to be pointer types, this class won't delete the objects that they
|
|
point to.
|
|
|
|
If you don't supply a class for the HashFunctionToUse template parameter, the
|
|
default one provides some simple mappings for strings and ints.
|
|
|
|
@code
|
|
HashMap<int, String> hash;
|
|
hash.set (1, "item1");
|
|
hash.set (2, "item2");
|
|
|
|
DBG (hash [1]); // prints "item1"
|
|
DBG (hash [2]); // prints "item2"
|
|
|
|
// This iterates the map, printing all of its key -> value pairs..
|
|
for (HashMap<int, String>::Iterator i (hash); i.next();)
|
|
DBG (i.getKey() << " -> " << i.getValue());
|
|
@endcode
|
|
|
|
@see CriticalSection, DefaultHashFunctions, NamedValueSet, SortedSet
|
|
*/
|
|
template <typename KeyType,
|
|
typename ValueType,
|
|
class HashFunctionToUse = DefaultHashFunctions,
|
|
class TypeOfCriticalSectionToUse = DummyCriticalSection>
|
|
class HashMap
|
|
: Uncopyable
|
|
, LeakChecked <HashMap <KeyType,
|
|
ValueType,
|
|
HashFunctionToUse,
|
|
TypeOfCriticalSectionToUse> >
|
|
{
|
|
private:
|
|
typedef PARAMETER_TYPE (KeyType) KeyTypeParameter;
|
|
typedef PARAMETER_TYPE (ValueType) ValueTypeParameter;
|
|
|
|
public:
|
|
//==============================================================================
|
|
/** Creates an empty hash-map.
|
|
|
|
The numberOfSlots parameter specifies the number of hash entries the map will use. This
|
|
will be the "upperLimit" parameter that is passed to your generateHash() function. The number
|
|
of hash slots will grow automatically if necessary, or it can be remapped manually using remapTable().
|
|
*/
|
|
explicit HashMap (const int numberOfSlots = defaultHashTableSize)
|
|
: totalNumItems (0)
|
|
{
|
|
slots.insertMultiple (0, nullptr, numberOfSlots);
|
|
}
|
|
|
|
/** Destructor. */
|
|
~HashMap()
|
|
{
|
|
clear();
|
|
}
|
|
|
|
//==============================================================================
|
|
/** Removes all values from the map.
|
|
Note that this will clear the content, but won't affect the number of slots (see
|
|
remapTable and getNumSlots).
|
|
*/
|
|
void clear()
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
|
|
for (int i = slots.size(); --i >= 0;)
|
|
{
|
|
HashEntry* h = slots.getUnchecked(i);
|
|
|
|
while (h != nullptr)
|
|
{
|
|
const ScopedPointer<HashEntry> deleter (h);
|
|
h = h->nextEntry;
|
|
}
|
|
|
|
slots.set (i, nullptr);
|
|
}
|
|
|
|
totalNumItems = 0;
|
|
}
|
|
|
|
//==============================================================================
|
|
/** Returns the current number of items in the map. */
|
|
inline int size() const noexcept
|
|
{
|
|
return totalNumItems;
|
|
}
|
|
|
|
/** Returns the value corresponding to a given key.
|
|
If the map doesn't contain the key, a default instance of the value type is returned.
|
|
@param keyToLookFor the key of the item being requested
|
|
*/
|
|
inline ValueType operator[] (KeyTypeParameter keyToLookFor) const
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
|
|
for (const HashEntry* entry = slots.getUnchecked (generateHashFor (keyToLookFor)); entry != nullptr; entry = entry->nextEntry)
|
|
if (entry->key == keyToLookFor)
|
|
return entry->value;
|
|
|
|
return ValueType();
|
|
}
|
|
|
|
//==============================================================================
|
|
/** Returns true if the map contains an item with the specied key. */
|
|
bool contains (KeyTypeParameter keyToLookFor) const
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
|
|
for (const HashEntry* entry = slots.getUnchecked (generateHashFor (keyToLookFor)); entry != nullptr; entry = entry->nextEntry)
|
|
if (entry->key == keyToLookFor)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/** Returns true if the hash contains at least one occurrence of a given value. */
|
|
bool containsValue (ValueTypeParameter valueToLookFor) const
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
|
|
for (int i = getNumSlots(); --i >= 0;)
|
|
for (const HashEntry* entry = slots.getUnchecked(i); entry != nullptr; entry = entry->nextEntry)
|
|
if (entry->value == valueToLookFor)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
//==============================================================================
|
|
/** Adds or replaces an element in the hash-map.
|
|
If there's already an item with the given key, this will replace its value. Otherwise, a new item
|
|
will be added to the map.
|
|
*/
|
|
void set (KeyTypeParameter newKey, ValueTypeParameter newValue)
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
const int hashIndex = generateHashFor (newKey);
|
|
|
|
HashEntry* const firstEntry = slots.getUnchecked (hashIndex);
|
|
|
|
for (HashEntry* entry = firstEntry; entry != nullptr; entry = entry->nextEntry)
|
|
{
|
|
if (entry->key == newKey)
|
|
{
|
|
entry->value = newValue;
|
|
return;
|
|
}
|
|
}
|
|
|
|
slots.set (hashIndex, new HashEntry (newKey, newValue, firstEntry));
|
|
++totalNumItems;
|
|
|
|
if (totalNumItems > (getNumSlots() * 3) / 2)
|
|
remapTable (getNumSlots() * 2);
|
|
}
|
|
|
|
/** Removes an item with the given key. */
|
|
void remove (KeyTypeParameter keyToRemove)
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
const int hashIndex = generateHashFor (keyToRemove);
|
|
HashEntry* entry = slots.getUnchecked (hashIndex);
|
|
HashEntry* previous = nullptr;
|
|
|
|
while (entry != nullptr)
|
|
{
|
|
if (entry->key == keyToRemove)
|
|
{
|
|
const ScopedPointer<HashEntry> deleter (entry);
|
|
|
|
entry = entry->nextEntry;
|
|
|
|
if (previous != nullptr)
|
|
previous->nextEntry = entry;
|
|
else
|
|
slots.set (hashIndex, entry);
|
|
|
|
--totalNumItems;
|
|
}
|
|
else
|
|
{
|
|
previous = entry;
|
|
entry = entry->nextEntry;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Removes all items with the given value. */
|
|
void removeValue (ValueTypeParameter valueToRemove)
|
|
{
|
|
const ScopedLockType sl (getLock());
|
|
|
|
for (int i = getNumSlots(); --i >= 0;)
|
|
{
|
|
HashEntry* entry = slots.getUnchecked(i);
|
|
HashEntry* previous = nullptr;
|
|
|
|
while (entry != nullptr)
|
|
{
|
|
if (entry->value == valueToRemove)
|
|
{
|
|
const ScopedPointer<HashEntry> deleter (entry);
|
|
|
|
entry = entry->nextEntry;
|
|
|
|
if (previous != nullptr)
|
|
previous->nextEntry = entry;
|
|
else
|
|
slots.set (i, entry);
|
|
|
|
--totalNumItems;
|
|
}
|
|
else
|
|
{
|
|
previous = entry;
|
|
entry = entry->nextEntry;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Remaps the hash-map to use a different number of slots for its hash function.
|
|
Each slot corresponds to a single hash-code, and each one can contain multiple items.
|
|
@see getNumSlots()
|
|
*/
|
|
void remapTable (int newNumberOfSlots)
|
|
{
|
|
HashMap newTable (newNumberOfSlots);
|
|
|
|
for (int i = getNumSlots(); --i >= 0;)
|
|
for (const HashEntry* entry = slots.getUnchecked(i); entry != nullptr; entry = entry->nextEntry)
|
|
newTable.set (entry->key, entry->value);
|
|
|
|
swapWith (newTable);
|
|
}
|
|
|
|
/** Returns the number of slots which are available for hashing.
|
|
Each slot corresponds to a single hash-code, and each one can contain multiple items.
|
|
@see getNumSlots()
|
|
*/
|
|
inline int getNumSlots() const noexcept
|
|
{
|
|
return slots.size();
|
|
}
|
|
|
|
//==============================================================================
|
|
/** Efficiently swaps the contents of two hash-maps. */
|
|
void swapWith (HashMap& otherHashMap) noexcept
|
|
{
|
|
const ScopedLockType lock1 (getLock());
|
|
const ScopedLockType lock2 (otherHashMap.getLock());
|
|
|
|
slots.swapWithArray (otherHashMap.slots);
|
|
std::swap (totalNumItems, otherHashMap.totalNumItems);
|
|
}
|
|
|
|
//==============================================================================
|
|
/** Returns the CriticalSection that locks this structure.
|
|
To lock, you can call getLock().enter() and getLock().exit(), or preferably use
|
|
an object of ScopedLockType as an RAII lock for it.
|
|
*/
|
|
inline const TypeOfCriticalSectionToUse& getLock() const noexcept { return lock; }
|
|
|
|
/** Returns the type of scoped lock to use for locking this array */
|
|
typedef typename TypeOfCriticalSectionToUse::ScopedLockType ScopedLockType;
|
|
|
|
private:
|
|
//==============================================================================
|
|
class HashEntry : Uncopyable
|
|
{
|
|
public:
|
|
HashEntry (KeyTypeParameter k, ValueTypeParameter val, HashEntry* const next)
|
|
: key (k), value (val), nextEntry (next)
|
|
{}
|
|
|
|
const KeyType key;
|
|
ValueType value;
|
|
HashEntry* nextEntry;
|
|
};
|
|
|
|
public:
|
|
//==============================================================================
|
|
/** Iterates over the items in a HashMap.
|
|
|
|
To use it, repeatedly call next() until it returns false, e.g.
|
|
@code
|
|
HashMap <String, String> myMap;
|
|
|
|
HashMap<String, String>::Iterator i (myMap);
|
|
|
|
while (i.next())
|
|
{
|
|
DBG (i.getKey() << " -> " << i.getValue());
|
|
}
|
|
@endcode
|
|
|
|
The order in which items are iterated bears no resemblence to the order in which
|
|
they were originally added!
|
|
|
|
Obviously as soon as you call any non-const methods on the original hash-map, any
|
|
iterators that were created beforehand will cease to be valid, and should not be used.
|
|
|
|
@see HashMap
|
|
*/
|
|
class Iterator : LeakChecked <Iterator>, Uncopyable
|
|
{
|
|
public:
|
|
//==============================================================================
|
|
Iterator (const HashMap& hashMapToIterate)
|
|
: hashMap (hashMapToIterate), entry (nullptr), index (0)
|
|
{}
|
|
|
|
/** Moves to the next item, if one is available.
|
|
When this returns true, you can get the item's key and value using getKey() and
|
|
getValue(). If it returns false, the iteration has finished and you should stop.
|
|
*/
|
|
bool next()
|
|
{
|
|
if (entry != nullptr)
|
|
entry = entry->nextEntry;
|
|
|
|
while (entry == nullptr)
|
|
{
|
|
if (index >= hashMap.getNumSlots())
|
|
return false;
|
|
|
|
entry = hashMap.slots.getUnchecked (index++);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/** Returns the current item's key.
|
|
This should only be called when a call to next() has just returned true.
|
|
*/
|
|
KeyType getKey() const
|
|
{
|
|
return entry != nullptr ? entry->key : KeyType();
|
|
}
|
|
|
|
/** Returns the current item's value.
|
|
This should only be called when a call to next() has just returned true.
|
|
*/
|
|
ValueType getValue() const
|
|
{
|
|
return entry != nullptr ? entry->value : ValueType();
|
|
}
|
|
|
|
private:
|
|
//==============================================================================
|
|
const HashMap& hashMap;
|
|
HashEntry* entry;
|
|
int index;
|
|
};
|
|
|
|
private:
|
|
//==============================================================================
|
|
enum { defaultHashTableSize = 101 };
|
|
friend class Iterator;
|
|
|
|
Array <HashEntry*> slots;
|
|
int totalNumItems;
|
|
TypeOfCriticalSectionToUse lock;
|
|
|
|
int generateHashFor (KeyTypeParameter key) const
|
|
{
|
|
const int hash = HashFunctionToUse::generateHash (key, getNumSlots());
|
|
bassert (isPositiveAndBelow (hash, getNumSlots())); // your hash function is generating out-of-range numbers!
|
|
return hash;
|
|
}
|
|
};
|
|
|
|
|
|
#endif // BEAST_HASHMAP_BEASTHEADER
|