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xahaud/doc/http.qbk
Vinnie Falco af4fe24939 Squashed 'src/beast/' changes from 2f9a844..1ab7a2f
1ab7a2f Set version to 1.0.0-b22
2eb4b0c Fix code sample in websocket.qbk
58802f4 Fix typos in design.qbk
19dc4bb Update documentation examples
10dbc5b Disable Boost.Coroutine deprecation warning
01c76c7 Fix websocket stream read documentation
d152c96 Update README.md example programs
995d86f Avoid copies in handler_alloc
851cb62 Add handler helpers
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681db2e Add missing include
7db3c6e Fix broken Intellisense (MSVC)
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1cb01fe Remove extraneous includes
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a0a3359 Refactor HTTP identifier names (API Change):
79be7f8 Set version to 1.0.0-b19
eda1120 Tidy up internal name
4130ad4 Better buffer_cat:
f94f21d Fix consuming_buffers value_type (API Change):
2c524b4 prepared_buffers is private (API Change)
df2a108 Fix prepare_buffers value_type:
a4af9d6 Use boost::lexical_cast instead of std::to_string
62d670b Fix with_body example:
a63bd84 Increase code coverage
84a6775 Boost library min/max guidance:
02feea5 Add read, async_read for message_headers:
f224585 Add write, async_write, operator<< for message_headers:
ea48bcf Make chunk_encode public:
f6dd744 Refactor message and message_headers declarations:
9fd8aed Move sync_ostream to core/detail
c98b2d3 Optimize mask operations
d4dfc1a Optimize utf8 validation
7b4de4b Set version to 1.0.0-b18
feb5204 Add websocket::stream pong and async_pong
d4ffde5 Close connection during async_read on close frame:
644d518 Move clamp to core
427ba38 Fix write_frame masking and auto-fragment handling
54a51b1 Write buffer option does not change capacity
591dbc0 Meet DynamicBuffer requirements for static_streambuf
46d5e72 Reorganize source files and definitions
efa4b8f Override incremental link flags:
eef6e86 Higher optimization settings for MSVC builds
b6f3a36 Check invariants in parse_op:
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97a9dcb Improve websocket example in README.md
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d107ba1 Add headers_parser:
2f90627 Fix handling of body_what::pause in basic_parser_v1
9353d04 Add basic_parser_v1::reset
658e03c Add on_body_what parser callback (API Change):
50bd446 Fix parser traits detection (API Change):
df8d306 Tidy up documentation:
47105f8 Tidy up basic_headers for documentation
ada1f60 Refine message class hierarchy:
cf43f51 Rework HTTP concepts (API Change):
8a261ca HTTP Reader (API Change):
183055a Parser callbacks may not throw (API Change)
ebebe52 Add basic_streambuf::alloc_size
c9cd171 Fix basic_streambuf::capacity
0eb0e48 Tidying:
c5c436d Change implicit_value to default_value
01f939d Set version to 1.0.0-b16
206d0a9 Fix websocket failure tests
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4224a3a Relax ForwardIterator requirements in FieldSequence
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d812344 Add pause option to on_headers interface:
c59bd53 Improve first line serialization
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2765a67 Refine Parser concept:
c329d33 Fix on_headers called twice from basic_parser_v1
55c4c93 Put back missing Design section in docs
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03642fb Rename to write_buffer_size
0ca8964 Frame processing routines are member functions
d99dfb3 Make value optional in param-list
325f579 Set version to 1.0.0-b15
c54762a Fix handling empty HTTP headers in parser_v1.hpp
c39cc06 Regression test for empty headers
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d54d597 Tidy up DynamicBuffer requirements
707fb5e Fix doc reference section
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027c4e8 Add Secure WebSocket example
5baaa49 Add HTTPS example
076456b rfc7230 section 3.3.2 compliance
a09a044 Use bin/sh
1ff192d Update README.md for CppCon 2016 presentation
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b4a8342 Update and tidy documentation
8607af5 Update README.md
4abb43e Use BOOST_ASSERT
b5bffee Don't rely on undefined behavior
8ee7a21 Better WebSocket decorator:
38f0d95 Update build scripts for MSVC, MinGW
2a5b116 Fix error handling in server examples
4c7065a Add missing rebind to handler_alloc

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git-subtree-split: 1ab7a2f04ca9a0b35f2032877cab78d94e96ebad
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[/
Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
]
[/
ideas:
- complete send request walkthrough (client)
- complete receive response walkthrough (client)
- complete receive request walkthrough (server)
- complete send response walkthrough (server)
- Introduce concepts from simple to complex
- Smooth progression of new ideas building on the previous ideas
- do we show a simplified message with collapsed fields?
- do we introduce `header` or `message` first?
contents:
Message (and header, fields)
Create request
Create response
Algorithms
Write
Read
Parse
Examples
Send Request
Receive Response
Receive Request
Send Response
Advanced
Responding to HEAD
Expect: 100-continue
Body (user defined)
section beast.http.examples Examples
note
In the example code which follows, `socket` refers to an object of type
`boost::asio::ip::tcp::socket` which is currently connected to a remote peer.
]
[section:http Using HTTP]
[block '''
<informaltable frame="all"><tgroup cols="1"><colspec colname="a"/><tbody><row><entry valign="top"><simplelist>
<member><link linkend="beast.http.message">Message</link></member>
<member><link linkend="beast.http.fields">Fields</link></member>
<member><link linkend="beast.http.body">Body</link></member>
<member><link linkend="beast.http.algorithms">Algorithms</link></member>
</simplelist></entry></row></tbody></tgroup></informaltable>
''']
Beast offers programmers simple and performant models of HTTP messages and
their associated operations including synchronous and asynchronous reading and
writing of messages and headers in the HTTP/1 wire format using Boost.Asio.
[note
The following documentation assumes familiarity with both Boost.Asio
and the HTTP protocol specification described in __rfc7230__. Sample code
and identifiers mentioned in this section are written as if the following
declarations are in effect:
```
#include <beast/core.hpp>
#include <beast/http.hpp>
using namespace beast;
using namespace beast::http;
```
]
[section:message Message]
The HTTP protocol defines the client and server roles: clients send messages
called requests and servers send back messages called responses. A HTTP message
(referred to hereafter as "message") contains request or response specific
attributes (contained in the "Start Line"), a series of zero or more name/value
pairs (collectively termed "Fields"), and an optional series of octets called
the message body which may be zero in length. The start line for a HTTP request
includes a string called the method, a string called the URL, and a version
number indicating HTTP/1.0 or HTTP/1.1. For a response, the start line contains
an integer status code and a string called the reason phrase. Alternatively, a
HTTP message can be viewed as two parts: a header, followed by a body.
[note
The Reason-Phrase is obsolete as of rfc7230.
]
The __header__ class template models the header for HTTP/1 and HTTP/2 messages.
This class template is a family of specializations, one for requests and one
for responses, depending on the [*`isRequest`] template value.
The [*`Fields`] template type determines the type of associative container
used to store the field values. The provided __basic_fields__ class template
and __fields__ type alias are typical choices for the [*`Fields`] type, but
advanced applications may supply user defined types which meet the requirements.
The __message__ class template models the header and optional body for HTTP/1
and HTTP/2 requests and responses. It is derived from the __header__ class
template with the same shared template parameters, and adds the `body` data
member. The message class template requires an additional template argument
type [*`Body`]. This type controls the container used to represent the body,
if any, as well as the algorithms needed to serialize and parse bodies of
that type.
This illustration shows the declarations and members of the __header__ and
__message__ class templates, as well as the inheritance relationship:
[$images/message.png [width 650px] [height 390px]]
For notational convenience, these template type aliases are provided which
supply typical choices for the [*`Fields`] type:
```
using request_header = header<true, fields>;
using response_header = header<false, fields>;
template<class Body, class Fields = fields>
using request = message<true, Body, Fields>;
template<class Body, class Fields = fields>
using response = message<false, Body, Fields>;
```
The code examples below show how to create and fill in a request and response
object:
[table Create Message
[[HTTP Request] [HTTP Response]]
[[
```
request<empty_body> req;
req.version = 11; // HTTP/1.1
req.method = "GET";
req.url = "/index.htm"
req.fields.insert("Accept", "text/html");
req.fields.insert("Connection", "keep-alive");
req.fields.insert("User-Agent", "Beast");
```
][
```
response<string_body> res;
res.version = 11; // HTTP/1.1
res.status = 200;
res.reason = "OK";
res.fields.insert("Sever", "Beast");
res.fields.insert("Content-Length", 4);
res.body = "****";
```
]]]
In the serialized format of a HTTP message, the header is represented as a
series of text lines ending in CRLF (`"\r\n"`). The end of the header is
indicated by a line containing only CRLF. Here are examples of serialized HTTP
request and response objects. The objects created above will produce these
results when serialized. Note that only the response has a body:
[table Serialized HTTP Request and Response
[[HTTP Request] [HTTP Response]]
[[
```
GET /index.htm HTTP/1.1\r\n
Accept: text/html\r\n
Connection: keep-alive\r\n
User-Agent: Beast\r\n
\r\n
```
][
```
200 OK HTTP/1.1\r\n
Server: Beast\r\n
Content-Length: 4\r\n
\r\n
****
```
]]]
[endsect]
[section:fields Fields]
The [*`Fields`] type represents a container that can set or retrieve the
fields in a message. Beast provides the
[link beast.ref.http__basic_fields `basic_fields`] class which serves
the needs for most users. It supports modification and inspection of values.
The field names are not case-sensitive.
These statements change the values of the headers in the message passed:
```
template<class Body>
void set_fields(request<Body>& req)
{
if(! req.exists("User-Agent"))
req.insert("User-Agent", "myWebClient");
if(req.exists("Accept-Charset"))
req.erase("Accept-Charset");
req.replace("Accept", "text/plain");
}
```
User defined [*`Fields`] types are possible. To support serialization, the
type must meet the requirements of __FieldSequence__. To support parsing using
the provided parser, the type must provide the `insert` member function.
[endsect]
[section:body Body]
The message [*`Body`] template parameter controls both the type of the data
member of the resulting message object, and the algorithms used during parsing
and serialization. Beast provides three very common [*`Body`] types:
* [link beast.ref.http__empty_body [*`empty_body`:]] An empty message body.
Used in GET requests where there is no message body. Example:
```
request<empty_body> req;
req.version = 11;
req.method = "GET";
req.url = "/index.html";
```
* [link beast.ref.http__string_body [*`string_body`:]] A body with a
`value_type` as `std::string`. Useful for quickly putting together a request
or response with simple text in the message body (such as an error message).
Has the same insertion complexity of `std::string`. This is the type of body
used in the examples:
```
response<string_body> res;
static_assert(std::is_same<decltype(res.body), std::string>::value);
res.body = "Here is the data you requested";
```
* [link beast.ref.http__streambuf_body [*`streambuf_body`:]] A body with a
`value_type` of [link beast.ref.streambuf `streambuf`]: an efficient storage
object which uses multiple octet arrays of varying lengths to represent data.
[heading Advanced]
User-defined types are possible for the message body, where the type meets the
[link beast.ref.Body [*`Body`]] requirements. This simplified class declaration
shows the customization points available to user-defined body types:
[$images/body.png [width 510px] [height 210px]]
* [*`value_type`]: Determines the type of the
[link beast.ref.http__message.body `message::body`] member. If this
type defines default construction, move, copy, or swap, then message objects
declared with this [*`Body`] will have those operations defined.
* [*`reader`]: An optional nested type meeting the requirements of
[link beast.ref.Reader [*`Reader`]]. If present, this defines the algorithm
used for parsing bodies of this type.
* [*`writer`]: An optional nested type meeting the requirements of
[link beast.ref.Writer [*`Writer`]]. If present, this defines the algorithm
used for serializing bodies of this type.
The examples included with this library provide a Body implementation that
serializing message bodies that come from a file.
[endsect]
[section:algorithms Algorithms]
Algorithms are provided to serialize and deserialize HTTP/1 messages on
streams.
* [link beast.ref.http__read [*read]]: Deserialize a HTTP/1 __header__ or __message__ from a stream.
* [link beast.ref.http__write [*write]]: Serialize a HTTP/1 __header__ or __message__ to a stream.
Asynchronous versions of these algorithms are also available:
* [link beast.ref.http__async_read [*async_read]]: Deserialize a HTTP/1 __header__ or __message__ asynchronously from a stream.
* [link beast.ref.http__async_write [*async_write]]: Serialize a HTTP/1 __header__ or __message__ asynchronously to a stream.
[heading Using Sockets]
The free function algorithms are modeled after Boost.Asio to send and receive
messages on TCP/IP sockets, SSL streams, or any object which meets the
Boost.Asio type requirements (__SyncReadStream__, __SyncWriteStream__,
__AsyncReadStream__, and __AsyncWriteStream__ depending on the types of
operations performed). To send messages synchronously, use one of the
[link beast.ref.http__write `write`] functions:
```
void send_request(boost::asio::ip::tcp::socket& sock)
{
request<empty_body> req;
req.version = 11;
req.method = "GET";
req.url = "/index.html";
...
write(sock, req); // Throws exception on error
...
// Alternatively
boost::system::error:code ec;
write(sock, req, ec);
if(ec)
std::cerr << "error writing http message: " << ec.message();
}
```
An asynchronous interface is available:
```
void handle_write(boost::system::error_code);
...
request<empty_body> req;
...
async_write(sock, req, std::bind(&handle_write, std::placeholders::_1));
```
When the implementation reads messages from a socket, it can read bytes lying
after the end of the message if they are present (the alternative is to read
a single byte at a time which is unsuitable for performance reasons). To
store and re-use these extra bytes on subsequent messages, the read interface
requires an additional parameter: a [link beast.ref.DynamicBuffer [*`DynamicBuffer`]]
object. This example reads a message from the socket, with the extra bytes
stored in the streambuf parameter for use in a subsequent call to read:
```
boost::asio::streambuf sb;
...
response<string_body> res;
read(sock, sb, res); // Throws exception on error
...
// Alternatively
boost::system::error:code ec;
read(sock, sb, res, ec);
if(ec)
std::cerr << "error reading http message: " << ec.message();
```
As with the write function, an asynchronous interface is available. The
stream buffer parameter must remain valid until the completion handler is
called:
```
void handle_read(boost::system::error_code);
...
boost::asio::streambuf sb;
response<string_body> res;
...
async_read(sock, res, std::bind(&handle_read, std::placeholders::_1));
```
An alternative to using a `boost::asio::streambuf` is to use a
__streambuf__, which meets the requirements of __DynamicBuffer__ and
is optimized for performance:
```
void handle_read(boost::system::error_code);
...
beast::streambuf sb;
response<string_body> res;
read(sock, sb, res);
```
The `read` implementation can use any object meeting the requirements of
__DynamicBuffer__, allowing callers to define custom
memory management strategies used by the implementation.
[endsect]
[endsect]