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1ab7a2f Set version to 1.0.0-b22 2eb4b0c Fix code sample in websocket.qbk 58802f4 Fix typos in design.qbk 19dc4bb Update documentation examples 10dbc5b Disable Boost.Coroutine deprecation warning 01c76c7 Fix websocket stream read documentation d152c96 Update README.md example programs 995d86f Avoid copies in handler_alloc 851cb62 Add handler helpers 114175c Implement asio dealloc-before-invoke guarantee: 681db2e Add missing include 7db3c6e Fix broken Intellisense (MSVC) 09c183d Set version to 1.0.0-b21 1cb01fe Remove extraneous includes 62e65ed Set version to 1.0.0-b20 45eaa8c Increase utf8 checker code coverage 9ff1a27 Add zlib module: a0a3359 Refactor HTTP identifier names (API Change): 79be7f8 Set version to 1.0.0-b19 eda1120 Tidy up internal name 4130ad4 Better buffer_cat: f94f21d Fix consuming_buffers value_type (API Change): 2c524b4 prepared_buffers is private (API Change) df2a108 Fix prepare_buffers value_type: a4af9d6 Use boost::lexical_cast instead of std::to_string 62d670b Fix with_body example: a63bd84 Increase code coverage 84a6775 Boost library min/max guidance: 02feea5 Add read, async_read for message_headers: f224585 Add write, async_write, operator<< for message_headers: ea48bcf Make chunk_encode public: f6dd744 Refactor message and message_headers declarations: 9fd8aed Move sync_ostream to core/detail c98b2d3 Optimize mask operations d4dfc1a Optimize utf8 validation 7b4de4b Set version to 1.0.0-b18 feb5204 Add websocket::stream pong and async_pong d4ffde5 Close connection during async_read on close frame: 644d518 Move clamp to core 427ba38 Fix write_frame masking and auto-fragment handling 54a51b1 Write buffer option does not change capacity 591dbc0 Meet DynamicBuffer requirements for static_streambuf 46d5e72 Reorganize source files and definitions efa4b8f Override incremental link flags: eef6e86 Higher optimization settings for MSVC builds b6f3a36 Check invariants in parse_op: 47b0fa6 Remove unused field in test 8b8e57e unit_test improvements: e907252 Clean up message docs 1e3543f Set version to 1.0.0-b17 de97a69 Trim unused code 796b484 Doc fixes 95c37e2 Fix unused parameter warnings and missing includes: 8b0d285 Refactor read_size_helper 97a9dcb Improve websocket example in README.md 236caef Engaged invokable is destructible: d107ba1 Add headers_parser: 2f90627 Fix handling of body_what::pause in basic_parser_v1 9353d04 Add basic_parser_v1::reset 658e03c Add on_body_what parser callback (API Change): 50bd446 Fix parser traits detection (API Change): df8d306 Tidy up documentation: 47105f8 Tidy up basic_headers for documentation ada1f60 Refine message class hierarchy: cf43f51 Rework HTTP concepts (API Change): 8a261ca HTTP Reader (API Change): 183055a Parser callbacks may not throw (API Change) ebebe52 Add basic_streambuf::alloc_size c9cd171 Fix basic_streambuf::capacity 0eb0e48 Tidying: c5c436d Change implicit_value to default_value 01f939d Set version to 1.0.0-b16 206d0a9 Fix websocket failure tests 6b4fb28 Fix Writer exemplar in docs 4224a3a Relax ForwardIterator requirements in FieldSequence 14d7f8d Refactor base_parser_v1 callback traits: d812344 Add pause option to on_headers interface: c59bd53 Improve first line serialization 78ff20b Constrain parser_v1 constructor 2765a67 Refine Parser concept: c329d33 Fix on_headers called twice from basic_parser_v1 55c4c93 Put back missing Design section in docs 90cec54 Make auto_fragment a boolean option 03642fb Rename to write_buffer_size 0ca8964 Frame processing routines are member functions d99dfb3 Make value optional in param-list 325f579 Set version to 1.0.0-b15 c54762a Fix handling empty HTTP headers in parser_v1.hpp c39cc06 Regression test for empty headers 60e637b Tidy up error types: d54d597 Tidy up DynamicBuffer requirements 707fb5e Fix doc reference section 38af0f7 Fix message_v1 constructor 027c4e8 Add Secure WebSocket example 5baaa49 Add HTTPS example 076456b rfc7230 section 3.3.2 compliance a09a044 Use bin/sh 1ff192d Update README.md for CppCon 2016 presentation 70b8555 Set version to 1.0.0-b14 b4a8342 Update and tidy documentation 8607af5 Update README.md 4abb43e Use BOOST_ASSERT b5bffee Don't rely on undefined behavior 8ee7a21 Better WebSocket decorator: 38f0d95 Update build scripts for MSVC, MinGW 2a5b116 Fix error handling in server examples 4c7065a Add missing rebind to handler_alloc git-subtree-dir: src/beast git-subtree-split: 1ab7a2f04ca9a0b35f2032877cab78d94e96ebad
382 lines
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Plaintext
382 lines
13 KiB
Plaintext
[/
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Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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]
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[/
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ideas:
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- complete send request walkthrough (client)
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- complete receive response walkthrough (client)
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- complete receive request walkthrough (server)
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- complete send response walkthrough (server)
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- Introduce concepts from simple to complex
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- Smooth progression of new ideas building on the previous ideas
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- do we show a simplified message with collapsed fields?
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- do we introduce `header` or `message` first?
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contents:
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Message (and header, fields)
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Create request
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Create response
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Algorithms
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Write
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Read
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Parse
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Examples
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Send Request
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Receive Response
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Receive Request
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Send Response
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Advanced
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Responding to HEAD
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Expect: 100-continue
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Body (user defined)
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section beast.http.examples Examples
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note
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In the example code which follows, `socket` refers to an object of type
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`boost::asio::ip::tcp::socket` which is currently connected to a remote peer.
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]
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[section:http Using HTTP]
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[block '''
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<informaltable frame="all"><tgroup cols="1"><colspec colname="a"/><tbody><row><entry valign="top"><simplelist>
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<member><link linkend="beast.http.message">Message</link></member>
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<member><link linkend="beast.http.fields">Fields</link></member>
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<member><link linkend="beast.http.body">Body</link></member>
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<member><link linkend="beast.http.algorithms">Algorithms</link></member>
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</simplelist></entry></row></tbody></tgroup></informaltable>
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''']
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Beast offers programmers simple and performant models of HTTP messages and
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their associated operations including synchronous and asynchronous reading and
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writing of messages and headers in the HTTP/1 wire format using Boost.Asio.
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[note
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The following documentation assumes familiarity with both Boost.Asio
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and the HTTP protocol specification described in __rfc7230__. Sample code
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and identifiers mentioned in this section are written as if the following
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declarations are in effect:
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```
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#include <beast/core.hpp>
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#include <beast/http.hpp>
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using namespace beast;
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using namespace beast::http;
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```
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]
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[section:message Message]
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The HTTP protocol defines the client and server roles: clients send messages
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called requests and servers send back messages called responses. A HTTP message
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(referred to hereafter as "message") contains request or response specific
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attributes (contained in the "Start Line"), a series of zero or more name/value
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pairs (collectively termed "Fields"), and an optional series of octets called
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the message body which may be zero in length. The start line for a HTTP request
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includes a string called the method, a string called the URL, and a version
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number indicating HTTP/1.0 or HTTP/1.1. For a response, the start line contains
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an integer status code and a string called the reason phrase. Alternatively, a
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HTTP message can be viewed as two parts: a header, followed by a body.
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[note
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The Reason-Phrase is obsolete as of rfc7230.
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]
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The __header__ class template models the header for HTTP/1 and HTTP/2 messages.
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This class template is a family of specializations, one for requests and one
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for responses, depending on the [*`isRequest`] template value.
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The [*`Fields`] template type determines the type of associative container
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used to store the field values. The provided __basic_fields__ class template
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and __fields__ type alias are typical choices for the [*`Fields`] type, but
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advanced applications may supply user defined types which meet the requirements.
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The __message__ class template models the header and optional body for HTTP/1
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and HTTP/2 requests and responses. It is derived from the __header__ class
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template with the same shared template parameters, and adds the `body` data
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member. The message class template requires an additional template argument
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type [*`Body`]. This type controls the container used to represent the body,
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if any, as well as the algorithms needed to serialize and parse bodies of
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that type.
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This illustration shows the declarations and members of the __header__ and
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__message__ class templates, as well as the inheritance relationship:
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[$images/message.png [width 650px] [height 390px]]
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For notational convenience, these template type aliases are provided which
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supply typical choices for the [*`Fields`] type:
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```
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using request_header = header<true, fields>;
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using response_header = header<false, fields>;
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template<class Body, class Fields = fields>
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using request = message<true, Body, Fields>;
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template<class Body, class Fields = fields>
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using response = message<false, Body, Fields>;
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```
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The code examples below show how to create and fill in a request and response
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object:
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[table Create Message
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[[HTTP Request] [HTTP Response]]
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[[
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```
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request<empty_body> req;
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req.version = 11; // HTTP/1.1
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req.method = "GET";
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req.url = "/index.htm"
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req.fields.insert("Accept", "text/html");
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req.fields.insert("Connection", "keep-alive");
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req.fields.insert("User-Agent", "Beast");
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```
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][
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```
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response<string_body> res;
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res.version = 11; // HTTP/1.1
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res.status = 200;
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res.reason = "OK";
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res.fields.insert("Sever", "Beast");
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res.fields.insert("Content-Length", 4);
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res.body = "****";
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```
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]]]
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In the serialized format of a HTTP message, the header is represented as a
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series of text lines ending in CRLF (`"\r\n"`). The end of the header is
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indicated by a line containing only CRLF. Here are examples of serialized HTTP
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request and response objects. The objects created above will produce these
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results when serialized. Note that only the response has a body:
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[table Serialized HTTP Request and Response
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[[HTTP Request] [HTTP Response]]
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[[
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```
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GET /index.htm HTTP/1.1\r\n
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Accept: text/html\r\n
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Connection: keep-alive\r\n
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User-Agent: Beast\r\n
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\r\n
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```
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][
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```
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200 OK HTTP/1.1\r\n
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Server: Beast\r\n
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Content-Length: 4\r\n
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\r\n
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****
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```
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]]]
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[endsect]
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[section:fields Fields]
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The [*`Fields`] type represents a container that can set or retrieve the
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fields in a message. Beast provides the
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[link beast.ref.http__basic_fields `basic_fields`] class which serves
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the needs for most users. It supports modification and inspection of values.
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The field names are not case-sensitive.
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These statements change the values of the headers in the message passed:
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```
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template<class Body>
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void set_fields(request<Body>& req)
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{
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if(! req.exists("User-Agent"))
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req.insert("User-Agent", "myWebClient");
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if(req.exists("Accept-Charset"))
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req.erase("Accept-Charset");
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req.replace("Accept", "text/plain");
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}
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```
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User defined [*`Fields`] types are possible. To support serialization, the
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type must meet the requirements of __FieldSequence__. To support parsing using
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the provided parser, the type must provide the `insert` member function.
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[endsect]
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[section:body Body]
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The message [*`Body`] template parameter controls both the type of the data
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member of the resulting message object, and the algorithms used during parsing
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and serialization. Beast provides three very common [*`Body`] types:
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* [link beast.ref.http__empty_body [*`empty_body`:]] An empty message body.
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Used in GET requests where there is no message body. Example:
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```
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request<empty_body> req;
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req.version = 11;
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req.method = "GET";
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req.url = "/index.html";
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```
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* [link beast.ref.http__string_body [*`string_body`:]] A body with a
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`value_type` as `std::string`. Useful for quickly putting together a request
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or response with simple text in the message body (such as an error message).
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Has the same insertion complexity of `std::string`. This is the type of body
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used in the examples:
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```
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response<string_body> res;
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static_assert(std::is_same<decltype(res.body), std::string>::value);
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res.body = "Here is the data you requested";
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```
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* [link beast.ref.http__streambuf_body [*`streambuf_body`:]] A body with a
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`value_type` of [link beast.ref.streambuf `streambuf`]: an efficient storage
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object which uses multiple octet arrays of varying lengths to represent data.
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[heading Advanced]
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User-defined types are possible for the message body, where the type meets the
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[link beast.ref.Body [*`Body`]] requirements. This simplified class declaration
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shows the customization points available to user-defined body types:
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[$images/body.png [width 510px] [height 210px]]
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* [*`value_type`]: Determines the type of the
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[link beast.ref.http__message.body `message::body`] member. If this
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type defines default construction, move, copy, or swap, then message objects
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declared with this [*`Body`] will have those operations defined.
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* [*`reader`]: An optional nested type meeting the requirements of
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[link beast.ref.Reader [*`Reader`]]. If present, this defines the algorithm
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used for parsing bodies of this type.
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* [*`writer`]: An optional nested type meeting the requirements of
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[link beast.ref.Writer [*`Writer`]]. If present, this defines the algorithm
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used for serializing bodies of this type.
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The examples included with this library provide a Body implementation that
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serializing message bodies that come from a file.
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[endsect]
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[section:algorithms Algorithms]
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Algorithms are provided to serialize and deserialize HTTP/1 messages on
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streams.
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* [link beast.ref.http__read [*read]]: Deserialize a HTTP/1 __header__ or __message__ from a stream.
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* [link beast.ref.http__write [*write]]: Serialize a HTTP/1 __header__ or __message__ to a stream.
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Asynchronous versions of these algorithms are also available:
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* [link beast.ref.http__async_read [*async_read]]: Deserialize a HTTP/1 __header__ or __message__ asynchronously from a stream.
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* [link beast.ref.http__async_write [*async_write]]: Serialize a HTTP/1 __header__ or __message__ asynchronously to a stream.
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[heading Using Sockets]
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The free function algorithms are modeled after Boost.Asio to send and receive
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messages on TCP/IP sockets, SSL streams, or any object which meets the
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Boost.Asio type requirements (__SyncReadStream__, __SyncWriteStream__,
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__AsyncReadStream__, and __AsyncWriteStream__ depending on the types of
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operations performed). To send messages synchronously, use one of the
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[link beast.ref.http__write `write`] functions:
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```
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void send_request(boost::asio::ip::tcp::socket& sock)
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{
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request<empty_body> req;
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req.version = 11;
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req.method = "GET";
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req.url = "/index.html";
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...
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write(sock, req); // Throws exception on error
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...
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// Alternatively
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boost::system::error:code ec;
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write(sock, req, ec);
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if(ec)
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std::cerr << "error writing http message: " << ec.message();
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}
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```
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An asynchronous interface is available:
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```
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void handle_write(boost::system::error_code);
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...
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request<empty_body> req;
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...
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async_write(sock, req, std::bind(&handle_write, std::placeholders::_1));
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```
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When the implementation reads messages from a socket, it can read bytes lying
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after the end of the message if they are present (the alternative is to read
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a single byte at a time which is unsuitable for performance reasons). To
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store and re-use these extra bytes on subsequent messages, the read interface
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requires an additional parameter: a [link beast.ref.DynamicBuffer [*`DynamicBuffer`]]
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object. This example reads a message from the socket, with the extra bytes
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stored in the streambuf parameter for use in a subsequent call to read:
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```
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boost::asio::streambuf sb;
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...
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response<string_body> res;
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read(sock, sb, res); // Throws exception on error
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...
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// Alternatively
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boost::system::error:code ec;
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read(sock, sb, res, ec);
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if(ec)
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std::cerr << "error reading http message: " << ec.message();
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```
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As with the write function, an asynchronous interface is available. The
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stream buffer parameter must remain valid until the completion handler is
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called:
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```
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void handle_read(boost::system::error_code);
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...
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boost::asio::streambuf sb;
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response<string_body> res;
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...
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async_read(sock, res, std::bind(&handle_read, std::placeholders::_1));
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```
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An alternative to using a `boost::asio::streambuf` is to use a
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__streambuf__, which meets the requirements of __DynamicBuffer__ and
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is optimized for performance:
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```
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void handle_read(boost::system::error_code);
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...
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beast::streambuf sb;
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response<string_body> res;
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read(sock, sb, res);
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```
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The `read` implementation can use any object meeting the requirements of
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__DynamicBuffer__, allowing callers to define custom
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memory management strategies used by the implementation.
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[endsect]
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[endsect]
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