Files
xahaud/include/xrpl/basics/random.h
Bronek Kozicki 0fa542f672 Antithesis instrumentation improvements (#5213)
* Rename ASSERT to XRPL_ASSERT
* Upgrade to Anthithesis SDK 0.4.4, and use new 0.4.4 features
  * automatic cast to bool, like assert
* Add instrumentation workflow to verify build with instrumentation enabled
2025-06-19 23:27:49 +09:00

211 lines
6.3 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_BASICS_RANDOM_H_INCLUDED
#define RIPPLE_BASICS_RANDOM_H_INCLUDED
#include <xrpl/beast/utility/instrumentation.h>
#include <xrpl/beast/xor_shift_engine.h>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <limits>
#include <mutex>
#include <random>
#include <type_traits>
namespace ripple {
#ifndef __INTELLISENSE__
static_assert(
std::is_integral<beast::xor_shift_engine::result_type>::value &&
std::is_unsigned<beast::xor_shift_engine::result_type>::value,
"The Ripple default PRNG engine must return an unsigned integral type.");
static_assert(
std::numeric_limits<beast::xor_shift_engine::result_type>::max() >=
std::numeric_limits<std::uint64_t>::max(),
"The Ripple default PRNG engine return must be at least 64 bits wide.");
#endif
namespace detail {
// Determines if a type can be called like an Engine
template <class Engine, class Result = typename Engine::result_type>
using is_engine = std::is_invocable_r<Result, Engine>;
} // namespace detail
/** Return the default random engine.
This engine is guaranteed to be deterministic, but by
default will be randomly seeded. It is NOT cryptographically
secure and MUST NOT be used to generate randomness that
will be used for keys, secure cookies, IVs, padding, etc.
Each thread gets its own instance of the engine which
will be randomly seeded.
*/
inline beast::xor_shift_engine&
default_prng()
{
// This is used to seed the thread-specific PRNGs on demand
static beast::xor_shift_engine seeder = [] {
std::random_device rng;
std::uniform_int_distribution<std::uint64_t> distribution{1};
return beast::xor_shift_engine(distribution(rng));
}();
// This protects the seeder
static std::mutex m;
// The thread-specific PRNGs:
thread_local beast::xor_shift_engine engine = [] {
std::uint64_t seed;
{
std::lock_guard lk(m);
std::uniform_int_distribution<std::uint64_t> distribution{1};
seed = distribution(seeder);
}
return beast::xor_shift_engine{seed};
}();
return engine;
}
/** Return a uniformly distributed random integer.
@param min The smallest value to return. If not specified
the value defaults to 0.
@param max The largest value to return. If not specified
the value defaults to the largest value that
can be represented.
The randomness is generated by the specified engine (or
the default engine if one is not specified). The result
is cryptographically secure only when the engine passed
into the function is cryptographically secure.
@note The range is always a closed interval, so calling
rand_int(-5, 15) can return any integer in the
closed interval [-5, 15]; similarly, calling
rand_int(7) can return any integer in the closed
interval [0, 7].
*/
/** @{ */
template <class Engine, class Integral>
std::enable_if_t<
std::is_integral<Integral>::value && detail::is_engine<Engine>::value,
Integral>
rand_int(Engine& engine, Integral min, Integral max)
{
XRPL_ASSERT(max > min, "ripple::rand_int : max over min inputs");
// This should have no state and constructing it should
// be very cheap. If that turns out not to be the case
// it could be hand-optimized.
return std::uniform_int_distribution<Integral>(min, max)(engine);
}
template <class Integral>
std::enable_if_t<std::is_integral<Integral>::value, Integral>
rand_int(Integral min, Integral max)
{
return rand_int(default_prng(), min, max);
}
template <class Engine, class Integral>
std::enable_if_t<
std::is_integral<Integral>::value && detail::is_engine<Engine>::value,
Integral>
rand_int(Engine& engine, Integral max)
{
return rand_int(engine, Integral(0), max);
}
template <class Integral>
std::enable_if_t<std::is_integral<Integral>::value, Integral>
rand_int(Integral max)
{
return rand_int(default_prng(), max);
}
template <class Integral, class Engine>
std::enable_if_t<
std::is_integral<Integral>::value && detail::is_engine<Engine>::value,
Integral>
rand_int(Engine& engine)
{
return rand_int(engine, std::numeric_limits<Integral>::max());
}
template <class Integral = int>
std::enable_if_t<std::is_integral<Integral>::value, Integral>
rand_int()
{
return rand_int(default_prng(), std::numeric_limits<Integral>::max());
}
/** @} */
/** Return a random byte */
/** @{ */
template <class Byte, class Engine>
std::enable_if_t<
(std::is_same<Byte, unsigned char>::value ||
std::is_same<Byte, std::uint8_t>::value) &&
detail::is_engine<Engine>::value,
Byte>
rand_byte(Engine& engine)
{
return static_cast<Byte>(rand_int<Engine, std::uint32_t>(
engine,
std::numeric_limits<Byte>::min(),
std::numeric_limits<Byte>::max()));
}
template <class Byte = std::uint8_t>
std::enable_if_t<
(std::is_same<Byte, unsigned char>::value ||
std::is_same<Byte, std::uint8_t>::value),
Byte>
rand_byte()
{
return rand_byte<Byte>(default_prng());
}
/** @} */
/** Return a random boolean value */
/** @{ */
template <class Engine>
inline bool
rand_bool(Engine& engine)
{
return rand_int(engine, 1) == 1;
}
inline bool
rand_bool()
{
return rand_bool(default_prng());
}
/** @} */
} // namespace ripple
#endif // RIPPLE_BASICS_RANDOM_H_INCLUDED