mirror of
https://github.com/Xahau/xahaud.git
synced 2025-12-06 17:27:52 +00:00
264 lines
10 KiB
Plaintext
264 lines
10 KiB
Plaintext
--------------------------------------------------------------------------------
|
|
RIPPLE TODO
|
|
--------------------------------------------------------------------------------
|
|
|
|
- Tidy up convenience functions in RPC.h
|
|
|
|
- Maybe rename RPCServer to RPCClientServicer
|
|
|
|
- Take away the "I" prefix from abstract interface classes, in both the class
|
|
name and the file name. It is messing up sorting in the IDE. Use "Imp" or
|
|
suffix for implementations.
|
|
|
|
- Profile/VTune the application to identify hot spots
|
|
* Determine why rippled has a slow startup on Windows
|
|
* Improve the performance when running all unit tests on Windows
|
|
|
|
- Rename "fullBelow" to something like haveAllDescendants or haveAllChildren.
|
|
|
|
- Class to represent IP and Port number, with members to print, check syntax,
|
|
etc... replace the boost calls.
|
|
|
|
- Remove dependence on JobQueue, LoadFeeTrack, and NetworkOPs from LoadManager
|
|
by providing an observer (beast::ListenerList or Listeners). This way
|
|
LoadManager does not need stopThread() function.
|
|
|
|
- Move everything in src/cpp/ripple into ripple_app and sort them into
|
|
subdirectories within the module as per the project filters.
|
|
* Make sure there are no pending commits from David
|
|
|
|
- Rewrite Sustain to use Beast and work on Windows as well
|
|
* Do not enable watchdog process if a debugger is attached
|
|
|
|
- Make separate LevelDB VS2012 project for source browsing, leave ony the unity
|
|
.cpp in the main RippleD project
|
|
|
|
- Add LevelDB unity .cpp to the LevelDB fork
|
|
|
|
- Make sure the leak detector output appears on Linux and FreeBSD debug builds.
|
|
|
|
- Create SharedData <LoadState>, move all load related state variables currently
|
|
protected by separated mutexes in different classes into the LoadState, and
|
|
use read/write locking semantics to update the values. Later, use Listeners
|
|
to notify dependent code to resolve the dependency inversion.
|
|
|
|
- Merge ripple_Version.h and ripple_BuildVersion.h
|
|
|
|
- Rename LoadMonitor to LoadMeter, change LoadEvent to LoadMeter::ScopedSample
|
|
|
|
- Rename LedgerMaster to Ledgers, create ILedgers interface.
|
|
|
|
- Restructure the ripple sources to have this directory structure:
|
|
/Source/ripple/ripple_core/ripple_core.h
|
|
/...
|
|
/Source/Subtrees/... ?
|
|
PROBLEM: Where to put BeastConfig.h ?
|
|
|
|
- Figure out where previous ledgers go after a call to LedgerMaster::pushLedger()
|
|
and see if it is possible to clean up the leaks on exit.
|
|
|
|
- Replace all NULL with nullptr
|
|
|
|
- Add ICore interface (incremental replacement for IApplication)
|
|
|
|
- Make TxFormats a member of ICore instead of a singleton.
|
|
PROBLEM: STObject derived classes like STInt16 make direct use of the
|
|
singleton. It might have to remain a singleton. At the very least,
|
|
it should be a SharedSingleton to resolve ordering issues.
|
|
|
|
- Rename include guards to boost style, e.g. RIPPLE_LOG_H_INCLUDED
|
|
|
|
- Replace C11X with BEAST_COMPILER_SUPPORTS_MOVE_SEMANTICS
|
|
|
|
- Fix all leaks on exit (!)
|
|
Say there's a leak, a ledger that can never be accessed is locked in some
|
|
structure. If the organized teardown code frees that structure, the leak
|
|
will not be reported.
|
|
Yes, so you'll detect some small subset of leaks that way.
|
|
You'll still have to be vigilant for the leaks that won't detect.
|
|
The problem is ordering. There are lots of circular dependencies.
|
|
The biggest problem is the order of destruction of global objects. (I think)
|
|
Getting rid of global objects is a good solution to that.
|
|
Vinnie Falco: Those I can resolve with my ReferenceCountedSingleton. And
|
|
yeah thats a good approach, one that I am doing slowly anyway
|
|
Yeah, that's good for other reasons too, not just the unpredictability of
|
|
creation order that can hide bugs.
|
|
There may also just be some missing destructors.
|
|
Some of it may be things being shut down in the wrong order. Like if you shut
|
|
down the cache and then something that uses the cache, objects may get
|
|
put in the cache after it was shut down.
|
|
|
|
- Remove "ENABLE_INSECURE" when the time is right.
|
|
|
|
- lift unique_ptr / auto_ptr into ripple namespace,
|
|
or replace with ScopedPointer (preferred)
|
|
|
|
- Make LevelDB and Ripple code work with both Unicode and non-Unicode Windows APIs
|
|
|
|
- Raise the warning level and fix everything
|
|
|
|
- Go searching through VFALCO notes and fix everything
|
|
|
|
- Deal with function-level statics used for SqliteDatabase (like in
|
|
HSBESQLite::visitAll)
|
|
|
|
- Document in order:
|
|
SerializedType
|
|
STObject
|
|
SerializedLedgerEntry
|
|
|
|
- Replace uint160, uint256 in argument lists, template parameter lists, and
|
|
data members with tyepdefs from ripple_ProtocolTypes.h
|
|
|
|
- Consolidate SQLite database classes: DatabaseCon, Database, SqliteDatabase.
|
|
|
|
--------------------------------------------------------------------------------
|
|
LEVELDB TODO
|
|
--------------------------------------------------------------------------------
|
|
|
|
- Add VisualStudio 2012 project file to our fork
|
|
|
|
- Add LevelDB unity .cpp and .h to our fork
|
|
|
|
- Replace Beast specific platform macros with universal macros so that the
|
|
unity doesn't require Beast
|
|
|
|
- Submit LevelDB fork changes to Bitcoin upstream
|
|
|
|
--------------------------------------------------------------------------------
|
|
WEBSOCKET TODO
|
|
--------------------------------------------------------------------------------
|
|
|
|
*** Figure out how hard we want to fork websocket first **
|
|
|
|
- Think about stripping the ripple specifics out of AutoSocket, make AutoSocket
|
|
part of our websocketpp fork
|
|
|
|
- Regroup all the sources together in one directory
|
|
|
|
- Strip includes and enforce unity
|
|
|
|
- Put a new front-end on websocket to hide ALL of their classes and templates
|
|
from the host application, make this part of the websocket fork
|
|
|
|
--------------------------------------------------------------------------------
|
|
PROTOCOL BUFFERS TODO
|
|
--------------------------------------------------------------------------------
|
|
|
|
- Create/maintain the protobuf Git repo (original uses SVN)
|
|
|
|
- Update the subtree
|
|
|
|
- Make a Visual Studio 2012 Project for source browsing
|
|
|
|
--------------------------------------------------------------------------------
|
|
NOTES
|
|
--------------------------------------------------------------------------------
|
|
|
|
LoadEvent
|
|
|
|
Is referenced with both a shared pointer and an auto pointer.
|
|
Should be named LoadMeter::ScopedSample. Or possibly ScopedLoadSample
|
|
|
|
JobQueue
|
|
|
|
getLoadEvent and getLoadEventAP differ only in the style of pointer
|
|
container which is returned. Unnecessary complexity.
|
|
|
|
Naming: Some names don't make sense.
|
|
|
|
Index
|
|
Stop using Index to refer to keys in tables. Replace with "Key" ?
|
|
Index implies a small integer, or a data structure.
|
|
|
|
This is all over the place in the Ledger API, "Index" of this and
|
|
"Index" of that, the terminology is imprecise and helps neither
|
|
understanding nor recall.
|
|
|
|
Inconsistent names
|
|
|
|
We have full names like SerializedType and then acronyms like STObject
|
|
Two names for some things, e.g. SerializedLedgerEntry and SLE
|
|
|
|
Shared/Smart pointer typedefs in classes have a variety of different names
|
|
for the same thing. e.g. "pointer", "ptr", "ptr_t", "wptr"
|
|
|
|
Verbose names
|
|
|
|
The prefix "Flat" is more appealing than "Serialized" because its shorter and
|
|
easier to pronounce.
|
|
|
|
Ledger "Skip List"
|
|
|
|
Is not really a skip list data structure. This is more appropriately
|
|
called an "index" although that name is currently used to identify hashes
|
|
used as keys.
|
|
|
|
Duplicate Code
|
|
|
|
LedgerEntryFormat and TxFormat
|
|
* Resolved with a todo item, create WireFormats<> template class.
|
|
|
|
Interfaces
|
|
|
|
Serializer
|
|
|
|
Upon analysis this class does two incompatible things. Flattening, and
|
|
unflattening. The interface should be reimplemented as two distinct
|
|
abstract classes, InputStream and OutputStream with suitable implementations
|
|
such as to and from a block of memory or dynamically allocated buffer.
|
|
|
|
The name and conflation of dual roles serves to confuse code at the point
|
|
of call. Does set(Serializer& s) flatten or unflatten the data? This
|
|
would be more clear:
|
|
bool write (OutputStream& stream);
|
|
|
|
We have beast for InputStream and OutputStream, we can use those now.
|
|
|
|
boost
|
|
|
|
Unclear from the class declaration what style of shared object management
|
|
is used. Prefer to derive from a ReferenceCountedObject class so that the
|
|
behavior is explicit. Furthermore the use of intrusive containers is
|
|
preferred over the alternative.
|
|
|
|
make_shared <> () is awkward.
|
|
|
|
boost::recursive_mutex
|
|
|
|
Recursive mutexes should never be necessary.
|
|
|
|
They require the "mutable" keyword for const members to acquire the lock (yuck)
|
|
|
|
Replace recursive_mutex with beast::Mutex to remove boost dependency
|
|
|
|
--------------------------------------------------------------------------------
|
|
Davidisms
|
|
--------------------------------------------------------------------------------
|
|
|
|
(Figure out a good place to record information like this permanently)
|
|
|
|
Regarding a defect where a failing transaction was being submitted over and over
|
|
again on the network (July 3, 2013)
|
|
|
|
The core problem was an interaction between two bits of logic.
|
|
1) Normally, we won't relay a transaction again if we already recently relayed
|
|
it. But this is bypassed if the transaction failed in a way that could
|
|
allow it to succeed later. This way, if one server discovers a transaction
|
|
can now work, it can get all servers to retry it.
|
|
2) Normally, we won't relay a transaction if we think it can't claim a fee.
|
|
But if we're not sure it can't claim a fee because we're in an unhealthy
|
|
state, we propagate the transaction to let other servers decide if they
|
|
think it can claim a fee.
|
|
With these two bits of logic, two unhealthy servers could infinitely propagate
|
|
a transaction back and forth between each other.
|
|
|
|
A node is "full below" if we believe we have (either in the database or
|
|
scheduled to be stored in the database) the contents of every node below that
|
|
node in a hash tree. When trying to acquire a hash tree/map, if a node is
|
|
full below, we know not to bother with anything below that node.
|
|
|
|
The fullBelowCache is a cache of hashes of nodes that are full below. Which means
|
|
there are no missing children
|
|
|