Files
xahaud/include/xrpl/protocol
Gregory Tsipenyuk 9ee638fe7f Introduce MPT support (XLS-33d): (#5143)
Amendment:
- MPTokensV1

New Transactions:
- MPTokenIssuanceCreate
- MPTokenIssuanceDestroy
- MPTokenIssuanceSet
- MPTokenAuthorize

Modified Transactions:
- Payment
- Clawback

New Objects:
- MPTokenIssuance
- MPToken

API updates:
- ledger_entry
- account_objects
- ledger_data

Other:
- Add += and -= operators to ValueProxy

Read full spec: https://github.com/XRPLF/XRPL-Standards/tree/master/XLS-0033d-multi-purpose-tokens

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Co-authored-by: Shawn Xie <shawnxie920@gmail.com>
Co-authored-by: Howard Hinnant <howard.hinnant@gmail.com>
Co-authored-by: Ed Hennis <ed@ripple.com>
Co-authored-by: John Freeman <jfreeman08@gmail.com>
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protocol

Classes and functions for handling data and values associated with the XRP Ledger protocol.

Serialized Objects

Objects transmitted over the network must be serialized into a canonical format. The prefix "ST" refers to classes that deal with the serialized format.

The term "Tx" or "tx" is an abbreviation for "Transaction", a commonly occurring object type.

Optional Fields

Our serialized fields have some "type magic" to make optional fields easier to read:

  • The operation x[sfFoo] means "return the value of 'Foo' if it exists, or the default value if it doesn't."
  • The operation x[~sfFoo] means "return the value of 'Foo' if it exists, or nothing if it doesn't." This usage of the tilde/bitwise NOT operator is not standard outside of the rippled codebase.
    • As a consequence of this, x[~sfFoo] = y[~sfFoo] assigns the value of Foo from y to x, including omitting Foo from x if it doesn't exist in y.

Typically, for things that are guaranteed to exist, you use x[sfFoo] and avoid having to deal with a container that may or may not hold a value. For things not guaranteed to exist, you use x[~sfFoo] because you want such a container. It avoids having to look something up twice, once just to see if it exists and a second time to get/set its value. (Real example)

The source of this "type magic" is in SField.h.