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139 lines
3.1 KiB
C++
139 lines
3.1 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#include <ripple/core/Job.h>
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#include <cassert>
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namespace ripple {
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Job::Job ()
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: mType (jtINVALID)
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, mJobIndex (0)
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{
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}
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Job::Job (JobType type, std::uint64_t index)
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: mType (type)
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, mJobIndex (index)
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{
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}
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Job::Job (JobType type,
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std::string const& name,
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std::uint64_t index,
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LoadMonitor& lm,
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std::function <void (Job&)> const& job,
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CancelCallback cancelCallback)
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: m_cancelCallback (cancelCallback)
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, mType (type)
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, mJobIndex (index)
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, mJob (job)
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, mName (name)
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, m_queue_time (clock_type::now ())
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{
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m_loadEvent = std::make_shared <LoadEvent> (std::ref (lm), name, false);
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}
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JobType Job::getType () const
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{
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return mType;
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}
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Job::CancelCallback Job::getCancelCallback () const
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{
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assert (m_cancelCallback);
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return m_cancelCallback;
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}
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Job::clock_type::time_point const& Job::queue_time () const
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{
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return m_queue_time;
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}
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bool Job::shouldCancel () const
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{
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if (m_cancelCallback)
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return m_cancelCallback ();
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return false;
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}
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void Job::doJob ()
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{
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m_loadEvent->start ();
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m_loadEvent->reName (mName);
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mJob (*this);
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// Destroy the lambda, otherwise we won't include
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// its duration in the time measurement
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mJob = std::function<void(Job&)>();
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}
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void Job::rename (std::string const& newName)
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{
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mName = newName;
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}
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bool Job::operator> (const Job& j) const
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{
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if (mType < j.mType)
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return true;
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if (mType > j.mType)
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return false;
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return mJobIndex > j.mJobIndex;
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}
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bool Job::operator>= (const Job& j) const
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{
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if (mType < j.mType)
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return true;
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if (mType > j.mType)
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return false;
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return mJobIndex >= j.mJobIndex;
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}
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bool Job::operator< (const Job& j) const
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{
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if (mType < j.mType)
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return false;
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if (mType > j.mType)
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return true;
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return mJobIndex < j.mJobIndex;
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}
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bool Job::operator<= (const Job& j) const
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{
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if (mType < j.mType)
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return false;
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if (mType > j.mType)
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return true;
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return mJobIndex <= j.mJobIndex;
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}
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}
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