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* Remove asio HTTP classes * Remove beast::File, beast::String, beast::Stream, beast::Array, beast::MemoryBlock, beast::CriticalSection and other unused classes. * Remove unused platform-specific code. * Reduce Beast custom assert and debugging helper macros.
161 lines
3.6 KiB
C++
161 lines
3.6 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <beast/utility/Debug.h>
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#include <beast/unit_test/suite.h>
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#include <beast/module/core/system/SystemStats.h>
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namespace beast {
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namespace Debug {
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//------------------------------------------------------------------------------
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#if BEAST_MSVC && defined (_DEBUG)
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#if BEAST_CHECK_MEMORY_LEAKS
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struct DebugFlagsInitialiser
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{
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DebugFlagsInitialiser()
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{
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// Activate leak checks on exit in the MSVC Debug CRT (C Runtime)
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//
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_CrtSetDbgFlag (_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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}
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};
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static DebugFlagsInitialiser debugFlagsInitialiser;
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#endif
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void setAlwaysCheckHeap (bool bAlwaysCheck)
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{
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int flags = _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG);
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if (bAlwaysCheck) flags |= _CRTDBG_CHECK_ALWAYS_DF; // on
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else flags &= ~_CRTDBG_CHECK_ALWAYS_DF; // off
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_CrtSetDbgFlag (flags);
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}
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void setHeapDelayedFree (bool bDelayedFree)
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{
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int flags = _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG);
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if (bDelayedFree) flags |= _CRTDBG_DELAY_FREE_MEM_DF; // on
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else flags &= ~_CRTDBG_DELAY_FREE_MEM_DF; // off
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_CrtSetDbgFlag (flags);
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}
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void setHeapReportLeaks (bool bReportLeaks)
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{
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int flags = _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG);
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if (bReportLeaks) flags |= _CRTDBG_LEAK_CHECK_DF; // on
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else flags &= ~_CRTDBG_LEAK_CHECK_DF; // off
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_CrtSetDbgFlag (flags);
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}
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void reportLeaks ()
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{
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_CrtDumpMemoryLeaks ();
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}
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void checkHeap ()
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{
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_CrtCheckMemory ();
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}
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//------------------------------------------------------------------------------
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#else
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void setAlwaysCheckHeap (bool)
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{
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}
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void setHeapDelayedFree (bool)
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{
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}
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void setHeapReportLeaks (bool)
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{
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}
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void reportLeaks ()
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{
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}
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void checkHeap ()
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{
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}
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#endif
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}
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//------------------------------------------------------------------------------
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// A simple unit test to determine the diagnostic settings in a build.
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//
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class Debug_test : public unit_test::suite
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{
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public:
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static int envDebug ()
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{
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#ifdef _DEBUG
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return 1;
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#else
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return 0;
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#endif
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}
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static int beastDebug ()
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{
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#ifdef BEAST_DEBUG
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return BEAST_DEBUG;
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#else
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return 0;
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#endif
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}
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static int beastForceDebug ()
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{
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#ifdef BEAST_FORCE_DEBUG
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return BEAST_FORCE_DEBUG;
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#else
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return 0;
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#endif
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}
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void run ()
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{
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log << "_DEBUG = " << envDebug ();
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log << "BEAST_DEBUG = " << beastDebug ();
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log << "BEAST_FORCE_DEBUG = " << beastForceDebug ();
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log << "sizeof(std::size_t) = " << sizeof(std::size_t);
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pass ();
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}
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};
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BEAST_DEFINE_TESTSUITE(Debug,utility,beast);
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}
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