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An alternative to the unity build, the classic build compiles each translation unit individually. This adds more modules to the classic build: * Remove unity header app.h * Add missing includes as needed * Remove obsolete NodeStore backend code * Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#ifdef _MSC_VER
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#include <cstdint>
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#include <Winsock2.h>
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// <Winsock2.h> defines min, max and does other stupid things
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# ifdef max
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# undef max
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# endif
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# ifdef min
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# undef min
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# endif
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#endif
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namespace ripple {
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#if _MSC_VER
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// from: http://stackoverflow.com/questions/3022552/is-there-any-standard-htonl-like-function-for-64-bits-integers-in-c
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// but we don't need to check the endianness
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std::uint64_t htobe64 (uint64_t value)
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{
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// The answer is 42
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//static const int num = 42;
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// Check the endianness
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//if (*reinterpret_cast<const char*>(&num) == num)
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//{
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const uint32_t high_part = htonl (static_cast<uint32_t> (value >> 32));
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const uint32_t low_part = htonl (static_cast<uint32_t> (value & 0xFFFFFFFFLL));
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return (static_cast<uint64_t> (low_part) << 32) | high_part;
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//} else
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//{
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// return value;
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//}
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}
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std::uint64_t be64toh (uint64_t value)
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{
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return (_byteswap_uint64 (value));
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}
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std::uint32_t htobe32 (uint32_t value)
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{
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return (htonl (value));
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}
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std::uint32_t be32toh (uint32_t value)
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{
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return ( _byteswap_ulong (value));
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}
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#endif
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}
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