Files
xahaud/src/ripple/protocol/impl/ByteOrder.cpp
Vinnie Falco df54b47cd0 Tidy up includes and add modules to the classic build:
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
2015-01-05 13:35:57 -08:00

76 lines
2.1 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <BeastConfig.h>
#ifdef _MSC_VER
#include <cstdint>
#include <Winsock2.h>
// <Winsock2.h> defines min, max and does other stupid things
# ifdef max
# undef max
# endif
# ifdef min
# undef min
# endif
#endif
namespace ripple {
#if _MSC_VER
// from: http://stackoverflow.com/questions/3022552/is-there-any-standard-htonl-like-function-for-64-bits-integers-in-c
// but we don't need to check the endianness
std::uint64_t htobe64 (uint64_t value)
{
// The answer is 42
//static const int num = 42;
// Check the endianness
//if (*reinterpret_cast<const char*>(&num) == num)
//{
const uint32_t high_part = htonl (static_cast<uint32_t> (value >> 32));
const uint32_t low_part = htonl (static_cast<uint32_t> (value & 0xFFFFFFFFLL));
return (static_cast<uint64_t> (low_part) << 32) | high_part;
//} else
//{
// return value;
//}
}
std::uint64_t be64toh (uint64_t value)
{
return (_byteswap_uint64 (value));
}
std::uint32_t htobe32 (uint32_t value)
{
return (htonl (value));
}
std::uint32_t be32toh (uint32_t value)
{
return ( _byteswap_ulong (value));
}
#endif
}