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260 lines
7.7 KiB
C++
260 lines
7.7 KiB
C++
#ifndef __SHAMAP__
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#define __SHAMAP__
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#include <list>
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#include <map>
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#include <boost/shared_ptr.hpp>
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#include <boost/enable_shared_from_this.hpp>
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#include "uint256.h"
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#include "ScopedLock.h"
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class SHAMap;
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// A tree-like map of SHA256 hashes
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// 10 levels, consisting of a root, 9 interior node levels, and leaves
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// The trees are designed for rapid synchronization and compression of differences
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class SHAMapNode
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{ // Identifies a node in a SHA256 hash
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public:
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typedef boost::shared_ptr<SHAMapNode> pointer;
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private:
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static uint256 smMasks[11]; // AND with hash to get node id
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uint256 mNodeID;
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int mDepth;
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public:
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// 0 is root, 10 is leaf
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static const int rootDepth=0;
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static const int leafDepth=10;
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SHAMapNode(int depth, const uint256& hash);
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int getDepth() const { return mDepth; }
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const uint256& getNodeID() { return mNodeID; }
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bool isRoot() const { return mDepth==0; }
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bool isLeaf() const { return mDepth==leafDepth; }
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bool isChildLeaf() const { return mDepth<(leafDepth-1); }
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bool isInner() const { return !isRoot() && !isLeaf(); }
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virtual bool isPopulated(void) const { return false; }
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SHAMapNode getParentNodeID() { return SHAMapNode(mDepth-1, mNodeID); }
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SHAMapNode getChildNodeID(int m);
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int selectBranch(const uint256& hash);
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bool operator<(const SHAMapNode&) const;
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bool operator>(const SHAMapNode&) const;
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bool operator==(const SHAMapNode&) const;
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bool operator!=(const SHAMapNode&) const;
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bool operator<=(const SHAMapNode&) const;
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bool operator>=(const SHAMapNode&) const;
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virtual void dump(void);
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static void ClassInit();
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static uint256 getNodeID(int depth, const uint256& hash);
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};
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class SHAMapItem
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{ // an item stored in a SHAMap
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public:
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typedef boost::shared_ptr<SHAMapItem> pointer;
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private:
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uint256 mTag;
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std::vector<unsigned char> mData;
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public:
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// for transactions
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SHAMapItem(const uint256& tag, const std::vector<unsigned char>& data);
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SHAMapItem(const std::vector<unsigned char>& data); // tag by hash
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// for account balances
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SHAMapItem(const uint160& tag, const std::vector<unsigned char>& data);
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const uint256& getTag(void) const { return mTag; }
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std::vector<unsigned char> getData(void) const { return mData; }
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const std::vector<unsigned char>& peekData(void) const { return mData; }
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void updateData(const std::vector<unsigned char>& data) { mData=data; }
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bool operator<(const SHAMapItem& i) const { return mTag<i.mTag; }
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bool operator>(const SHAMapItem& i) const { return mTag>i.mTag; }
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bool operator==(const SHAMapItem& i) const { return mTag==i.mTag; }
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bool operator!=(const SHAMapItem& i) const { return mTag!=i.mTag; }
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bool operator<=(const SHAMapItem& i) const { return mTag<=i.mTag; }
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bool operator>=(const SHAMapItem& i) const { return mTag>=i.mTag; }
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bool operator<(const uint256& i) const { return mTag<i; }
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bool operator>(const uint256& i) const { return mTag>i; }
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bool operator==(const uint256& i) const { return mTag==i; }
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bool operator!=(const uint256& i) const { return mTag!=i; }
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bool operator<=(const uint256& i) const { return mTag<=i; }
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bool operator>=(const uint256& i) const { return mTag>=i; }
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virtual void dump(void);
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};
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class SHAMapLeafNode : public SHAMapNode
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{
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friend class SHAMap;
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public:
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typedef boost::shared_ptr<SHAMapLeafNode> pointer;
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private:
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uint256 mHash;
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std::list<SHAMapItem::pointer> mItems;
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bool updateHash();
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protected:
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bool addUpdateItem(SHAMapItem::pointer);
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bool delItem(const SHAMapItem::pointer i) { delItem(i->getTag()); }
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bool delItem(const uint256& tag);
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public:
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SHAMapLeafNode(const SHAMapNode& nodeID);
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virtual bool isPopulated(void) const { return true; }
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const uint256& getNodeHash() const { return mHash; }
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bool isEmpty() const { return mItems.empty(); }
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int getItemCount() const { return mItems.size(); }
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bool hasItem(const uint256& item) const;
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SHAMapItem::pointer findItem(const uint256& tag);
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SHAMapItem::pointer firstItem();
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SHAMapItem::pointer lastItem();
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SHAMapItem::pointer nextItem(SHAMapItem::pointer);
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virtual void dump(void);
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};
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class SHAMapInnerNode : public SHAMapNode
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{
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friend class SHAMap;
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public:
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typedef boost::shared_ptr<SHAMapInnerNode> pointer;
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private:
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uint256 mHash;
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uint256 mHashes[32];
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bool updateHash();
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protected:
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bool setChildHash(int m, const uint256& hash);
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public:
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SHAMapInnerNode(const SHAMapNode& id);
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SHAMapInnerNode(const SHAMapNode& id, const std::vector<unsigned char>& contents);
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virtual bool isPopulated(void) const { return true; }
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bool isEmptyBranch(int m) const { return mHashes[m]==0; }
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const uint256& getNodeHash() const { return mHash; }
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const uint256& getChildHash(int m) const;
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bool isEmpty() const;
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virtual void dump(void);
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};
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enum SHAMapException
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{
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MissingNode=1,
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InvalidNode=2
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};
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class SHAMap
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{
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public:
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typedef boost::shared_ptr<SHAMap> pointer;
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private:
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int mLeafDataSize, mLeafDataOffset, mSeq;
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mutable boost::recursive_mutex mLock;
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std::map<SHAMapNode, SHAMapLeafNode::pointer> mLeafByID;
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std::map<SHAMapNode, SHAMapInnerNode::pointer> mInnerNodeByID;
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boost::shared_ptr<std::map<SHAMapNode, SHAMapLeafNode::pointer> > mDirtyLeafNodes;
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boost::shared_ptr<std::map<SHAMapNode, SHAMapInnerNode::pointer> > mDirtyInnerNodes;
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SHAMapInnerNode::pointer root;
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protected:
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void dirtyUp(const uint256& id, const std::vector<SHAMapInnerNode::pointer>& path);
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SHAMapLeafNode::pointer createLeaf(const SHAMapInnerNode& lowestParent, const uint256& id,
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std::vector<SHAMapInnerNode::pointer>& path);
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SHAMapLeafNode::pointer checkCacheLeaf(const SHAMapNode &);
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SHAMapLeafNode::pointer walkToLeaf(const uint256& id, bool create,
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std::vector<SHAMapInnerNode::pointer>& path);
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SHAMapLeafNode::pointer getLeaf(const SHAMapNode& id, const uint256& hash);
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SHAMapInnerNode::pointer getInner(const SHAMapNode& id, const uint256& hash);
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SHAMapItem::pointer firstBelow(SHAMapInnerNode::pointer);
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SHAMapItem::pointer lastBelow(SHAMapInnerNode::pointer);
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public:
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SHAMap(int leafDataSize=32, int leafDataOffset=-1);
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// hold the map stable across operations
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ScopedLock Lock() const { return ScopedLock(mLock); }
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// inner node access functions
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bool hasInnerNode(const SHAMapNode& id);
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bool giveInnerNode(SHAMapInnerNode::pointer);
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SHAMapInnerNode::pointer getInnerNode(const SHAMapNode &);
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// leaf node access functions
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bool hasLeafNode(const SHAMapNode& id);
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bool giveLeafNode(SHAMapLeafNode::pointer);
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SHAMapLeafNode::pointer getLeafNode(const SHAMapNode &);
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// generic node functions
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std::vector<unsigned char> getRawNode(const SHAMapNode& id);
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bool addRawNode(const SHAMapNode& nodeID, std::vector<unsigned char> rawNode);
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// normal hash access functions
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bool hasItem(const uint256& id);
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bool delItem(const uint256& id);
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bool addItem(SHAMapItem::pointer item);
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SHAMapItem::pointer getItem(const uint256& id);
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// traverse functions
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SHAMapItem::pointer firstItem();
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SHAMapItem::pointer lastItem();
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SHAMapItem::pointer nextItem(const SHAMapItem &);
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SHAMapItem::pointer prevItem(const SHAMapItem &);
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// comparison/sync functions
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void getMissingNodes(std::vector<SHAMapNode>& nodeHashes, int max);
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void getMissingObjects(std::vector<uint256>& objectHashes, int max);
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bool getNodeFat(const SHAMapNode& node, std::vector<uint256>& nodeHashes, int max);
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bool getNodeFat(const uint256& hash, std::vector<uint256>& nodeHashes, int max);
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bool addKnownNode(const std::vector<unsigned char>& rawNode);
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int flushDirty(int maxNodes);
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// overloads for backed maps
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virtual bool fetchNode(const uint256& hash, const SHAMapNode& id, std::vector<unsigned char>& rawNode);
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virtual bool writeNode(const uint256& hash, const SHAMapNode& id, const std::vector<unsigned char>& rawNode);
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virtual void badNode(const uint256& hash, const SHAMapNode& id);
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static bool TestSHAMap();
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virtual void dump(void);
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};
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#endif
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