Files
xahaud/src/ripple/protocol/STBitString.h
Vinnie Falco 5d42604efd Refactor the structure of source files:
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
2014-11-07 13:40:43 -08:00

138 lines
3.5 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_PROTOCOL_STBITS_H_INCLUDED
#define RIPPLE_PROTOCOL_STBITS_H_INCLUDED
#include <ripple/protocol/SerializedType.h>
namespace ripple {
template <std::size_t Bits>
class STBitString : public SerializedType
{
public:
typedef base_uint<Bits> BitString;
STBitString () {}
STBitString (SField::ref n) : SerializedType (n) {}
STBitString (const BitString& v) : bitString_ (v) {}
STBitString (SField::ref n, const BitString& v)
: SerializedType (n), bitString_ (v)
{
}
STBitString (SField::ref n, const char* v) : SerializedType (n)
{
bitString_.SetHex (v);
}
STBitString (SField::ref n, std::string const& v) : SerializedType (n)
{
bitString_.SetHex (v);
}
static std::unique_ptr<SerializedType> deserialize (
SerializerIterator& sit, SField::ref name)
{
return std::unique_ptr<SerializedType> (construct (sit, name));
}
SerializedTypeID getSType () const;
std::string getText () const
{
return to_string (bitString_);
}
bool isEquivalent (const SerializedType& t) const
{
const STBitString* v = dynamic_cast<const STBitString*> (&t);
return v && (bitString_ == v->bitString_);
}
void add (Serializer& s) const
{
assert (fName->isBinary ());
assert (fName->fieldType == getSType());
s.addBitString<Bits> (bitString_);
}
const BitString& getValue () const
{
return bitString_;
}
template <typename Tag>
void setValue (base_uint<Bits, Tag> const& v)
{
bitString_.copyFrom(v);
}
operator BitString () const
{
return bitString_;
}
virtual bool isDefault () const
{
return bitString_ == zero;
}
private:
BitString bitString_;
STBitString* duplicate () const
{
return new STBitString (*this);
}
static STBitString* construct (SerializerIterator& u, SField::ref name)
{
return new STBitString (name, u.getBitString<Bits> ());
}
};
template <>
inline SerializedTypeID STBitString<128>::getSType () const
{
return STI_HASH128;
}
template <>
inline SerializedTypeID STBitString<160>::getSType () const
{
return STI_HASH160;
}
template <>
inline SerializedTypeID STBitString<256>::getSType () const
{
return STI_HASH256;
}
using STHash128 = STBitString<128>;
using STHash160 = STBitString<160>;
using STHash256 = STBitString<256>;
} // ripple
#endif