Files
xahaud/include/beast/websocket/impl/read_op.ipp
Vinnie Falco 50b5dab5df Rename concept to DynamicBuffer (API change):
Conform to the Networking TS by renaming the Streambuf concept
to DynamicBuffer in all places. Values of types meeting the
requirements of DynamicBuffer are renamed to dynabuf.

See:
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4478.html#requirements.dynamic_buffers

* Headers renamed
* Formal parameter names renamed
* Template argument types renamed
* Documentation updated
2016-05-28 18:39:18 -04:00

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C++

//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_WEBSOCKET_IMPL_READ_OP_HPP
#define BEAST_WEBSOCKET_IMPL_READ_OP_HPP
#include <beast/core/handler_alloc.hpp>
#include <memory>
namespace beast {
namespace websocket {
// read an entire message
//
template<class NextLayer>
template<class DynamicBuffer, class Handler>
class stream<NextLayer>::read_op
{
using alloc_type =
handler_alloc<char, Handler>;
struct data
{
stream<NextLayer>& ws;
opcode& op;
DynamicBuffer& db;
Handler h;
frame_info fi;
bool cont;
int state = 0;
template<class DeducedHandler>
data(DeducedHandler&& h_,
stream<NextLayer>& ws_, opcode& op_,
DynamicBuffer& sb_)
: ws(ws_)
, op(op_)
, db(sb_)
, h(std::forward<DeducedHandler>(h_))
, cont(boost_asio_handler_cont_helpers::
is_continuation(h))
{
}
};
std::shared_ptr<data> d_;
public:
read_op(read_op&&) = default;
read_op(read_op const&) = default;
template<class DeducedHandler, class... Args>
read_op(DeducedHandler&& h,
stream<NextLayer>& ws, Args&&... args)
: d_(std::allocate_shared<data>(alloc_type{h},
std::forward<DeducedHandler>(h), ws,
std::forward<Args>(args)...))
{
(*this)(error_code{}, false);
}
void operator()(
error_code const& ec, bool again = true);
friend
void* asio_handler_allocate(
std::size_t size, read_op* op)
{
return boost_asio_handler_alloc_helpers::
allocate(size, op->d_->h);
}
friend
void asio_handler_deallocate(
void* p, std::size_t size, read_op* op)
{
return boost_asio_handler_alloc_helpers::
deallocate(p, size, op->d_->h);
}
friend
bool asio_handler_is_continuation(read_op* op)
{
return op->d_->cont;
}
template <class Function>
friend
void asio_handler_invoke(Function&& f, read_op* op)
{
return boost_asio_handler_invoke_helpers::
invoke(f, op->d_->h);
}
};
template<class NextLayer>
template<class DynamicBuffer, class Handler>
void
stream<NextLayer>::read_op<DynamicBuffer, Handler>::
operator()(error_code const& ec, bool again)
{
auto& d = *d_;
d.cont = d.cont || again;
while(! ec)
{
switch(d.state)
{
case 0:
// read payload
d.state = 1;
#if 0
// VFALCO This causes dereference of null, because
// the handler is moved from the data block
// before asio_handler_deallocate is called.
d.ws.async_read_frame(
d.fi, d.db, std::move(*this));
#else
d.ws.async_read_frame(d.fi, d.db, *this);
#endif
return;
// got payload
case 1:
d.op = d.fi.op;
if(d.fi.fin)
goto upcall;
d.state = 0;
break;
}
}
upcall:
d.h(ec);
}
} // websocket
} // beast
#endif