Files
xahaud/include/beast/websocket/detail/stream_base.hpp
Vinnie Falco 50b5dab5df Rename concept to DynamicBuffer (API change):
Conform to the Networking TS by renaming the Streambuf concept
to DynamicBuffer in all places. Values of types meeting the
requirements of DynamicBuffer are renamed to dynabuf.

See:
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4478.html#requirements.dynamic_buffers

* Headers renamed
* Formal parameter names renamed
* Template argument types renamed
* Documentation updated
2016-05-28 18:39:18 -04:00

123 lines
3.7 KiB
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//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_WEBSOCKET_DETAIL_STREAM_BASE_HPP
#define BEAST_WEBSOCKET_DETAIL_STREAM_BASE_HPP
#include <beast/websocket/error.hpp>
#include <beast/websocket/rfc6455.hpp>
#include <beast/websocket/detail/decorator.hpp>
#include <beast/websocket/detail/frame.hpp>
#include <beast/websocket/detail/invokable.hpp>
#include <beast/websocket/detail/mask.hpp>
#include <beast/websocket/detail/utf8_checker.hpp>
#include <beast/http/empty_body.hpp>
#include <beast/http/message.hpp>
#include <beast/http/string_body.hpp>
#include <boost/asio/error.hpp>
#include <cassert>
#include <cstdint>
#include <functional>
#include <limits>
#include <memory>
namespace beast {
namespace websocket {
namespace detail {
template<class UInt>
static
std::size_t
clamp(UInt x)
{
if(x >= std::numeric_limits<std::size_t>::max())
return std::numeric_limits<std::size_t>::max();
return static_cast<std::size_t>(x);
}
template<class UInt>
static
std::size_t
clamp(UInt x, std::size_t limit)
{
if(x >= limit)
return limit;
return static_cast<std::size_t>(x);
}
using pong_cb = std::function<void(ping_data const&)>;
//------------------------------------------------------------------------------
struct stream_base
{
protected:
struct op {};
detail::maskgen maskgen_; // source of mask keys
decorator_type d_; // adorns http messages
bool keep_alive_ = false; // close on failed upgrade
std::size_t rd_msg_max_ =
16 * 1024 * 1024; // max message size
std::size_t
wr_frag_size_ = 16 * 1024; // size of auto-fragments
std::size_t mask_buf_size_ = 4096; // mask buffer size
opcode wr_opcode_ = opcode::text; // outgoing message type
pong_cb pong_cb_; // pong callback
role_type role_; // server or client
bool failed_; // the connection failed
detail::frame_header rd_fh_; // current frame header
detail::prepared_key_type rd_key_; // prepared masking key
detail::utf8_checker rd_utf8_check_;// for current text msg
std::uint64_t rd_size_; // size of the current message so far
std::uint64_t rd_need_ = 0; // bytes left in msg frame payload
opcode rd_opcode_; // opcode of current msg
bool rd_cont_; // expecting a continuation frame
bool wr_close_; // sent close frame
bool wr_cont_; // next write is continuation frame
op* wr_block_; // op currenly writing
ping_data* pong_data_; // where to put pong payload
invokable rd_op_; // invoked after write completes
invokable wr_op_; // invoked after read completes
close_reason cr_; // set from received close frame
stream_base(stream_base&&) = default;
stream_base(stream_base const&) = delete;
stream_base& operator=(stream_base&&) = default;
stream_base& operator=(stream_base const&) = delete;
stream_base()
: d_(new decorator<default_decorator>{})
{
}
template<class = void>
void
open(role_type role);
template<class = void>
void
prepare_fh(close_code::value& code);
template<class DynamicBuffer>
void
write_close(DynamicBuffer& db, close_reason const& rc);
template<class DynamicBuffer>
void
write_ping(DynamicBuffer& db, opcode op, ping_data const& data);
};
} // detail
} // websocket
} // beast
#endif