Files
xahaud/src/ripple_app/ripple_app.cpp
Tom Ritchford 4b3e629dfd Allow ledgers to be loaded from the command line.
Conflicts:

	src/ripple_data/protocol/BuildInfo.cpp
2014-05-19 10:53:39 -07:00

153 lines
4.5 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include "../../BeastConfig.h"
#include "../beast/modules/beast_core/system/BeforeBoost.h"
#include <boost/bimap.hpp>
#include <boost/bimap/list_of.hpp>
#include <boost/bimap/multiset_of.hpp>
#include <boost/bimap/unordered_set_of.hpp>
#include <boost/optional.hpp>
#include <boost/version.hpp>
#include "ripple_app.h"
#include "../ripple_net/ripple_net.h"
#include "../ripple_rpc/ripple_rpc.h"
#include "../ripple_websocket/ripple_websocket.h"
#include "../ripple/common/jsonrpc_fields.h"
// This .cpp will end up including all of the public header
// material in Ripple since it holds the Application object.
#include "../ripple/common/seconds_clock.h"
#include "../ripple/http/ripple_http.h"
#include "../ripple/resource/ripple_resource.h"
#include "../ripple/sitefiles/ripple_sitefiles.h"
#include "../ripple/validators/ripple_validators.h"
#include "../beast/beast/asio/io_latency_probe.h"
#include "../beast/beast/cxx14/memory.h"
#include <fstream> // For Application.cpp
# include "main/CollectorManager.h"
#include "main/CollectorManager.cpp"
#include "misc/ProofOfWorkFactory.h"
# include "main/NodeStoreScheduler.h"
#include "main/NodeStoreScheduler.cpp"
# include "main/IoServicePool.h"
#include "main/IoServicePool.cpp"
# include "main/FatalErrorReporter.h"
#include "main/FatalErrorReporter.cpp"
# include "rpc/RPCHandler.h"
# include "rpc/RPCServerHandler.h"
# include "main/RPCHTTPServer.h"
#include "main/RPCHTTPServer.cpp"
#include "rpc/RPCServerHandler.cpp"
#include "rpc/RPCHandler.cpp"
#include "websocket/WSConnection.h"
# include "tx/TxQueueEntry.h"
#include "tx/TxQueueEntry.cpp"
# include "tx/TxQueue.h"
#include "tx/TxQueue.cpp"
# include "websocket/WSServerHandler.h"
#include "websocket/WSServerHandler.cpp"
#include "websocket/WSConnection.cpp"
# include "websocket/WSDoor.h"
#include "websocket/WSDoor.cpp"
#include "../ripple/common/ResolverAsio.h"
# include "node/SqliteFactory.h"
#include "node/SqliteFactory.cpp"
#include "main/Application.cpp"
#include "main/Main.cpp"
//------------------------------------------------------------------------------
namespace ripple {
int run (int argc, char** argv);
}
struct ProtobufLibrary
{
~ProtobufLibrary ()
{
google::protobuf::ShutdownProtobufLibrary();
}
};
// Must be outside the namespace for obvious reasons
//
int main (int argc, char** argv)
{
#if defined(__GNUC__) && !defined(__clang__)
auto constexpr gccver = (__GNUC__ * 100 * 100) +
(__GNUC_MINOR__ * 100) +
__GNUC_PATCHLEVEL__;
static_assert (gccver >= 40801,
"GCC version 4.8.1 or later is required to compile rippled.");
#endif
#ifdef _MSC_VER
static_assert (_MSC_VER >= 1800,
"Visual Studio 2013 or later is required to compile rippled.");
#endif
static_assert (BOOST_VERSION >= 105500,
"Boost version 1.55 or later is required to compile rippled");
//
// These debug heap calls do nothing in release or non Visual Studio builds.
//
// Checks the heap at every allocation and deallocation (slow).
//
//beast::Debug::setAlwaysCheckHeap (false);
// Keeps freed memory blocks and fills them with a guard value.
//
//beast::Debug::setHeapDelayedFree (false);
// At exit, reports all memory blocks which have not been freed.
//
#if RIPPLE_DUMP_LEAKS_ON_EXIT
beast::Debug::setHeapReportLeaks (true);
#else
beast::Debug::setHeapReportLeaks (false);
#endif
beast::SharedSingleton <ProtobufLibrary>::get ();
return ripple::run (argc, argv);
}