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* Move overlay up one directory * Add abstract_protocol_handler, message_stream * Add peer_protocol_detector * Tidy up some declarations * Use strand::running_in_this_thread instead of bool * Update README.md * Replace protocol message read loop: - Process data in arbitrary size chunks - message_stream extracts individual messages - peer_protocol_detector identifies the handshake - abstract_protocol_handler used for dispatching messages * Remove unused protocol message types: - mtACCOUNT - mtCONTACT - mtERROR - mtGET_ACCOUNT - mtGET_CONTACTS - mtGET_VALIDATIONS - mtSEARCH_TRANSACTION - mtUNUSED_FIELD Conflicts: src/ripple/module/app/main/Application.cpp src/ripple/module/app/misc/NetworkOPs.cpp src/ripple/module/app/peers/PeerSet.cpp
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_OVERLAY_MESSAGESTREAM_H_INCLUDED
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#define RIPPLE_OVERLAY_MESSAGESTREAM_H_INCLUDED
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#include <cstddef>
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namespace ripple {
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/** Turns blocks of incoming data into protocol messages. */
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class MessageStream
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{
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private:
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std::size_t m_bytes;
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std::vector <uint8_t> m_buffer;
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public:
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void
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write (void const* buffer, std::size_t bytes)
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{
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}
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};
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} // ripple
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#endif
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