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* Still respects "-Dtarget" unity/nonunity selection. Still defaults to unity. * Adds a new target (rippled_classic or rippled_unity) depending on unity/nonunity selection. * New target does not build by default. eg. Use `cmake --build . -target rippled_classic` * Copy all config variables (Debug/Release to DebugClassic/ReleaseClassic) for nonunity builds * CI uses the more generic "cmake --build" command