Files
xahaud/modules/beast_core/text/LocalisedStrings.h
Vinnie Falco 2ad98a025e Squashed 'src/beast/' changes from 43e6d34..0e7bac9
0e7bac9 Fix include path
e5bb90f Fix constness of Proxy
ac0142a Use template cast
ef6e381 Add missing Url.h include
206e65c Fix constness of operator[]
695cc38 Use template instantiation for friend declaration
7b1e03a Add BaseFromMember
49bc04f Make List<>::Node not uncopyable
d5954ff Add Journal to UnitTest
58da106 Temporarily disable ServiceQueue dtor precondition asserts
fe58c1a Add missing #include
2c02580 Add PropertyStream for server state introspection
24c2315 Add ScopedWrapperContext
a3845f5 Add RelativeTime::value_type typedef
7442932 Fix missing PropertyStream members
ed5a98f More PropertyStream output for PeerFinder
fcfa10d Add PropertyStream
3cf0729 Tidy up AbstractHandler usage in HTTPClient
55171f4 Remove obsolete source files
1311ca3 Increase arity of SharedFunction
67d807d Add IPEndpoint::key_equal
ebf395e Add ErrorCode and boost library
2c3ead3 Add ServiceQueue::wrap
6c7f5d0 Move many Thread related classes
93e9d86 Measure CPU utilization in ServiceQueue
ca47d72 Move ServiceQueue, ThreadLocalValue, SpinLock
c864e4d Move WaitableEvent
ff305e6 Add CPUMeter and ScopedTimeInterval
01fd05c Add RecursiveMutex, UnlockGuard, TryLockGuard
5831a53 Remove Journal from most Stoppable overrides
b60a7f3 Add Request and Response HTTP parsers
44445ff Refactor net buffers classes
ac37c38 Beast class refactor
8b7056b Fix eof on HTTP client get
228b664 Remove obsolete beast container classes
1dfd655 Use RelativeTime from startup in DeadlineTimer
ae22d5d Add more methods to RelativeTime
c67929e Remove unhandled exception catcher
2472a90 Add 64 bit output for MurmurHash
f3d97c7 Add RelativeTime::fromStartup
b0b8660 IPEndpoint better parsing
ae551cd Add alternate form string parsing to IPEndpoint
d0a0dbf Don't break on Throw
0e46762 Add hasher functors for IPEndpoint
a1ec423 Add Thread::stopThreadAsync
4f7dca3 Add compiler, stdlib, and platform skeleton to beast/config
4394594 Tidy up some use of Error for throw
e5e0f52 Journal console output improvements
f07515e Add Stoppable prepare and start interfaces
d37dd46 Move RelativeTime to chrono, add ostream support
3f6e7aa Add console feature to Journal
ad0064a Journal option to write to Output window (MSVC)
0b7574b Add compilation test script
cc05ce1 Add ServiceQueue
e132aab Use boost for functional when the config is set
026b926 Fix is_continuation for boost version
c807a4e Fix invoked_type type reference
2ff781b Remove LockFreeStack::size
3acb474 Add SharedData::ConstAccess
7e4c834 Add LockFreeStack::empty
9c61a6d Added AbstractHandler, WrapHandler. HTTPClient Fixes.
94e40dc Fix unittest, by removing recursive call.
38bf408 Fix nonstandard C++ extension in getNullSink
1ef044d Build fixes
d5d3746 Fix missing <cmath> include for Gentoo
5f231d3 Update copyright notice and licenses
7b89bf6 Add FixedArray, IntrusiveArray, Crypto
5c5de57 Reorganize beast modules and files
9e18bb3 Merge commit '43deaaa5cf0d0178a4a6c3cb69c02a2a9a43ec7d' as 'src/beast/beast/http/impl/http-parser'
57703ac Fix BeforeBoost.h include
fbc247b Add Stoppable to beast
56496d8 IPEndpoint comparisons
9d9c822 Migrate some headers and general tidying
1a3cddc Add SharedArg and AsyncObject
373ca9c Add HTTPRequest and improvements to HTTPMessage parsing
9534516 Add some thread classes and fix SharedData with a simple mutex adapter
755ab36 Make CallQueue unit test runManual
c0ca037 Remove Beast version printing on startup
7efb6a3 Reorganize some MPL and Utility classes and files
69c26a1 Fix missing BeastConfig.h include in Net.cpp
40aa552 Disable Beast version printing in Ripple BeastConfig.h
7b1352d Add InterruptibleThread unit test
68cf759 ThreadWithCallQueue unit test adjustment
6501dea IPEndpoint parsing and tidying
72fc42b Move and add some template metaprogramming classes
2a164f0 Change filname capitalization (end)
6a14f25 Change filename capitalization
92fd417 Move integer types to beast/CStdInt.h
ebbd9ff Move TargetPlatform.h to beast/Config.h
874b524 Add IPEndpoint
14b34fc Tidy up some zlib macro undefines
34fffca Rename beast sources for consistency
4e59ab2 Add CallQueue unit test
327d7a6 Fixes for consolidated beast unity includes
d5ece4e Remove unused and broken classes
39f13be Remove unused ConcurrentObject
37624a7 Add ThreadWithCallQueue unit test
e82ec68 Remove obsolete beast_Function
90551a6 Temporarily leave sqlite3 in whatever threading mode it was already in.
43ebbb1 Fix SharedSingleton to use memoryBarrier
f343941 Tidy up SharedSingleton doc comments
001997e Fix leak on exit from Singleton dependency cycle
83b9d22 Rename to DeadlineTimer::cancel()
77874ee Use new instead of ::new for placement
2a04dcc Journal improvements
50965ca SharedFunction improvements
277e32b Add LockFreeStack iterators
d94e4c2 Fix undefined behavior in UnsignedIntegerCalc (again)
2dc25ce Fix DeadlineTimer, callback while holding lock
207ffde Fix undefined behavior in UnsignedIntegerCalc
1ad8ff9 Fix UnsignedInteger::isZero
1dd2836 Add support for multiprecision integer arithmetic and binary data encoding
a45fc47 Update .gitignore
962a95d Tidy up UnsignedInteger
ca695fa Add Time::isNull()
e96ce99 Better random number facilities in UnitTest
550b8e5 Fine tune UnsignedInteger declaration
8e7e3b7 Allow negative relative expirations in DeadlineTimer
f3dc7ce Add generic Journal class for logging
bfdda32 Make ChildProcess UnitTest manual since it malfunctions
02acf7d General refactoring of beast framework classes
84ef06e Fix ExitHook to derive from AtExitHook
f0acc9c Reduce the max threads in the Workers unit test
55447b0 New SharedSingleton, resolves destruction of objects with static storage duration.
41eb8a1 Remove deprecated SharedPtr::getObject
9eda4bc Make SharedObject members const, the counter mutable
6eda777 Remove deprecated createOnDemandOnce SingletonLifetime option
8c522aa Fix off by one in pending i/o count on HTTPClient
057344e Add HTTPMessage::toString and family
ee728e3 Add UniformResourceLocator::empty
ae324fb Move ./modules to ./src

git-subtree-dir: src/beast
git-subtree-split: 0e7bac945f
2013-10-19 15:54:21 -07:00

220 lines
8.7 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visit http://www.juce.com
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_LOCALISEDSTRINGS_H_INCLUDED
#define BEAST_LOCALISEDSTRINGS_H_INCLUDED
//==============================================================================
/**
Used to convert strings to localised foreign-language versions.
This is basically a look-up table of strings and their translated equivalents.
It can be loaded from a text file, so that you can supply a set of localised
versions of strings that you use in your app.
To use it in your code, simply call the translate() method on each string that
might have foreign versions, and if none is found, the method will just return
the original string.
The translation file should start with some lines specifying a description of
the language it contains, and also a list of ISO country codes where it might
be appropriate to use the file. After that, each line of the file should contain
a pair of quoted strings with an '=' sign.
E.g. for a french translation, the file might be:
@code
language: French
countries: fr be mc ch lu
"hello" = "bonjour"
"goodbye" = "au revoir"
@endcode
If the strings need to contain a quote character, they can use '\"' instead, and
if the first non-whitespace character on a line isn't a quote, then it's ignored,
(you can use this to add comments).
Note that this is a singleton class, so don't create or destroy the object directly.
There's also a TRANS(text) macro defined to make it easy to use the this.
E.g. @code
printSomething (TRANS("hello"));
@endcode
This macro is used in the Juce classes themselves, so your application has a chance to
intercept and translate any internal Juce text strings that might be shown. (You can easily
get a list of all the messages by searching for the TRANS() macro in the Juce source
code).
*/
class BEAST_API LocalisedStrings : LeakChecked <LocalisedStrings>
{
public:
//==============================================================================
/** Creates a set of translations from the text of a translation file.
When you create one of these, you can call setCurrentMappings() to make it
the set of mappings that the system's using.
*/
LocalisedStrings (const String& fileContents,
bool ignoreCaseOfKeys);
/** Creates a set of translations from a file.
When you create one of these, you can call setCurrentMappings() to make it
the set of mappings that the system's using.
*/
LocalisedStrings (const File& fileToLoad,
bool ignoreCaseOfKeys);
/** Destructor. */
~LocalisedStrings();
//==============================================================================
/** Selects the current set of mappings to be used by the system.
The object you pass in will be automatically deleted when no longer needed, so
don't keep a pointer to it. You can also pass in zero to remove the current
mappings.
See also the TRANS() macro, which uses the current set to do its translation.
@see translateWithCurrentMappings
*/
static void setCurrentMappings (LocalisedStrings* newTranslations);
/** Returns the currently selected set of mappings.
This is the object that was last passed to setCurrentMappings(). It may
be nullptr if none has been created.
*/
static LocalisedStrings* getCurrentMappings();
/** Tries to translate a string using the currently selected set of mappings.
If no mapping has been set, or if the mapping doesn't contain a translation
for the string, this will just return the original string.
See also the TRANS() macro, which uses this method to do its translation.
@see setCurrentMappings, getCurrentMappings
*/
static String translateWithCurrentMappings (const String& text);
/** Tries to translate a string using the currently selected set of mappings.
If no mapping has been set, or if the mapping doesn't contain a translation
for the string, this will just return the original string.
See also the TRANS() macro, which uses this method to do its translation.
@see setCurrentMappings, getCurrentMappings
*/
static String translateWithCurrentMappings (const char* text);
//==============================================================================
/** Attempts to look up a string and return its localised version.
If the string isn't found in the list, the original string will be returned.
*/
String translate (const String& text) const;
/** Attempts to look up a string and return its localised version.
If the string isn't found in the list, the resultIfNotFound string will be returned.
*/
String translate (const String& text, const String& resultIfNotFound) const;
/** Returns the name of the language specified in the translation file.
This is specified in the file using a line starting with "language:", e.g.
@code
language: german
@endcode
*/
String getLanguageName() const { return languageName; }
/** Returns the list of suitable country codes listed in the translation file.
These is specified in the file using a line starting with "countries:", e.g.
@code
countries: fr be mc ch lu
@endcode
The country codes are supposed to be 2-character ISO complient codes.
*/
const StringArray& getCountryCodes() const { return countryCodes; }
/** Provides access to the actual list of mappings. */
const StringPairArray& getMappings() const { return translations; }
private:
//==============================================================================
String languageName;
StringArray countryCodes;
StringPairArray translations;
void loadFromText (const String&, bool ignoreCase);
};
//==============================================================================
#ifndef TRANS
/** Uses the LocalisedStrings class to translate the given string literal.
This macro is provided for backwards-compatibility, and just calls the translate()
function. In new code, it's recommended that you just call translate() directly
instead, and avoid using macros.
@see translate(), LocalisedStrings
*/
#define TRANS(stringLiteral) beast::translate (stringLiteral)
#endif
/** A dummy version of the TRANS macro, used to indicate a string literal that should be
added to the translation file by source-code scanner tools.
Wrapping a string literal in this macro has no effect, but by using it around strings
that your app needs to translate at a later stage, it lets automatic code-scanning tools
find this string and add it to the list of strings that need translation.
*/
#define NEEDS_TRANS(stringLiteral) (stringLiteral)
/** Uses the LocalisedStrings class to translate the given string literal.
@see LocalisedStrings
*/
String translate (const String& stringLiteral);
/** Uses the LocalisedStrings class to translate the given string literal.
@see LocalisedStrings
*/
String translate (const char* stringLiteral);
/** Uses the LocalisedStrings class to translate the given string literal.
@see LocalisedStrings
*/
String translate (CharPointer_UTF8 stringLiteral);
/** Uses the LocalisedStrings class to translate the given string literal.
@see LocalisedStrings
*/
String translate (const String& stringLiteral, const String& resultIfNotFound);
#endif // BEAST_LOCALISEDSTRINGS_H_INCLUDED