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0e7bac9Fix include pathe5bb90fFix constness of Proxyac0142aUse template castef6e381Add missing Url.h include206e65cFix constness of operator[]695cc38Use template instantiation for friend declaration7b1e03aAdd BaseFromMember49bc04fMake List<>::Node not uncopyabled5954ffAdd Journal to UnitTest58da106Temporarily disable ServiceQueue dtor precondition assertsfe58c1aAdd missing #include2c02580Add PropertyStream for server state introspection24c2315Add ScopedWrapperContexta3845f5Add RelativeTime::value_type typedef7442932Fix missing PropertyStream membersed5a98fMore PropertyStream output for PeerFinderfcfa10dAdd PropertyStream3cf0729Tidy up AbstractHandler usage in HTTPClient55171f4Remove obsolete source files1311ca3Increase arity of SharedFunction67d807dAdd IPEndpoint::key_equalebf395eAdd ErrorCode and boost library2c3ead3Add ServiceQueue::wrap6c7f5d0Move many Thread related classes93e9d86Measure CPU utilization in ServiceQueueca47d72Move ServiceQueue, ThreadLocalValue, SpinLockc864e4dMove WaitableEventff305e6Add CPUMeter and ScopedTimeInterval01fd05cAdd RecursiveMutex, UnlockGuard, TryLockGuard5831a53Remove Journal from most Stoppable overridesb60a7f3Add Request and Response HTTP parsers44445ffRefactor net buffers classesac37c38Beast class refactor8b7056bFix eof on HTTP client get228b664Remove obsolete beast container classes1dfd655Use RelativeTime from startup in DeadlineTimerae22d5dAdd more methods to RelativeTimec67929eRemove unhandled exception catcher2472a90Add 64 bit output for MurmurHashf3d97c7Add RelativeTime::fromStartupb0b8660IPEndpoint better parsingae551cdAdd alternate form string parsing to IPEndpointd0a0dbfDon't break on Throw0e46762Add hasher functors for IPEndpointa1ec423Add Thread::stopThreadAsync4f7dca3Add compiler, stdlib, and platform skeleton to beast/config4394594Tidy up some use of Error for throwe5e0f52Journal console output improvementsf07515eAdd Stoppable prepare and start interfacesd37dd46Move RelativeTime to chrono, add ostream support3f6e7aaAdd console feature to Journalad0064aJournal option to write to Output window (MSVC)0b7574bAdd compilation test scriptcc05ce1Add ServiceQueuee132aabUse boost for functional when the config is set026b926Fix is_continuation for boost versionc807a4eFix invoked_type type reference2ff781bRemove LockFreeStack::size3acb474Add SharedData::ConstAccess7e4c834Add LockFreeStack::empty9c61a6dAdded AbstractHandler, WrapHandler. HTTPClient Fixes.94e40dcFix unittest, by removing recursive call.38bf408Fix nonstandard C++ extension in getNullSink1ef044dBuild fixesd5d3746Fix missing <cmath> include for Gentoo5f231d3Update copyright notice and licenses7b89bf6Add FixedArray, IntrusiveArray, Crypto5c5de57Reorganize beast modules and files9e18bb3Merge commit '43deaaa5cf0d0178a4a6c3cb69c02a2a9a43ec7d' as 'src/beast/beast/http/impl/http-parser'57703acFix BeforeBoost.h includefbc247bAdd Stoppable to beast56496d8IPEndpoint comparisons9d9c822Migrate some headers and general tidying1a3cddcAdd SharedArg and AsyncObject373ca9cAdd HTTPRequest and improvements to HTTPMessage parsing9534516Add some thread classes and fix SharedData with a simple mutex adapter755ab36Make CallQueue unit test runManualc0ca037Remove Beast version printing on startup7efb6a3Reorganize some MPL and Utility classes and files69c26a1Fix missing BeastConfig.h include in Net.cpp40aa552Disable Beast version printing in Ripple BeastConfig.h7b1352dAdd InterruptibleThread unit test68cf759ThreadWithCallQueue unit test adjustment6501deaIPEndpoint parsing and tidying72fc42bMove and add some template metaprogramming classes2a164f0Change filname capitalization (end)6a14f25Change filename capitalization92fd417Move integer types to beast/CStdInt.hebbd9ffMove TargetPlatform.h to beast/Config.h874b524Add IPEndpoint14b34fcTidy up some zlib macro undefines34fffcaRename beast sources for consistency4e59ab2Add CallQueue unit test327d7a6Fixes for consolidated beast unity includesd5ece4eRemove unused and broken classes39f13beRemove unused ConcurrentObject37624a7Add ThreadWithCallQueue unit teste82ec68Remove obsolete beast_Function90551a6Temporarily leave sqlite3 in whatever threading mode it was already in.43ebbb1Fix SharedSingleton to use memoryBarrierf343941Tidy up SharedSingleton doc comments001997eFix leak on exit from Singleton dependency cycle83b9d22Rename to DeadlineTimer::cancel()77874eeUse new instead of ::new for placement2a04dccJournal improvements50965caSharedFunction improvements277e32bAdd LockFreeStack iteratorsd94e4c2Fix undefined behavior in UnsignedIntegerCalc (again)2dc25ceFix DeadlineTimer, callback while holding lock207ffdeFix undefined behavior in UnsignedIntegerCalc1ad8ff9Fix UnsignedInteger::isZero1dd2836Add support for multiprecision integer arithmetic and binary data encodinga45fc47Update .gitignore962a95dTidy up UnsignedIntegerca695faAdd Time::isNull()e96ce99Better random number facilities in UnitTest550b8e5Fine tune UnsignedInteger declaration8e7e3b7Allow negative relative expirations in DeadlineTimerf3dc7ceAdd generic Journal class for loggingbfdda32Make ChildProcess UnitTest manual since it malfunctions02acf7dGeneral refactoring of beast framework classes84ef06eFix ExitHook to derive from AtExitHookf0acc9cReduce the max threads in the Workers unit test55447b0New SharedSingleton, resolves destruction of objects with static storage duration.41eb8a1Remove deprecated SharedPtr::getObject9eda4bcMake SharedObject members const, the counter mutable6eda777Remove deprecated createOnDemandOnce SingletonLifetime option8c522aaFix off by one in pending i/o count on HTTPClient057344eAdd HTTPMessage::toString and familyee728e3Add UniformResourceLocator::emptyae324fbMove ./modules to ./src git-subtree-dir: src/beast git-subtree-split:0e7bac945f
300 lines
12 KiB
C++
300 lines
12 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_OUTPUTSTREAM_H_INCLUDED
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#define BEAST_OUTPUTSTREAM_H_INCLUDED
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class InputStream;
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class MemoryBlock;
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class File;
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//==============================================================================
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/**
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The base class for streams that write data to some kind of destination.
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Input and output streams are used throughout the library - subclasses can override
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some or all of the virtual functions to implement their behaviour.
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@see InputStream, MemoryOutputStream, FileOutputStream
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*/
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class BEAST_API OutputStream : public Uncopyable
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{
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protected:
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//==============================================================================
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OutputStream();
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public:
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/** Destructor.
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Some subclasses might want to do things like call flush() during their
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destructors.
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*/
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virtual ~OutputStream();
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//==============================================================================
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/** If the stream is using a buffer, this will ensure it gets written
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out to the destination. */
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virtual void flush() = 0;
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/** Tries to move the stream's output position.
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Not all streams will be able to seek to a new position - this will return
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false if it fails to work.
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@see getPosition
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*/
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virtual bool setPosition (int64 newPosition) = 0;
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/** Returns the stream's current position.
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@see setPosition
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*/
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virtual int64 getPosition() = 0;
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//==============================================================================
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/** Writes a block of data to the stream.
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When creating a subclass of OutputStream, this is the only write method
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that needs to be overloaded - the base class has methods for writing other
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types of data which use this to do the work.
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@param dataToWrite the target buffer to receive the data. This must not be null.
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@param numberOfBytes the number of bytes to write.
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@returns false if the write operation fails for some reason
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*/
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virtual bool write (const void* dataToWrite,
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size_t numberOfBytes) = 0;
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//==============================================================================
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/** Writes a single byte to the stream.
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@returns false if the write operation fails for some reason
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@see InputStream::readByte
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*/
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virtual bool writeByte (char byte);
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/** Writes a boolean to the stream as a single byte.
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This is encoded as a binary byte (not as text) with a value of 1 or 0.
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@returns false if the write operation fails for some reason
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@see InputStream::readBool
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*/
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virtual bool writeBool (bool boolValue);
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/** Writes a 16-bit integer to the stream in a little-endian byte order.
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This will write two bytes to the stream: (value & 0xff), then (value >> 8).
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@returns false if the write operation fails for some reason
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@see InputStream::readShort
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*/
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virtual bool writeShort (short value);
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/** Writes a 16-bit integer to the stream in a big-endian byte order.
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This will write two bytes to the stream: (value >> 8), then (value & 0xff).
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@returns false if the write operation fails for some reason
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@see InputStream::readShortBigEndian
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*/
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virtual bool writeShortBigEndian (short value);
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/** Writes a 32-bit integer to the stream in a little-endian byte order.
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@returns false if the write operation fails for some reason
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@see InputStream::readInt
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*/
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virtual bool writeInt32 (int32 value);
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// DEPRECATED, assumes sizeof (int) == 4!
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virtual bool writeInt (int value);
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/** Writes a 32-bit integer to the stream in a big-endian byte order.
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@returns false if the write operation fails for some reason
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@see InputStream::readIntBigEndian
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*/
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virtual bool writeInt32BigEndian (int32 value);
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// DEPRECATED, assumes sizeof (int) == 4!
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virtual bool writeIntBigEndian (int value);
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/** Writes a 64-bit integer to the stream in a little-endian byte order.
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@returns false if the write operation fails for some reason
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@see InputStream::readInt64
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*/
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virtual bool writeInt64 (int64 value);
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/** Writes a 64-bit integer to the stream in a big-endian byte order.
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@returns false if the write operation fails for some reason
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@see InputStream::readInt64BigEndian
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*/
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virtual bool writeInt64BigEndian (int64 value);
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/** Writes a 32-bit floating point value to the stream in a binary format.
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The binary 32-bit encoding of the float is written as a little-endian int.
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@returns false if the write operation fails for some reason
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@see InputStream::readFloat
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*/
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virtual bool writeFloat (float value);
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/** Writes a 32-bit floating point value to the stream in a binary format.
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The binary 32-bit encoding of the float is written as a big-endian int.
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@returns false if the write operation fails for some reason
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@see InputStream::readFloatBigEndian
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*/
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virtual bool writeFloatBigEndian (float value);
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/** Writes a 64-bit floating point value to the stream in a binary format.
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The eight raw bytes of the double value are written out as a little-endian 64-bit int.
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@returns false if the write operation fails for some reason
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@see InputStream::readDouble
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*/
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virtual bool writeDouble (double value);
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/** Writes a 64-bit floating point value to the stream in a binary format.
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The eight raw bytes of the double value are written out as a big-endian 64-bit int.
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@see InputStream::readDoubleBigEndian
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@returns false if the write operation fails for some reason
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*/
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virtual bool writeDoubleBigEndian (double value);
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/** Write a type using a template specialization.
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This is useful when doing template meta-programming.
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*/
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template <class T>
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bool writeType (T value);
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/** Write a type using a template specialization.
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The raw encoding of the type is written to the stream as a big-endian value
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where applicable.
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This is useful when doing template meta-programming.
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*/
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template <class T>
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bool writeTypeBigEndian (T value);
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/** Writes a byte to the output stream a given number of times.
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@returns false if the write operation fails for some reason
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*/
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virtual bool writeRepeatedByte (uint8 byte, size_t numTimesToRepeat);
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/** Writes a condensed binary encoding of a 32-bit integer.
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If you're storing a lot of integers which are unlikely to have very large values,
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this can save a lot of space, because values under 0xff will only take up 2 bytes,
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under 0xffff only 3 bytes, etc.
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The format used is: number of significant bytes + up to 4 bytes in little-endian order.
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@returns false if the write operation fails for some reason
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@see InputStream::readCompressedInt
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*/
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virtual bool writeCompressedInt (int value);
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/** Stores a string in the stream in a binary format.
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This isn't the method to use if you're trying to append text to the end of a
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text-file! It's intended for storing a string so that it can be retrieved later
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by InputStream::readString().
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It writes the string to the stream as UTF8, including the null termination character.
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For appending text to a file, instead use writeText, or operator<<
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@returns false if the write operation fails for some reason
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@see InputStream::readString, writeText, operator<<
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*/
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virtual bool writeString (const String& text);
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/** Writes a string of text to the stream.
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It can either write the text as UTF-8 or UTF-16, and can also add the UTF-16 byte-order-mark
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bytes (0xff, 0xfe) to indicate the endianness (these should only be used at the start
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of a file).
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The method also replaces '\\n' characters in the text with '\\r\\n'.
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@returns false if the write operation fails for some reason
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*/
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virtual bool writeText (const String& text,
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bool asUTF16,
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bool writeUTF16ByteOrderMark);
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/** Reads data from an input stream and writes it to this stream.
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@param source the stream to read from
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@param maxNumBytesToWrite the number of bytes to read from the stream (if this is
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less than zero, it will keep reading until the input
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is exhausted)
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@returns the number of bytes written
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*/
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virtual int writeFromInputStream (InputStream& source, int64 maxNumBytesToWrite);
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//==============================================================================
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/** Sets the string that will be written to the stream when the writeNewLine()
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method is called.
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By default this will be set the the value of NewLine::getDefault().
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*/
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void setNewLineString (const String& newLineString);
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/** Returns the current new-line string that was set by setNewLineString(). */
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const String& getNewLineString() const noexcept { return newLineString; }
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private:
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//==============================================================================
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String newLineString;
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};
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//==============================================================================
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/** Writes a number to a stream as 8-bit characters in the default system encoding. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, int number);
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/** Writes a number to a stream as 8-bit characters in the default system encoding. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, int64 number);
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/** Writes a number to a stream as 8-bit characters in the default system encoding. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, double number);
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/** Writes a character to a stream. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, char character);
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/** Writes a null-terminated text string to a stream. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, const char* text);
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/** Writes a block of data from a MemoryBlock to a stream. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, const MemoryBlock& data);
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/** Writes the contents of a file to a stream. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, const File& fileToRead);
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/** Writes the complete contents of an input stream to an output stream. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, InputStream& streamToRead);
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/** Writes a new-line to a stream.
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You can use the predefined symbol 'newLine' to invoke this, e.g.
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@code
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myOutputStream << "Hello World" << newLine << newLine;
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@endcode
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@see OutputStream::setNewLineString
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*/
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, const NewLine&);
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/** Writes a string to an OutputStream as UTF8. */
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BEAST_API OutputStream& BEAST_CALLTYPE operator<< (OutputStream& stream, const String& stringToWrite);
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#endif
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